Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Xsaviox1
Merlin
Level 119
God Stats
2W - 4L
1,474 SR
Queue Stats
235W - 207L
1,524 Elo+
Solo
Team Averages
Level 106
1,491 SR
1,508 Elo+

VS

Team Averages
Level 51
1,568 SR
1,425 Elo+
Chaac
Chaac
AgusTiiNnXxMc
Chaac
Level 42
God Stats
6W - 4L
1,663 SR
Queue Stats
44W - 89L
1,346 Elo+
Solo
Charybdis
Charybdis
Guszlly
Charybdis
Level 88
God Stats
42W - 47L
1,542 SR
Queue Stats
123W - 137L
1,467 Elo+
Party 1
Cerberus
Cerberus
Nyazi
Cerberus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 53L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 1 / 1
9,349
623
9,304
15,504
17,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
 
Mercury
12
1 / 7 / 2
8,602
573
8,072
15,189
7,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Xsaviox1
Merlin
14
1 / 2 / 3
9,239
616
15,062
12,379
4,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 6
10,126
675
9,066
11,995
9,846
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
Guszlly
Charybdis
15
5 / 1 / 4
10,332
689
18,739
10,809
5,163
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Nyazi
Cerberus
14
2 / 2 / 6
10,441
696
10,089
17,571
17,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
9
10
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
1
1
2.5
L
Mercury
 
Mercury
1
7
2
0.29
W
2
1
6
5
W
Charybdis
Guszlly
Charybdis
5
1
4
7
W
Cerberus
Nyazi
Cerberus
2
2
6
2.5
L
Merlin
Xsaviox1
Merlin
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,438
Damage
37,894
43,072
Taken
40,375
30,093
Mitigated
32,921
12,673
Healing
13,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
9,304
1,993
4,038
7,163
15,504
17,800
28
3,142
12,362
17,150
0
L
Mercury
 
Mercury
8,072
3,041
0
380
15,189
7,383
0
3,635
11,554
0
24,377
W
9,066
1,100
0
5,088
11,995
9,846
25
8,950
3,045
0
35,042
W
Charybdis
Guszlly
Charybdis
18,739
12,002
0
2,892
10,809
5,163
1,366
6,880
3,929
0
57,954
W
Cerberus
Nyazi
Cerberus
10,089
602
0
5,923
17,571
17,912
0
9,828
7,743
27,617
0
L
Merlin
Xsaviox1
Merlin
15,062
1,218
0
1,092
12,379
4,910
163
3,769
8,610
45,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,190
Gold Earned
30,899
130
Minions Killed
209
4
Camps Cleared
9
764,437
Distance Traveled
853,909
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,349
623
17
1
0
221,512
4
L
Mercury
8,602
573
34
2
1
289,334
6
W
Chaac
10,126
675
64
4
1
307,271
1
W
Charybdis
10,332
689
97
6
4
271,549
9
W
Cerberus
10,441
696
48
3
4
275,089
3
L
Merlin
9,239
616
79
5
3
253,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role