Player Matchup

Chang'e
Chang'e
DrDiederik
Chang'e
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,571 Elo+
Party 1
Merlin
Merlin
JRmOgRiN
Merlin
Level 154
God Stats
40W - 48L
1,544 SR
Queue Stats
416W - 425L
1,503 Elo+
Solo
Sylvanus
Sylvanus
Jit2224
Sylvanus
Level 123
God Stats
7W - 3L
1,647 SR
Queue Stats
67W - 69L
1,459 Elo+
Party 1
Shiva
Shiva
deathmonkey56
Shiva
Level 149
God Stats
8W - 6L
1,392 SR
Queue Stats
239W - 253L
1,550 Elo+
Party 1
Ullr
Ullr
snugglywuflkins
Ullr
Level 125
God Stats
21W - 20L
1,510 SR
Queue Stats
209W - 207L
1,568 Elo+
Solo
Team Averages
Level 136
1,519 SR
1,530 Elo+

VS

Team Averages
Level 118
1,628 SR
1,503 Elo+
Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
IoRival
Ra
Level 81
God Stats
6W - 7L
1,433 SR
Queue Stats
31W - 36L
1,456 Elo+
Party 2
Nu Wa
Nu Wa
XDrunkxTurtleX
Nu Wa
Level 152
God Stats
2W - 1L
1,781 SR
Queue Stats
190W - 142L
1,611 Elo+
Solo
Chaac
Chaac
boss4290
Chaac
Level 111
God Stats
1W - 0L
1,586 SR
Queue Stats
119W - 122L
1,469 Elo+
Party 3
Heimdallr
Heimdallr
cobras4life303
Heimdallr
Level 115
God Stats
4W - 0L
1,838 SR
Queue Stats
93W - 112L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DrDiederik
Chang'e
17
1 / 2 / 7
10,651
666
14,562
16,864
9,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
JRmOgRiN
Merlin
19
1 / 2 / 10
11,302
706
18,816
12,299
6,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
Jit2224
Sylvanus
14
1 / 2 / 2
9,664
604
4,533
11,677
9,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 2 / 6
11,300
706
18,309
25,923
23,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
5 / 3 / 3
11,765
735
16,763
20,786
11,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
6 / 0 / 1
12,270
767
14,515
21,348
17,210
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 5 / 1
11,090
693
9,303
10,562
5,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

19
1 / 1 / 5
11,530
721
21,333
8,745
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
boss4290
Chaac
17
0 / 3 / 6
10,272
642
12,746
25,594
28,241
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
cobras4life303
Heimdallr
18
2 / 4 / 4
11,139
696
16,417
17,782
9,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
13
Kills
11
11
Deaths
13
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
0
1
6.5
L
Chang'e
DrDiederik
Chang'e
1
2
7
2.25
W
2
5
1
0.5
L
Merlin
JRmOgRiN
Merlin
1
2
10
3
L
Sylvanus
Jit2224
Sylvanus
1
2
2
1
W
1
1
5
3.5
W
Chaac
boss4290
Chaac
0
3
6
1
W
Heimdallr
cobras4life303
Heimdallr
2
4
4
1
L
5
2
6
4
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,983
Damage
74,314
87,549
Taken
84,031
59,661
Mitigated
64,191
30,238
Healing
16,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
14,515
4,170
0
798
21,348
17,210
0
8,508
12,840
0
41,131
L
Chang'e
DrDiederik
Chang'e
14,562
477
5,703
6,000
16,864
9,913
1,772
3,926
12,938
53,126
0
W
9,303
721
1,626
1,355
10,562
5,302
0
4,001
6,561
42,299
0
L
Merlin
JRmOgRiN
Merlin
18,816
0
62
2,106
12,299
6,245
138
5,491
6,808
73,975
0
L
Sylvanus
Jit2224
Sylvanus
4,533
704
2,330
2,991
11,677
9,101
0
5,245
6,432
8,157
0
W
21,333
7,958
0
971
8,745
4,037
474
3,391
5,354
64,326
0
W
Chaac
boss4290
Chaac
12,746
2,152
390
9,269
25,594
28,241
279
14,028
11,566
0
27,819
W
Heimdallr
cobras4life303
Heimdallr
16,417
10,770
0
2,350
17,782
9,401
1,000
7,983
9,799
0
49,574
L
18,309
2,890
906
8,681
25,923
23,249
776
11,032
14,891
0
44,190
L
16,763
5,974
0
1,459
20,786
11,153
150
4,942
15,844
0
67,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,682
Gold Earned
56,301
347
Minions Killed
325
0
Camps Cleared
0
1,530,086
Distance Traveled
1,594,695
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,270
767
67
4
0
347,662
1
L
Chang'e
10,651
666
88
6
0
382,549
3
W
Ra
11,090
693
71
4
0
300,983
3
L
Merlin
11,302
706
106
7
0
345,947
2
L
Sylvanus
9,664
604
15
1
0
148,026
4
W
Nu Wa
11,530
721
95
6
0
341,424
4
W
Chaac
10,272
642
27
2
0
335,182
0
W
Heimdallr
11,139
696
65
4
0
269,444
0
L
Shiva
11,300
706
50
3
0
347,754
2
L
Ullr
11,765
735
88
6
0
305,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role