Player Matchup

Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
AITAMA
Cerberus
Level 144
God Stats
7W - 8L
1,383 SR
Queue Stats
601W - 686L
1,411 Elo+
Party 2
Zeus
Zeus
Ankhar
Zeus
Level 108
God Stats
10W - 6L
1,488 SR
Queue Stats
608W - 629L
1,424 Elo+
Party 3
Charybdis
Charybdis
DaNiGuSi
Charybdis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,241 Elo+
Party 2
Kuzenbo
Kuzenbo
xLONESURVIVORx3
Kuzenbo
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 80L
1,493 Elo+
Party 3
Team Averages
Level 94
1,474 SR
1,414 Elo+

VS

Team Averages
Level 75
1,493 SR
1,439 Elo+
Janus
Janus
 
Janus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BOMMb dotcom
Tsukuyomi
Level 149
God Stats
11W - 8L
1,462 SR
Queue Stats
420W - 461L
1,453 Elo+
Party 1
Eset
Eset
DanteXArc
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,329 Elo+
Solo
Sun Wukong
Sun Wukong
Sicelz
Sun Wukong
Level 27
God Stats
4W - 4L
1,296 SR
Queue Stats
149W - 155L
1,416 Elo+
Party 1
King Arthur
King Arthur
Walrusatan
King Arthur
Level 47
God Stats
1W - 1L
1,706 SR
Queue Stats
57W - 38L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
2 / 3 / 16
10,084
776
8,609
13,634
12,834
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
AITAMA
Cerberus
16
3 / 2 / 16
10,033
772
6,605
19,562
24,224
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
Ankhar
Zeus
17
4 / 2 / 11
9,958
766
21,064
7,591
4,246
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
DaNiGuSi
Charybdis
17
6 / 2 / 12
10,286
791
9,773
12,473
6,848
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
6 / 4 / 13
10,377
798
9,436
19,164
26,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
8 / 2 / 2
10,489
807
18,823
11,053
5,095
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
BOMMb dotcom
Tsukuyomi
15
0 / 8 / 7
8,204
631
13,800
15,424
7,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
6
0 / 1 / 1
6,342
488
2,761
1,814
1,085
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sun Wukong
Sicelz
Sun Wukong
17
3 / 4 / 4
8,956
689
8,462
16,940
12,237
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
Walrusatan
King Arthur
15
2 / 6 / 2
8,297
638
11,338
18,075
18,715
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
29
21
Kills
13
13
Deaths
21
68
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
2
3
16
3.33
L
Janus
 
Janus
8
2
2
4.5
W
Cerberus
AITAMA
Cerberus
3
2
16
5.5
W
Zeus
Ankhar
Zeus
4
2
11
4.75
L
Tsukuyomi
BOMMb dotcom
Tsukuyomi
0
8
7
0.44
W
Charybdis
DaNiGuSi
Charybdis
6
2
12
6
L
Eset
0
1
1
0.5
L
Sun Wukong
Sicelz
Sun Wukong
3
4
4
1.25
L
King Arthur
Walrusatan
King Arthur
2
6
2
0.5
W
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,487
Damage
55,184
72,424
Taken
63,306
74,525
Mitigated
44,175
28,303
Healing
12,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
8,609
1,885
3,902
1,628
13,634
12,834
922
4,017
9,617
0
21,069
L
Janus
 
Janus
18,823
886
700
2,768
11,053
5,095
0
8,078
2,975
36,011
0
W
Cerberus
AITAMA
Cerberus
6,605
527
4,008
5,453
19,562
24,224
446
5,439
14,123
13,033
0
W
Zeus
Ankhar
Zeus
21,064
1,557
1,995
550
7,591
4,246
710
2,320
5,271
35,524
0
L
Tsukuyomi
BOMMb dotcom
Tsukuyomi
13,800
2,619
0
2,358
15,424
7,043
0
8,134
7,290
0
24,840
W
Charybdis
DaNiGuSi
Charybdis
9,773
3,543
2,438
2,473
12,473
6,848
1,980
5,795
6,678
0
28,590
L
Eset
2,761
224
0
0
1,814
1,085
0
1,101
713
3,176
0
L
Sun Wukong
Sicelz
Sun Wukong
8,462
2,070
772
4,257
16,940
12,237
22
10,333
6,607
0
19,175
L
King Arthur
Walrusatan
King Arthur
11,338
653
679
1,098
18,075
18,715
0
9,459
8,616
0
23,968
W
9,436
2,917
2,494
3,362
19,164
26,373
597
4,013
15,151
17,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,738
Gold Earned
42,288
139
Minions Killed
115
0
Camps Cleared
0
1,229,902
Distance Traveled
969,198
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,084
776
18
1
0
255,479
0
L
Janus
10,489
807
48
4
0
256,138
2
W
Cerberus
10,033
772
14
1
0
269,082
0
W
Zeus
9,958
766
45
3
0
220,984
0
L
Tsukuyomi
8,204
631
12
1
0
228,716
0
W
Charybdis
10,286
791
45
3
0
242,928
0
L
Eset
6,342
488
2
0
0
53,368
0
L
Sun Wukong
8,956
689
35
3
0
227,313
0
L
King Arthur
8,297
638
18
1
0
203,663
0
W
Kuzenbo
10,377
798
17
1
0
241,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role