Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Blaque-Ops-BTW
Merlin
Level 106
God Stats
2W - 2L
1,568 SR
Queue Stats
42W - 57L
1,395 Elo+
Party 1
Arachne
Arachne
ElWando
Arachne
Level 37
God Stats
6W - 4L
1,640 SR
Queue Stats
72W - 69L
1,549 Elo+
Party 1
Team Averages
Level 70
1,569 SR
1,481 Elo+

VS

Team Averages
Level 73
1,429 SR
1,519 Elo+
Yemoja
Yemoja
GimmethoseCheeks
Yemoja
Level 93
God Stats
3W - 6L
1,495 SR
Queue Stats
126W - 142L
1,599 Elo+
Solo
Janus
Janus
HopelessRomance
Janus
Level 98
God Stats
0W - 1L
1,292 SR
Queue Stats
4W - 6L
1,433 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TinkeeWinkie
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
1 / 1 / 4
7,830
783
5,332
9,932
8,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 0 / 5
7,328
733
10,082
5,851
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
ElWando
Arachne
10
4 / 0 / 1
7,455
746
6,200
7,660
4,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,729
673
2,735
9,855
7,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 2 / 1
6,288
629
6,961
6,771
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
TinkeeWinkie
Ah Muzen Cab
11
1 / 2 / 0
7,050
705
7,670
6,847
3,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
6
Kills
1
1
Deaths
6
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
1
4
3
W
1
0
5
3.5
W
Arachne
ElWando
Arachne
4
0
1
4.5
L
0
2
0
0
L
0
2
1
0.25
L
Ah Muzen Cab
TinkeeWinkie
Ah Muzen Cab
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,614
Damage
17,366
23,443
Taken
23,473
15,511
Mitigated
13,714
5,999
Healing
5,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
5,332
829
0
3,087
9,932
8,684
49
4,385
5,290
14,450
0
W
10,082
461
0
807
5,851
2,676
362
2,922
2,773
32,546
0
W
Arachne
ElWando
Arachne
6,200
3,663
0
2,105
7,660
4,151
1,026
2,233
5,263
0
17,240
L
2,735
482
1,099
2,358
9,855
7,841
0
6,081
3,352
9,986
0
L
6,961
217
0
492
6,771
2,758
15
4,071
2,386
25,963
0
L
Ah Muzen Cab
TinkeeWinkie
Ah Muzen Cab
7,670
4,385
0
1,453
6,847
3,115
0
4,497
2,068
0
28,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,613
Gold Earned
20,067
122
Minions Killed
134
6
Camps Cleared
3
597,605
Distance Traveled
565,197
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,830
783
25
3
1
198,996
1
W
Merlin
7,328
733
69
7
2
181,846
4
W
Arachne
7,455
746
28
3
3
216,763
0
L
Yemoja
6,729
673
20
2
0
163,074
4
L
Janus
6,288
629
52
5
3
194,910
1
L
Ah Muzen Cab
7,050
705
62
6
0
207,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role