Player Matchup

Ah Puch
Ah Puch
About50ninjas
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,370 Elo+
Party 1
Fenrir
Fenrir
BearJawJack
Fenrir
Level 100
God Stats
1W - 2L
1,583 SR
Queue Stats
82W - 81L
1,404 Elo+
Party 3
Cthulhu
Cthulhu
Bianyxia
Cthulhu
Level 27
God Stats
4W - 3L
1,832 SR
Queue Stats
107W - 118L
1,406 Elo+
Party 3
Horus
Horus
Hyuhdaddy
Horus
Level 104
God Stats
2W - 2L
1,404 SR
Queue Stats
167W - 150L
1,454 Elo+
Party 1
Fafnir
Fafnir
Raul32xd
Fafnir
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 21L
1,269 Elo+
Solo
Team Averages
Level 55
1,564 SR
1,381 Elo+

VS

Team Averages
Level 84
1,524 SR
1,410 Elo+
Anhur
Anhur
DanteXArc
Anhur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,296 Elo+
Solo
Cthulhu
Cthulhu
DarksoldierJB
Cthulhu
Level 127
God Stats
8W - 2L
1,549 SR
Queue Stats
304W - 263L
1,462 Elo+
Party 2
Discordia
Discordia
Keeper007
Discordia
Level 126
God Stats
1W - 1L
1,336 SR
Queue Stats
56W - 60L
1,417 Elo+
Solo
Anubis
Anubis
Kyokushini
Anubis
Level 24
God Stats
4W - 3L
1,672 SR
Queue Stats
95W - 70L
1,412 Elo+
Party 2
Sylvanus
Sylvanus
LāArepa
Sylvanus
Level 128
God Stats
9W - 5L
1,560 SR
Queue Stats
371W - 342L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
18
4 / 7 / 5
11,525
720
18,369
17,193
8,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
16
3 / 6 / 5
10,316
645
18,502
22,750
32,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Bianyxia
Cthulhu
17
0 / 4 / 6
10,123
633
16,757
26,149
26,520
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Hyuhdaddy
Horus
18
4 / 4 / 7
11,191
699
9,706
36,314
38,999
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fafnir
Raul32xd
Fafnir
16
0 / 6 / 9
10,077
630
8,104
26,896
27,050
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DanteXArc
Anhur
20
8 / 4 / 13
12,152
760
24,724
20,984
12,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
20
6 / 2 / 19
12,803
800
24,009
22,812
29,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
Keeper007
Discordia
20
5 / 1 / 21
11,802
738
28,989
9,419
5,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Kyokushini
Anubis
17
3 / 3 / 17
10,593
662
17,969
12,023
8,545
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
LāArepa
Sylvanus
19
5 / 3 / 17
12,717
795
16,044
27,049
29,510
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
114
11
Kills
27
27
Deaths
13
32
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
4
7
5
0.93
L
Fenrir
3
6
5
0.92
L
Cthulhu
Bianyxia
Cthulhu
0
4
6
0.75
W
Anhur
DanteXArc
Anhur
8
4
13
3.63
W
Cthulhu
6
2
19
7.75
L
Horus
Hyuhdaddy
Horus
4
4
7
1.88
W
Discordia
Keeper007
Discordia
5
1
21
15.5
W
Anubis
Kyokushini
Anubis
3
3
17
3.83
W
Sylvanus
LāArepa
Sylvanus
5
3
17
4.5
L
Fafnir
Raul32xd
Fafnir
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,438
Damage
111,735
129,302
Taken
92,287
133,779
Mitigated
85,749
59,191
Healing
38,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
18,369
1,738
1,562
1,842
17,193
8,842
1,089
14,928
2,265
48,621
0
L
Fenrir
18,502
3,805
2,336
5,131
22,750
32,368
124
13,899
8,851
0
22,161
L
Cthulhu
Bianyxia
Cthulhu
16,757
742
2,498
6,481
26,149
26,520
480
13,467
12,682
36,675
0
W
Anhur
DanteXArc
Anhur
24,724
17,381
1,337
6,200
20,984
12,818
3,147
10,288
10,331
0
39,517
W
Cthulhu
24,009
1,201
1,974
3,409
22,812
29,034
484
9,431
12,958
45,067
0
L
Horus
Hyuhdaddy
Horus
9,706
4,038
12,600
18,958
36,314
38,999
113
23,257
13,057
0
14,224
W
Discordia
Keeper007
Discordia
28,989
1,846
3,068
1,272
9,419
5,842
1,523
4,570
4,732
52,003
0
W
Anubis
Kyokushini
Anubis
17,969
718
0
1,470
12,023
8,545
803
4,616
7,284
30,720
0
W
Sylvanus
LāArepa
Sylvanus
16,044
3,916
10,685
8,757
27,049
29,510
949
14,325
12,563
28,323
0
L
Fafnir
Raul32xd
Fafnir
8,104
2,126
2,058
5,725
26,896
27,050
90
21,460
5,436
17,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,232
Gold Earned
60,067
166
Minions Killed
189
0
Camps Cleared
0
1,445,904
Distance Traveled
1,481,989
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,525
720
67
4
0
248,027
1
L
Fenrir
10,316
645
25
2
0
325,790
0
L
Cthulhu
10,123
633
50
3
0
283,237
0
W
Anhur
12,152
760
41
3
0
255,708
0
W
Cthulhu
12,803
800
40
3
0
350,468
0
L
Horus
11,191
699
6
0
0
318,670
1
W
Discordia
11,802
738
41
3
0
337,837
0
W
Anubis
10,593
662
25
2
0
270,955
0
W
Sylvanus
12,717
795
42
3
0
267,021
0
L
Fafnir
10,077
630
18
1
0
270,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role