Player Matchup

Osiris
Osiris
 
Osiris
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
CookyJr
Yemoja
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 36L
1,665 Elo+
Party 2
Ravana
Ravana
Quah88
Ravana
Level 42
God Stats
3W - 6L
1,299 SR
Queue Stats
143W - 163L
1,427 Elo+
Solo
Sol
Sol
SAMUELYONGKINGS
Sol
Level 60
God Stats
9W - 10L
1,418 SR
Queue Stats
214W - 221L
1,350 Elo+
Solo
Rama
Rama
Xikky
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 90L
1,645 Elo+
Party 2
Team Averages
Level 81
1,443 SR
1,517 Elo+

VS

Team Averages
Level 38
1,480 SR
1,388 Elo+
Gilgamesh
Gilgamesh
C4RE4UL
Gilgamesh
Level 48
God Stats
2W - 3L
1,516 SR
Queue Stats
26W - 44L
1,313 Elo+
Party 1
Thor
Thor
CurrySlay3r
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,428 Elo+
Party 1
Tiamat
Tiamat
Kyr02
Tiamat
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 85L
1,567 Elo+
Solo
Poseidon
Poseidon
br4inbre4k
Poseidon
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 156L
1,324 Elo+
Solo
Chaac
Chaac
cutgu
Chaac
Level 47
God Stats
1W - 2L
1,384 SR
Queue Stats
22W - 39L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
2 / 1 / 1
7,677
512
6,345
8,810
9,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
CookyJr
Yemoja
12
2 / 2 / 12
8,294
553
5,273
11,851
11,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ravana
Quah88
Ravana
14
7 / 0 / 2
8,721
581
5,002
3,768
1,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 6
7,632
509
3,576
8,195
2,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rama
Xikky
Rama
14
12 / 1 / 4
8,680
579
17,191
13,237
5,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
C4RE4UL
Gilgamesh
12
1 / 2 / 0
7,232
482
5,452
10,170
4,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 9 / 2
6,303
420
2,108
12,757
4,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Kyr02
Tiamat
15
0 / 1 / 0
8,585
572
3,688
5,479
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
br4inbre4k
Poseidon
9
2 / 9 / 1
6,457
430
5,249
10,798
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
cutgu
Chaac
10
2 / 4 / 1
6,777
452
10,609
14,038
7,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
24
Kills
5
5
Deaths
25
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
1
1
2.5
L
Gilgamesh
C4RE4UL
Gilgamesh
1
2
0
0.5
W
Yemoja
CookyJr
Yemoja
2
2
12
4
L
0
9
2
0.11
L
Tiamat
Kyr02
Tiamat
0
1
0
0
W
Ravana
Quah88
Ravana
7
0
2
8
W
1
1
6
4
W
Rama
Xikky
Rama
12
1
4
14
L
Poseidon
br4inbre4k
Poseidon
2
9
1
0.28
L
Chaac
cutgu
Chaac
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,387
Damage
27,106
45,861
Taken
53,242
31,160
Mitigated
22,824
23,505
Healing
10,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,345
2,888
0
3,313
8,810
9,293
0
0
8,810
0
39,087
L
Gilgamesh
C4RE4UL
Gilgamesh
5,452
2,450
95
2,134
10,170
4,847
1,140
0
10,170
0
38,718
W
Yemoja
CookyJr
Yemoja
5,273
2,073
4,359
3,747
11,851
11,372
883
2,280
9,571
24,376
0
L
2,108
624
0
1,273
12,757
4,276
76
1,796
10,961
0
30,234
L
Tiamat
Kyr02
Tiamat
3,688
497
0
1,990
5,479
3,132
432
1,092
4,387
80,309
0
W
Ravana
Quah88
Ravana
5,002
1,608
0
2,961
3,768
1,703
0
508
3,260
0
64,830
W
3,576
953
0
3,496
8,195
2,864
153
3,494
4,701
47,938
0
W
Rama
Xikky
Rama
17,191
13,484
0
5,629
13,237
5,928
3,619
2,655
10,582
0
76,025
L
Poseidon
br4inbre4k
Poseidon
5,249
1,458
0
1,172
10,798
3,101
0
2,332
8,466
28,569
0
L
Chaac
cutgu
Chaac
10,609
2,481
54
3,496
14,038
7,468
0
3,629
10,409
0
34,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,004
Gold Earned
35,354
417
Minions Killed
348
0
Camps Cleared
0
1,355,023
Distance Traveled
1,412,194
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,677
512
63
4
0
282,796
6
L
Gilgamesh
7,232
482
65
4
0
297,607
3
W
Yemoja
8,294
553
40
3
0
243,457
2
L
Thor
6,303
420
57
4
0
287,379
4
L
Tiamat
8,585
572
152
10
0
279,619
4
W
Ravana
8,721
581
116
8
0
310,394
0
W
Sol
7,632
509
92
6
0
291,506
2
W
Rama
8,680
579
106
7
0
226,870
2
L
Poseidon
6,457
430
45
3
0
252,952
0
L
Chaac
6,777
452
29
2
0
294,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role