Player Matchup

Aphrodite
Aphrodite
Caliserah
Aphrodite
Level 86
God Stats
1W - 4L
1,181 SR
Queue Stats
74W - 109L
1,403 Elo+
Party 1
Skadi
Skadi
Elgahr
Skadi
Level 66
God Stats
25W - 34L
1,405 SR
Queue Stats
74W - 109L
1,386 Elo+
Party 1
Sun Wukong
Sun Wukong
Elnei
Sun Wukong
Level 69
God Stats
56W - 86L
1,441 SR
Queue Stats
112W - 182L
1,459 Elo+
Party 1
Sol
Sol
Kaalimerah
Sol
Level 69
God Stats
41W - 56L
1,463 SR
Queue Stats
147W - 224L
1,392 Elo+
Party 1
Thanatos
Thanatos
Zyhrow
Thanatos
Level 115
God Stats
12W - 18L
1,505 SR
Queue Stats
203W - 271L
1,426 Elo+
Party 1
Team Averages
Level 81
1,399 SR
1,413 Elo+

VS

Team Averages
Level 89
1,555 SR
1,480 Elo+
Merlin
Merlin
Bärengard
Merlin
Level 160
God Stats
20W - 19L
1,550 SR
Queue Stats
730W - 777L
1,465 Elo+
Solo
Athena
Athena
Rægnarock
Athena
Level 47
God Stats
8W - 5L
1,731 SR
Queue Stats
46W - 62L
1,470 Elo+
Solo
Hercules
Hercules
cantseehits
Hercules
Level 105
God Stats
6W - 12L
1,330 SR
Queue Stats
509W - 512L
1,505 Elo+
Party 2
Chiron
Chiron
jordi3
Chiron
Level 106
God Stats
16W - 14L
1,602 SR
Queue Stats
95W - 103L
1,482 Elo+
Solo
Cliodhna
Cliodhna
pörögakezem
Cliodhna
Level 29
God Stats
12W - 11L
1,562 SR
Queue Stats
61W - 60L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Caliserah
Aphrodite
19
4 / 3 / 11
13,953
517
7,294
22,554
18,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
Elgahr
Skadi
20
5 / 4 / 9
13,942
516
28,631
23,112
9,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Elnei
Sun Wukong
20
11 / 3 / 9
14,566
539
18,072
26,438
26,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 2 / 11
12,684
470
14,744
18,397
9,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
Zyhrow
Thanatos
20
10 / 10 / 8
14,474
536
26,342
30,802
17,764
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bärengard
Merlin
18
5 / 9 / 1
13,292
492
13,293
19,627
7,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Rægnarock
Athena
17
5 / 3 / 9
12,615
467
10,276
23,289
33,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
cantseehits
Hercules
17
4 / 8 / 9
12,424
460
16,339
36,609
39,463
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
jordi3
Chiron
17
3 / 4 / 1
11,840
439
17,398
16,451
6,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
pörögakezem
Cliodhna
20
5 / 9 / 7
13,204
489
18,826
26,852
11,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
49
32
Kills
22
22
Deaths
33
48
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bärengard
Merlin
5
9
1
0.61
W
Aphrodite
Caliserah
Aphrodite
4
3
11
3.17
W
Skadi
Elgahr
Skadi
5
4
9
2.38
W
Sun Wukong
Elnei
Sun Wukong
11
3
9
5.17
W
2
2
11
3.75
L
Athena
Rægnarock
Athena
5
3
9
3.17
W
Thanatos
Zyhrow
Thanatos
10
10
8
1.4
L
Hercules
cantseehits
Hercules
4
8
9
1.06
L
Chiron
jordi3
Chiron
3
4
1
0.88
L
Cliodhna
pörögakezem
Cliodhna
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,083
Damage
76,132
121,303
Taken
122,828
82,525
Mitigated
98,131
74,080
Healing
34,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bärengard
Merlin
13,293
1,557
30
2,300
19,627
7,176
3,750
1,836
17,791
90,990
0
W
Aphrodite
Caliserah
Aphrodite
7,294
1,767
10,874
14,778
22,554
18,737
822
4,613
16,119
43,621
0
W
Skadi
Elgahr
Skadi
28,631
16,798
0
4,547
23,112
9,941
1,940
5,121
16,600
0
140,303
W
Sun Wukong
Elnei
Sun Wukong
18,072
4,499
0
11,674
26,438
26,596
4,544
6,156
19,893
0
77,213
W
14,744
4,352
997
7,498
18,397
9,487
4,255
3,220
14,959
97,358
10,531
L
Athena
Rægnarock
Athena
10,276
2,943
0
3,873
23,289
33,267
0
6,432
16,857
52,416
0
W
Thanatos
Zyhrow
Thanatos
26,342
6,229
0
23,712
30,802
17,764
3,290
4,997
25,627
0
100,070
L
Hercules
cantseehits
Hercules
16,339
4,508
0
11,318
36,609
39,463
58
7,782
28,827
0
72,769
L
Chiron
jordi3
Chiron
17,398
5,714
666
5,049
16,451
6,428
1,272
908
15,527
0
89,068
L
Cliodhna
pörögakezem
Cliodhna
18,826
3,927
0
11,489
26,852
11,797
0
4,190
22,662
0
112,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,619
Gold Earned
63,375
588
Minions Killed
618
0
Camps Cleared
0
2,465,644
Distance Traveled
2,195,356
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,292
492
166
6
0
356,718
5
W
Aphrodite
13,953
517
61
2
0
482,563
7
W
Skadi
13,942
516
153
6
0
498,321
5
W
Sun Wukong
14,566
539
115
4
0
473,918
3
W
Sol
12,684
470
151
6
0
481,374
7
L
Athena
12,615
467
62
2
0
494,164
5
W
Thanatos
14,474
536
108
4
0
529,468
2
L
Hercules
12,424
460
115
4
0
485,372
2
L
Chiron
11,840
439
144
5
0
361,110
2
L
Cliodhna
13,204
489
131
5
0
497,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role