Player Matchup

Medusa
Medusa
BloodofAres
Medusa
Level 112
God Stats
1W - 2L
1,488 SR
Queue Stats
13W - 17L
1,472 Elo+
Party 1
King Arthur
King Arthur
F1oW QGTM
King Arthur
Level 149
God Stats
20W - 18L
1,428 SR
Queue Stats
451W - 445L
1,539 Elo+
Party 3
Nu Wa
Nu Wa
FortniteRules123
Nu Wa
Level 88
God Stats
7W - 10L
1,312 SR
Queue Stats
241W - 216L
1,595 Elo+
Party 1
Chaac
Chaac
Meachem6
Chaac
Level 146
God Stats
1W - 1L
1,262 SR
Queue Stats
240W - 228L
1,486 Elo+
Party 3
Hera
Hera
Stavenn
Hera
Level 159
God Stats
7W - 9L
1,514 SR
Queue Stats
409W - 405L
1,560 Elo+
Party 1
Team Averages
Level 131
1,401 SR
1,531 Elo+

VS

Team Averages
Level 109
1,456 SR
1,541 Elo+
Anubis
Anubis
DaddyNasteee
Anubis
Level 160
God Stats
1W - 0L
1,276 SR
Queue Stats
20W - 24L
1,500 Elo+
Party 2
Chronos
Chronos
Diese
Chronos
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 26L
1,605 Elo+
Party 2
Chernobog
Chernobog
Kyr205
Chernobog
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 48L
1,500 Elo+
Party 2
Vamana
Vamana
LaBelleSansMerci
Vamana
Level 118
God Stats
2W - 2L
1,398 SR
Queue Stats
650W - 661L
1,487 Elo+
Solo
Persephone
Persephone
atarikitten
Persephone
Level 103
God Stats
1W - 0L
1,607 SR
Queue Stats
9W - 4L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
0 / 7 / 9
9,308
621
12,759
15,915
7,803
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
F1oW QGTM
King Arthur
17
2 / 6 / 13
10,598
707
11,379
22,145
21,928
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
8 / 6 / 10
11,994
800
25,623
15,168
7,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Meachem6
Chaac
19
4 / 7 / 14
11,354
757
15,312
26,245
32,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hera
Stavenn
Hera
20
8 / 5 / 11
12,028
802
26,137
11,625
5,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
11 / 7 / 6
11,658
777
13,842
24,099
14,048
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
Diese
Chronos
20
5 / 4 / 14
12,217
814
11,492
21,264
11,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Kyr205
Chernobog
20
6 / 5 / 15
12,856
857
16,850
17,188
9,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 5 / 14
12,278
819
11,252
27,767
26,964
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
atarikitten
Persephone
19
5 / 2 / 15
12,410
827
17,547
14,011
6,566
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
95
22
Kills
31
31
Deaths
23
57
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
7
9
0.64
W
Anubis
11
7
6
2
W
Chronos
Diese
Chronos
5
4
14
3
L
King Arthur
F1oW QGTM
King Arthur
2
6
13
1.42
L
8
6
10
2.17
W
Chernobog
Kyr205
Chernobog
6
5
15
2.7
W
4
5
14
2.2
L
Chaac
Meachem6
Chaac
4
7
14
1.57
L
Hera
Stavenn
Hera
8
5
11
2.7
W
Persephone
atarikitten
Persephone
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,210
Damage
70,983
91,098
Taken
104,329
75,628
Mitigated
68,723
28,828
Healing
34,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
12,759
5,297
1,124
1,229
15,915
7,803
852
9,763
5,914
0
23,034
W
Anubis
13,842
675
424
6,709
24,099
14,048
492
11,800
11,994
35,217
0
W
Chronos
Diese
Chronos
11,492
4,302
0
4,686
21,264
11,283
3,899
10,073
10,922
32,903
0
L
King Arthur
F1oW QGTM
King Arthur
11,379
172
3,577
5,919
22,145
21,928
1,437
9,175
12,775
0
24,069
L
25,623
5,912
2,369
2,993
15,168
7,383
2,535
5,488
9,666
38,767
0
W
Chernobog
Kyr205
Chernobog
16,850
9,397
0
3,455
17,188
9,862
2,921
8,201
8,954
0
42,339
W
11,252
4,130
3,734
9,507
27,767
26,964
946
14,863
12,632
0
35,675
L
Chaac
Meachem6
Chaac
15,312
1,870
400
8,995
26,245
32,796
727
10,565
15,447
784
26,313
L
Hera
Stavenn
Hera
26,137
6,550
999
1,223
11,625
5,718
2,347
7,102
4,415
49,278
0
W
Persephone
atarikitten
Persephone
17,547
1,281
1,552
4,520
14,011
6,566
1,253
7,172
6,644
49,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,282
Gold Earned
61,419
149
Minions Killed
219
0
Camps Cleared
0
1,246,385
Distance Traveled
1,302,216
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,308
621
28
2
0
254,161
0
W
Anubis
11,658
777
35
2
0
208,373
1
W
Chronos
12,217
814
43
3
0
248,589
0
L
King Arthur
10,598
707
17
1
0
241,828
0
L
Nu Wa
11,994
800
28
2
0
240,857
0
W
Chernobog
12,856
857
49
3
0
253,199
0
W
Vamana
12,278
819
24
2
0
303,728
0
L
Chaac
11,354
757
23
2
0
245,411
0
L
Hera
12,028
802
53
4
0
264,128
0
W
Persephone
12,410
827
68
5
0
288,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role