Player Matchup

Amaterasu
Amaterasu
Bejkul
Amaterasu
Level 29
God Stats
0W - 3L
1,299 SR
Queue Stats
3W - 22L
1,060 Elo+
Party 1
Bacchus
Bacchus
DiablloCZ
Bacchus
Level 46
God Stats
7W - 19L
1,383 SR
Queue Stats
8W - 35L
1,192 Elo+
Party 1
Kukulkan
Kukulkan
Frosibl
Kukulkan
Level 41
God Stats
3W - 5L
1,581 SR
Queue Stats
4W - 17L
1,179 Elo+
Party 1
Team Averages
Level 39
1,421 SR
1,144 Elo+

VS

Team Averages
Level 66
1,427 SR
1,487 Elo+
Fenrir
Fenrir
JeSuisJoush
Fenrir
Level 116
God Stats
5W - 5L
1,403 SR
Queue Stats
158W - 105L
1,551 Elo+
Party 2
Sun Wukong
Sun Wukong
JeSuisNoir2783
Sun Wukong
Level 29
God Stats
29W - 24L
1,616 SR
Queue Stats
131W - 139L
1,468 Elo+
Party 2
Yu Huang
Yu Huang
Storm640
Yu Huang
Level 52
God Stats
1W - 1L
1,262 SR
Queue Stats
7W - 4L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bejkul
Amaterasu
11
2 / 7 / 0
7,686
591
5,611
15,871
11,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
DiablloCZ
Bacchus
12
2 / 2 / 2
9,225
710
6,391
16,398
21,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Frosibl
Kukulkan
12
0 / 5 / 3
7,970
613
10,352
10,602
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
10 / 2 / 4
9,971
767
17,016
15,070
8,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
JeSuisNoir2783
Sun Wukong
14
2 / 1 / 10
9,277
714
10,028
13,876
8,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yu Huang
Storm640
Yu Huang
13
2 / 1 / 10
8,813
678
10,623
7,303
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
14
14
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Bejkul
Amaterasu
2
7
0
0.29
L
Bacchus
DiablloCZ
Bacchus
2
2
2
1.5
L
Kukulkan
Frosibl
Kukulkan
0
5
3
0.3
W
Fenrir
10
2
4
6
W
Sun Wukong
JeSuisNoir2783
Sun Wukong
2
1
10
7
W
Yu Huang
Storm640
Yu Huang
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,354
Damage
37,667
42,871
Taken
36,249
37,913
Mitigated
19,617
7,653
Healing
6,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Bejkul
Amaterasu
5,611
2,605
0
3,098
15,871
11,425
0
3,531
12,110
0
20,214
L
Bacchus
DiablloCZ
Bacchus
6,391
857
320
4,045
16,398
21,767
0
6,059
9,996
12,811
0
L
Kukulkan
Frosibl
Kukulkan
10,352
534
0
190
10,602
4,721
0
1,258
9,111
33,654
0
W
Fenrir
17,016
5,038
0
2,716
15,070
8,358
606
6,509
8,414
0
32,246
W
Sun Wukong
JeSuisNoir2783
Sun Wukong
10,028
1,584
0
3,213
13,876
8,164
358
6,680
6,909
0
26,323
W
Yu Huang
Storm640
Yu Huang
10,623
812
0
250
7,303
3,095
656
4,282
2,890
30,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,881
Gold Earned
28,061
105
Minions Killed
118
4
Camps Cleared
7
675,318
Distance Traveled
732,205
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,686
591
35
3
0
210,856
3
L
Bacchus
9,225
710
10
1
1
253,490
0
L
Kukulkan
7,970
613
60
5
3
210,972
3
W
Fenrir
9,971
767
29
2
6
235,125
4
W
Sun Wukong
9,277
714
40
3
0
256,924
0
W
Yu Huang
8,813
678
49
4
1
240,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role