Player Matchup

Janus
Janus
 
Janus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
MokkoriMoment
Loki
Level 113
God Stats
65W - 64L
1,550 SR
Queue Stats
384W - 417L
1,543 Elo+
Solo
Poseidon
Poseidon
Riddlerthis
Poseidon
Level 153
God Stats
20W - 10L
1,758 SR
Queue Stats
437W - 403L
1,584 Elo+
Solo
Tyr
Tyr
pepperoooni
Tyr
Level 129
God Stats
2W - 0L
1,818 SR
Queue Stats
195W - 192L
1,540 Elo+
Solo
Team Averages
Level 132
1,625 SR
1,533 Elo+

VS

Team Averages
Level 103
1,511 SR
1,464 Elo+
Danzaburou
Danzaburou
Boval
Danzaburou
Level 109
God Stats
17W - 20L
1,580 SR
Queue Stats
39W - 44L
1,476 Elo+
Solo
Cliodhna
Cliodhna
DeviledAngels16
Cliodhna
Level 127
God Stats
1W - 1L
1,819 SR
Queue Stats
64W - 55L
1,614 Elo+
Solo
Kukulkan
Kukulkan
Schneider292Bam
Kukulkan
Level 143
God Stats
0W - 1L
1,412 SR
Queue Stats
43W - 50L
1,594 Elo+
Solo
Loki
Loki
StellarAsterism
Loki
Level 127
God Stats
6W - 8L
1,417 SR
Queue Stats
109W - 106L
1,500 Elo+
Solo
Olorun
Olorun
WeebJoker5246
Olorun
Level 10
God Stats
1W - 3L
1,327 SR
Queue Stats
1W - 11L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
3 / 2 / 12
11,419
816
17,412
11,569
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
 
Vamana
17
0 / 1 / 5
10,118
723
3,431
14,889
8,494
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
9 / 3 / 8
10,724
766
14,838
13,139
6,135
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
Riddlerthis
Poseidon
19
8 / 1 / 8
11,728
838
12,887
11,808
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
11 / 0 / 7
11,849
846
16,894
16,651
19,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boval
Danzaburou
15
1 / 10 / 2
9,201
657
8,428
20,742
10,003
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
16
1 / 4 / 2
9,502
679
14,656
15,469
7,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
18
0 / 3 / 3
10,425
745
9,163
5,981
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 3 / 1
10,305
736
8,476
15,662
6,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 11 / 1
8,570
612
2,525
18,238
15,064
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
31
Kills
7
7
Deaths
31
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
2
12
4.5
W
Vamana
 
Vamana
0
1
5
2.5
L
Danzaburou
Boval
Danzaburou
1
10
2
0.2
L
Cliodhna
1
4
2
0.5
W
9
3
8
4.33
W
Poseidon
Riddlerthis
Poseidon
8
1
8
12
L
Kukulkan
0
3
3
0.5
L
5
3
1
1.83
L
0
11
1
0.05
W
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,462
Damage
43,248
68,056
Taken
76,092
43,178
Mitigated
42,489
10,347
Healing
6,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,412
1,259
0
958
11,569
4,749
1,038
2,007
9,562
55,802
0
W
Vamana
 
Vamana
3,431
1,094
0
2,771
14,889
8,494
1,461
3,414
11,475
0
52,483
L
Danzaburou
Boval
Danzaburou
8,428
2,590
0
2,267
20,742
10,003
0
8,304
12,339
0
24,794
L
Cliodhna
14,656
1,973
0
1,150
15,469
7,772
0
8,088
7,331
0
40,434
W
14,838
5,618
0
862
13,139
6,135
0
3,522
9,617
0
23,785
W
Poseidon
Riddlerthis
Poseidon
12,887
2,473
0
1,056
11,808
4,251
410
517
11,291
50,924
0
L
Kukulkan
9,163
956
0
500
5,981
2,993
0
1,377
4,604
55,951
0
L
8,476
1,945
0
1,969
15,662
6,657
0
8,357
7,186
0
29,069
L
2,525
1,481
58
951
18,238
15,064
306
3,949
14,099
12,697
0
W
16,894
3,768
0
4,700
16,651
19,549
656
2,228
14,423
0
34,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,838
Gold Earned
48,003
322
Minions Killed
292
0
Camps Cleared
0
1,669,682
Distance Traveled
1,328,713
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,419
816
102
7
0
315,874
3
W
Vamana
10,118
723
84
6
0
348,798
2
L
Danzaburou
9,201
657
42
3
0
265,422
3
L
Cliodhna
9,502
679
74
5
0
279,086
0
W
Loki
10,724
766
17
1
0
300,069
0
W
Poseidon
11,728
838
79
6
0
352,663
3
L
Kukulkan
10,425
745
105
8
0
286,464
2
L
Loki
10,305
736
43
3
0
309,764
0
L
Olorun
8,570
612
28
2
0
187,977
1
W
Tyr
11,849
846
40
3
0
352,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role