Player Matchup

Horus
Horus
AdamsCorleone
Horus
Level 123
God Stats
3W - 2L
1,489 SR
Queue Stats
18W - 22L
1,396 Elo+
Party 1
Athena
Athena
ToXicFarM3r
Athena
Level 74
God Stats
1W - 3L
1,661 SR
Queue Stats
1W - 12L
1,500 Elo+
Party 1
Ra
Ra
sSaaphire
Ra
Level 126
God Stats
1W - 0L
1,450 SR
Queue Stats
10W - 14L
1,226 Elo+
Party 1
Team Averages
Level 108
1,533 SR
1,374 Elo+

VS

Team Averages
Level 54
1,257 SR
1,299 Elo+
Anhur
Anhur
Allonga-V
Anhur
Level 108
God Stats
0W - 1L
1,188 SR
Queue Stats
5W - 4L
1,539 Elo+
Party 2
Bacchus
Bacchus
Metalicana7
Bacchus
Level 28
God Stats
0W - 1L
1,524 SR
Queue Stats
11W - 23L
1,293 Elo+
Party 2
Freya
Freya
iFA9o0L
Freya
Level 27
God Stats
0W - 1L
1,060 SR
Queue Stats
0W - 7L
1,066 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 11
8,642
720
11,090
13,597
10,182
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
13
2 / 0 / 12
9,345
779
6,091
10,014
10,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
10 / 1 / 5
9,985
832
15,502
9,198
4,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Allonga-V
Anhur
12
1 / 4 / 1
7,502
625
6,003
11,706
4,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
Metalicana7
Bacchus
12
1 / 5 / 1
7,828
652
6,411
14,840
17,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
iFA9o0L
Freya
10
0 / 6 / 1
6,715
560
9,255
11,446
4,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
15
Kills
2
2
Deaths
15
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
L
Anhur
Allonga-V
Anhur
1
4
1
0.38
L
Bacchus
Metalicana7
Bacchus
1
5
1
0.3
W
Athena
2
0
12
8
L
Freya
iFA9o0L
Freya
0
6
1
0.08
W
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,683
Damage
21,669
32,809
Taken
37,992
25,920
Mitigated
26,166
13,438
Healing
6,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,090
3,979
2,790
4,020
13,597
10,182
114
6,042
7,125
0
20,951
L
Anhur
Allonga-V
Anhur
6,003
2,811
0
1,811
11,706
4,858
0
7,605
4,101
0
22,735
L
Bacchus
Metalicana7
Bacchus
6,411
1,242
0
3,040
14,840
17,041
0
7,286
7,554
14,757
0
W
Athena
6,091
1,485
0
2,078
10,014
10,940
122
4,778
4,770
10,859
0
L
Freya
iFA9o0L
Freya
9,255
2,599
0
2,126
11,446
4,267
0
6,831
4,615
17,495
0
W
15,502
2,161
1,633
2,917
9,198
4,798
598
3,978
4,961
48,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,972
Gold Earned
22,045
112
Minions Killed
77
4
Camps Cleared
4
661,084
Distance Traveled
561,564
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,642
720
21
2
2
217,514
2
L
Anhur
7,502
625
42
4
3
178,095
4
L
Bacchus
7,828
652
18
2
0
201,623
3
W
Athena
9,345
779
11
1
0
237,357
0
L
Freya
6,715
560
17
1
1
181,846
0
W
Ra
9,985
832
80
7
2
206,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role