Player Matchup

Ymir
Ymir
FireTheTire
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 44L
1,221 Elo+
Party 1
Bastet
Bastet
LeoOrVyus
Bastet
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 102L
1,245 Elo+
Party 2
Danzaburou
Danzaburou
MeIones
Danzaburou
Level 38
God Stats
2W - 5L
1,238 SR
Queue Stats
28W - 31L
1,293 Elo+
Party 1
Freya
Freya
Rayzorbeam
Freya
Level 42
God Stats
9W - 5L
1,335 SR
Queue Stats
226W - 226L
1,371 Elo+
Solo
Bakasura
Bakasura
jm 232903
Bakasura
Level 28
God Stats
4W - 6L
1,714 SR
Queue Stats
118W - 144L
1,305 Elo+
Party 2
Team Averages
Level 48
1,458 SR
1,287 Elo+

VS

Team Averages
Level 60
1,690 SR
1,409 Elo+
Xbalanque
Xbalanque
AKidFromCompton
Xbalanque
Level 101
God Stats
81W - 63L
1,632 SR
Queue Stats
121W - 108L
1,509 Elo+
Solo
Da Ji
Da Ji
Gsk_Arrow007
Da Ji
Level 84
God Stats
22W - 10L
1,629 SR
Queue Stats
94W - 80L
1,405 Elo+
Party 3
Hera
Hera
awesomeKaleb
Hera
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 125L
1,424 Elo+
Solo
Amaterasu
Amaterasu
chuckyiscool
Amaterasu
Level 27
God Stats
15W - 7L
1,769 SR
Queue Stats
121W - 156L
1,396 Elo+
Party 3
Chaac
Chaac
smaitelisra
Chaac
Level 38
God Stats
3W - 1L
1,921 SR
Queue Stats
15W - 20L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,684
418
3,236
15,029
10,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
LeoOrVyus
Bastet
12
0 / 5 / 2
7,770
486
8,255
14,170
5,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
MeIones
Danzaburou
9
2 / 1 / 0
6,143
384
4,095
6,965
2,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Freya
13
2 / 2 / 0
8,053
503
5,987
9,737
4,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
jm 232903
Bakasura
13
4 / 2 / 2
8,040
503
6,569
13,907
5,986
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AKidFromCompton
Xbalanque
14
6 / 0 / 1
8,443
528
16,271
7,259
2,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 3 / 3
7,440
465
3,267
9,477
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 0 / 0
8,531
533
3,599
4,693
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
chuckyiscool
Amaterasu
15
6 / 1 / 0
9,030
564
10,341
12,900
8,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 4 / 3
7,000
438
6,737
12,888
8,897
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
8
Kills
14
14
Deaths
8
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AKidFromCompton
Xbalanque
6
0
1
6.5
L
0
4
1
0.13
W
1
3
3
0.83
L
Bastet
LeoOrVyus
Bastet
0
5
2
0.2
L
Danzaburou
MeIones
Danzaburou
2
1
0
2
L
Freya
2
2
0
1
W
0
0
0
0
W
Amaterasu
chuckyiscool
Amaterasu
6
1
0
6
L
Bakasura
jm 232903
Bakasura
4
2
2
2.5
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,142
Damage
40,215
59,808
Taken
47,217
29,295
Mitigated
26,531
15,557
Healing
14,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AKidFromCompton
Xbalanque
16,271
9,792
0
3,005
7,259
2,835
1,391
2,840
4,363
0
67,858
L
3,236
1,547
167
3,104
15,029
10,449
0
0
15,029
23,785
0
W
3,267
668
0
3,959
9,477
3,794
0
284
8,916
0
39,123
L
Bastet
LeoOrVyus
Bastet
8,255
2,744
0
3,077
14,170
5,971
0
0
14,170
0
52,963
L
Danzaburou
MeIones
Danzaburou
4,095
1,765
0
2,574
6,965
2,225
114
0
6,965
0
29,179
L
Freya
5,987
1,610
0
3,415
9,737
4,664
958
1,961
7,776
51,969
0
W
3,599
989
0
250
4,693
2,057
408
2,600
1,782
74,816
0
W
Amaterasu
chuckyiscool
Amaterasu
10,341
3,909
0
4,594
12,900
8,948
1,267
0
12,757
0
60,954
L
Bakasura
jm 232903
Bakasura
6,569
4,059
0
3,220
13,907
5,986
517
1,638
12,269
0
43,964
W
6,737
2,015
0
2,414
12,888
8,897
31
3,115
9,049
0
36,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,690
Gold Earned
40,444
388
Minions Killed
472
0
Camps Cleared
0
1,377,556
Distance Traveled
1,433,318
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,443
528
101
6
0
313,906
0
L
Ymir
6,684
418
39
2
0
256,977
3
W
Da Ji
7,440
465
72
5
0
234,031
1
L
Bastet
7,770
486
97
6
0
301,470
0
L
Danzaburou
6,143
384
40
3
0
192,489
2
L
Freya
8,053
503
106
7
0
285,652
4
W
Hera
8,531
533
139
9
0
285,270
5
W
Amaterasu
9,030
564
113
7
0
320,288
4
L
Bakasura
8,040
503
106
7
0
340,968
0
W
Chaac
7,000
438
47
3
0
279,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role