Player Matchup

Bellona
Bellona
CoalMistre
Bellona
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 58L
1,567 Elo+
Party 1
Rama
Rama
Hanker1321
Rama
Level 124
God Stats
0W - 5L
1,093 SR
Queue Stats
145W - 181L
1,348 Elo+
Party 3
Heimdallr
Heimdallr
HeadlessMonk
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,517 Elo+
Party 1
Kukulkan
Kukulkan
StickyWeedThumb
Kukulkan
Level 115
God Stats
14W - 13L
1,534 SR
Queue Stats
104W - 145L
1,321 Elo+
Party 3
Cupid
Cupid
okamilords
Cupid
Level 100
God Stats
2W - 3L
1,569 SR
Queue Stats
59W - 63L
1,494 Elo+
Party 1
Team Averages
Level 90
1,439 SR
1,449 Elo+

VS

Team Averages
Level 115
1,489 SR
1,537 Elo+
Ullr
Ullr
DanceBradda
Ullr
Level 113
God Stats
4W - 6L
1,145 SR
Queue Stats
126W - 105L
1,588 Elo+
Party 2
Achilles
Achilles
GoDz-Gabo24
Achilles
Level 158
God Stats
2W - 0L
1,603 SR
Queue Stats
88W - 96L
1,440 Elo+
Solo
Janus
Janus
JakynRemy
Janus
Level 124
God Stats
2W - 2L
1,681 SR
Queue Stats
89W - 104L
1,474 Elo+
Solo
Yu Huang
Yu Huang
SilverSpartan19
Yu Huang
Level 155
God Stats
14W - 12L
1,515 SR
Queue Stats
145W - 140L
1,578 Elo+
Party 2
Geb
Geb
persephoneguy115
Geb
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 8L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CoalMistre
Bellona
17
3 / 7 / 0
11,069
738
10,963
34,130
22,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
0 / 5 / 1
9,523
635
6,491
21,655
7,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
HeadlessMonk
Heimdallr
16
0 / 7 / 3
9,498
633
7,243
18,160
8,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
17
1 / 7 / 1
10,509
701
9,068
18,656
7,869
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
16
1 / 5 / 0
9,851
657
7,404
18,280
7,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 12
12,318
821
17,041
8,126
4,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
GoDz-Gabo24
Achilles
18
4 / 2 / 14
11,519
768
12,652
19,560
25,911
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
JakynRemy
Janus
18
0 / 3 / 7
11,105
740
10,267
10,703
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
20
13 / 0 / 12
13,419
895
35,511
14,366
8,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 0 / 17
13,031
869
16,002
16,080
25,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
93
5
Kills
31
31
Deaths
6
5
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Bellona
CoalMistre
Bellona
3
7
0
0.43
W
7
1
12
13
W
Achilles
GoDz-Gabo24
Achilles
4
2
14
5.5
L
0
5
1
0.1
L
Heimdallr
HeadlessMonk
Heimdallr
0
7
3
0.21
W
Janus
JakynRemy
Janus
0
3
7
1.17
W
Yu Huang
13
0
12
19
L
Kukulkan
1
7
1
0.21
L
Cupid
1
5
0
0.2
W
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,169
Damage
91,473
110,881
Taken
68,835
53,132
Mitigated
68,285
12,640
Healing
7,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CoalMistre
Bellona
10,963
2,829
1,110
1,127
34,130
22,704
0
12,998
20,806
0
32,682
W
17,041
6,623
0
973
8,126
4,266
6,075
593
7,533
0
54,403
W
Achilles
GoDz-Gabo24
Achilles
12,652
1,790
0
1,591
19,560
25,911
1,183
3,819
15,741
0
26,522
L
6,491
4,333
472
3,313
21,655
7,464
0
15,152
6,029
0
28,695
L
Heimdallr
HeadlessMonk
Heimdallr
7,243
3,348
0
1,111
18,160
8,073
387
10,491
7,416
0
21,350
W
Janus
JakynRemy
Janus
10,267
525
0
0
10,703
4,552
1,011
825
9,878
63,381
0
W
Yu Huang
35,511
3,611
0
1,729
14,366
8,529
972
1,191
13,175
65,552
0
L
Kukulkan
9,068
882
688
2,417
18,656
7,869
1,096
9,870
8,479
52,351
0
L
Cupid
7,404
3,238
123
2,279
18,280
7,022
0
11,563
6,371
0
32,658
W
16,002
885
0
3,613
16,080
25,027
620
2,640
13,440
36,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,450
Gold Earned
61,392
270
Minions Killed
307
0
Camps Cleared
0
1,352,708
Distance Traveled
1,676,429
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,069
738
42
3
0
294,988
0
W
Ullr
12,318
821
78
5
0
294,221
1
W
Achilles
11,519
768
27
2
0
385,724
3
L
Rama
9,523
635
42
3
0
250,542
0
L
Heimdallr
9,498
633
31
2
0
236,286
0
W
Janus
11,105
740
86
6
0
285,839
1
W
Yu Huang
13,419
895
77
5
0
345,822
1
L
Kukulkan
10,509
701
98
7
0
258,742
0
L
Cupid
9,851
657
57
4
0
312,150
1
W
Geb
13,031
869
39
3
0
364,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role