Player Matchup

Pele
Pele
 
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Crummyv3
Eset
Level 117
God Stats
1W - 0L
1,607 SR
Queue Stats
11W - 8L
1,564 Elo+
Solo
Cu Chulainn
Cu Chulainn
LizardKing0730
Cu Chulainn
Level 115
God Stats
2W - 0L
1,772 SR
Queue Stats
88W - 88L
1,581 Elo+
Party 2
Sylvanus
Sylvanus
The Fluffy Dank
Sylvanus
Level 89
God Stats
2W - 0L
1,740 SR
Queue Stats
21W - 18L
1,495 Elo+
Party 2
Erlang Shen
Erlang Shen
tt779
Erlang Shen
Level 122
God Stats
14W - 9L
1,579 SR
Queue Stats
500W - 450L
1,536 Elo+
Solo
Team Averages
Level 110
1,640 SR
1,535 Elo+

VS

Team Averages
Level 106
1,500 SR
1,458 Elo+
Anhur
Anhur
 
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
PaxFactoren
Bakasura
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,313 Elo+
Party 1
Scylla
Scylla
TheRageWulf
Scylla
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
felixisback2097
Sylvanus
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 63L
1,476 Elo+
Solo
Anubis
Anubis
granmafacker
Anubis
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 16L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
5 / 2 / 12
11,320
708
12,988
13,259
6,802
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
17
4 / 4 / 13
10,302
644
15,484
14,433
8,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
LizardKing0730
Cu Chulainn
17
3 / 4 / 11
10,176
636
15,354
25,338
26,573
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
17
1 / 4 / 15
10,921
683
4,662
27,107
31,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erlang Shen
tt779
Erlang Shen
17
4 / 6 / 13
10,222
639
12,228
26,319
24,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
7 / 2 / 11
11,454
716
17,931
11,530
6,716
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
PaxFactoren
Bakasura
15
3 / 6 / 8
9,814
613
10,210
14,948
14,088
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
20
5 / 2 / 8
11,671
729
28,894
10,594
5,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
14
2 / 5 / 10
9,986
624
7,993
16,123
22,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Anubis
18
2 / 4 / 16
10,460
654
16,184
11,647
7,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
72
17
Kills
19
20
Deaths
19
64
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
2
12
5.5
L
Anhur
 
Anhur
7
2
11
6.25
W
Eset
4
4
13
2.63
W
Cu Chulainn
LizardKing0730
Cu Chulainn
3
4
11
2.13
L
Bakasura
PaxFactoren
Bakasura
3
6
8
1.17
W
Sylvanus
1
4
15
2.13
L
Scylla
5
2
8
4.5
L
Sylvanus
2
5
10
1.4
L
Anubis
2
4
16
2.5
W
Erlang Shen
tt779
Erlang Shen
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,716
Damage
81,212
106,456
Taken
64,842
96,799
Mitigated
56,244
45,459
Healing
26,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
12,988
1,837
3,845
1,704
13,259
6,802
234
6,271
6,268
0
44,227
L
Anhur
 
Anhur
17,931
10,836
2,520
4,051
11,530
6,716
100
3,724
7,806
0
36,710
W
Eset
15,484
429
5,640
2,119
14,433
8,129
218
8,432
5,777
26,617
0
W
Cu Chulainn
LizardKing0730
Cu Chulainn
15,354
1,662
1,436
3,823
25,338
26,573
647
12,535
12,803
0
32,906
L
Bakasura
PaxFactoren
Bakasura
10,210
5,703
1,507
1,511
14,948
14,088
887
5,672
9,276
0
11,150
W
Sylvanus
4,662
1,811
11,836
7,873
27,107
31,204
207
11,980
14,831
14,836
0
L
Scylla
28,894
1,324
667
3,862
10,594
5,302
105
2,766
7,828
62,336
0
L
Sylvanus
7,993
932
4,665
4,595
16,123
22,625
54
5,103
11,020
11,262
0
L
Anubis
16,184
705
0
2,734
11,647
7,513
400
2,881
8,766
27,500
0
W
Erlang Shen
tt779
Erlang Shen
12,228
4,941
1,315
5,868
26,319
24,091
1,372
13,853
11,901
0
20,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,941
Gold Earned
53,385
182
Minions Killed
181
0
Camps Cleared
0
1,418,498
Distance Traveled
1,298,943
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,320
708
65
4
0
328,332
0
L
Anhur
11,454
716
53
3
0
253,743
3
W
Eset
10,302
644
36
2
0
282,583
3
W
Cu Chulainn
10,176
636
48
3
0
285,991
0
L
Bakasura
9,814
613
11
1
0
282,813
0
W
Sylvanus
10,921
683
19
1
0
256,417
0
L
Scylla
11,671
729
80
5
0
289,854
1
L
Sylvanus
9,986
624
6
0
0
195,654
0
L
Anubis
10,460
654
31
2
0
276,879
0
W
Erlang Shen
10,222
639
14
1
0
265,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role