Player Matchup

Mercury
Mercury
CoalMistre
Mercury
Level 84
God Stats
14W - 13L
1,594 SR
Queue Stats
68W - 58L
1,555 Elo+
Party 1
Ra
Ra
HeadlessMonk
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,483 Elo+
Party 1
Chaac
Chaac
HoldDatRabbit
Chaac
Level 144
God Stats
0W - 1L
1,526 SR
Queue Stats
121W - 108L
1,547 Elo+
Solo
Zhong Kui
Zhong Kui
Reebs99
Zhong Kui
Level 88
God Stats
1W - 4L
1,349 SR
Queue Stats
128W - 155L
1,436 Elo+
Solo
Loki
Loki
okamilords
Loki
Level 100
God Stats
0W - 7L
1,039 SR
Queue Stats
59W - 63L
1,484 Elo+
Party 1
Team Averages
Level 89
1,402 SR
1,501 Elo+

VS

Team Averages
Level 103
1,609 SR
1,578 Elo+
Achilles
Achilles
BadJobBrian
Achilles
Level 100
God Stats
7W - 1L
1,825 SR
Queue Stats
101W - 81L
1,606 Elo+
Solo
Ullr
Ullr
DanceBradda
Ullr
Level 113
God Stats
4W - 6L
1,265 SR
Queue Stats
126W - 105L
1,595 Elo+
Party 2
Janus
Janus
JakynRemy
Janus
Level 124
God Stats
2W - 2L
1,728 SR
Queue Stats
89W - 104L
1,485 Elo+
Solo
Yu Huang
Yu Huang
SilverSpartan19
Yu Huang
Level 155
God Stats
14W - 12L
1,530 SR
Queue Stats
145W - 140L
1,585 Elo+
Party 2
Geb
Geb
persephoneguy115
Geb
Level 25
God Stats
2W - 0L
1,698 SR
Queue Stats
16W - 8L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CoalMistre
Mercury
14
1 / 0 / 3
7,367
737
4,171
9,901
3,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 5 / 1
6,766
677
4,480
8,512
3,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 1 / 1
6,811
681
6,312
12,532
7,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Reebs99
Zhong Kui
11
0 / 6 / 0
6,117
612
2,516
11,267
5,988
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 2 / 2
7,242
724
2,700
6,228
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BadJobBrian
Achilles
14
4 / 1 / 2
7,647
765
10,529
8,230
6,994
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 0 / 10
7,557
756
7,615
4,151
1,801
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
JakynRemy
Janus
13
0 / 1 / 4
6,875
688
6,649
3,670
1,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yu Huang
14
5 / 3 / 1
7,822
782
12,445
8,319
3,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 3
7,132
713
5,631
8,954
7,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
14
14
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
BadJobBrian
Achilles
4
1
2
5
L
Mercury
CoalMistre
Mercury
1
0
3
2.5
W
2
0
10
7
L
1
5
1
0.3
L
1
1
1
1.5
W
Janus
JakynRemy
Janus
0
1
4
2
L
Zhong Kui
Reebs99
Zhong Kui
0
6
0
0
W
Yu Huang
5
3
1
1.83
L
2
2
2
1.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,179
Damage
42,869
48,440
Taken
33,324
24,277
Mitigated
21,235
9,263
Healing
4,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BadJobBrian
Achilles
10,529
1,081
0
965
8,230
6,994
0
1,696
6,197
0
21,498
L
Mercury
CoalMistre
Mercury
4,171
1,527
0
751
9,901
3,807
0
4,313
5,390
0
28,015
W
7,615
3,461
0
1,219
4,151
1,801
244
465
3,386
0
20,778
L
4,480
271
1,029
1,289
8,512
3,727
0
4,959
3,357
15,680
0
L
6,312
1,431
0
3,902
12,532
7,762
0
6,000
6,127
0
18,574
W
Janus
JakynRemy
Janus
6,649
128
0
131
3,670
1,152
210
255
3,344
29,965
0
L
Zhong Kui
Reebs99
Zhong Kui
2,516
246
342
1,950
11,267
5,988
0
6,843
3,954
8,934
0
W
Yu Huang
12,445
1,712
0
770
8,319
3,824
294
1,272
6,935
25,586
0
L
2,700
233
0
0
6,228
2,993
0
1,243
4,887
0
12,490
W
5,631
392
0
930
8,954
7,464
15
2,890
5,733
15,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,303
Gold Earned
37,033
165
Minions Killed
193
0
Camps Cleared
0
1,011,979
Distance Traveled
1,031,891
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,647
765
30
3
0
222,050
4
L
Mercury
7,367
737
58
6
0
249,283
4
W
Ullr
7,557
756
47
5
0
197,352
2
L
Ra
6,766
677
26
3
0
189,866
2
L
Chaac
6,811
681
29
3
0
217,829
1
W
Janus
6,875
688
36
4
0
182,939
2
L
Zhong Kui
6,117
612
17
2
0
147,909
2
W
Yu Huang
7,822
782
57
6
0
200,073
0
L
Loki
7,242
724
35
4
0
207,092
0
W
Geb
7,132
713
23
2
0
229,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role