Player Matchup

Baba Yaga
Baba Yaga
Silver I
Ornais_1
Baba Yaga
Silver I
Level 88
God Stats
2W - 2L
1,579 SR
Queue Stats
23W - 19L
1,327 MMR
Party 1
Odin
Odin
Gold V
Z_PineappleKing
Odin
Gold V
Level 127
God Stats
5W - 6L
1,232 SR
Queue Stats
75W - 71L
1,300 MMR
Party 1
Hachiman
Hachiman
Gold III
Zhurbok
Hachiman
Gold III
Level 141
God Stats
13W - 4L
1,956 SR
Queue Stats
75W - 67L
1,540 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,589 SR
1,389 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 82
1,489 SR
1,363 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver IV
Alpha Raion
Ah Muzen Cab
Silver IV
Level 106
God Stats
6W - 4L
1,664 SR
Queue Stats
27W - 39L
1,319 MMR
Solo
Amaterasu
Amaterasu
Bronze III
M16soul
Amaterasu
Bronze III
Level 38
God Stats
0W - 1L
1,330 SR
Queue Stats
2W - 4L
1,355 MMR
Party 2
Ra
Ra
Bronze III
NBN Toxic
Ra
Bronze III
Level 102
God Stats
0W - 1L
1,474 SR
Queue Stats
2W - 5L
1,413 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Ornais_1
Baba Yaga
20
4 / 2 / 3
14,537
661
22,550
13,420
7,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 4 / 4
14,630
665
16,265
23,984
35,523
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Zhurbok
Hachiman
18
2 / 6 / 3
13,796
627
17,630
19,851
9,531
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
BastetAresAtlasEsetShiva

VS

Bans
AwilixMedusaXing TianSkadiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alpha Raion
Ah Muzen Cab
17
0 / 4 / 6
13,054
593
17,741
19,557
11,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Amaterasu
M16soul
Amaterasu
20
8 / 0 / 4
15,098
686
10,741
22,705
21,070
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 4 / 5
14,645
666
17,828
25,883
13,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
8
Kills
12
12
Deaths
8
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Alpha Raion
Ah Muzen Cab
0
4
6
0.75
L
Amaterasu
M16soul
Amaterasu
8
0
4
10
L
4
4
5
1.63
W
Baba Yaga
Ornais_1
Baba Yaga
4
2
3
2.75
W
2
4
4
1
W
Hachiman
Zhurbok
Hachiman
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,445
Damage
46,310
57,255
Taken
68,145
52,241
Mitigated
46,033
13,795
Healing
24,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Alpha Raion
Ah Muzen Cab
17,741
6,533
0
4,534
19,557
11,045
232
5,097
14,142
0
83,343
L
Amaterasu
M16soul
Amaterasu
10,741
2,929
234
3,141
22,705
21,070
562
7,983
14,360
0
31,660
L
17,828
1,715
5,397
10,769
25,883
13,918
443
9,410
15,871
89,901
0
W
Baba Yaga
Ornais_1
Baba Yaga
22,550
1,497
0
4,600
13,420
7,187
996
3,900
9,520
79,670
0
W
16,265
2,025
0
2,996
23,984
35,523
614
7,385
16,599
1,367
37,671
W
Hachiman
Zhurbok
Hachiman
17,630
10,258
0
6,199
19,851
9,531
1,917
7,078
12,773
0
66,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,963
Gold Earned
42,797
291
Minions Killed
279
8
Camps Cleared
10
1,100,666
Distance Traveled
1,262,845
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,054
593
110
5
7
388,348
3
L
Amaterasu
15,098
686
39
2
1
497,421
1
L
Ra
14,645
666
130
6
2
377,076
2
W
Baba Yaga
14,537
661
118
5
3
384,400
0
W
Odin
14,630
665
65
3
2
360,662
1
W
Hachiman
13,796
627
108
5
3
355,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role