Player Matchup

Thanatos
Thanatos
PrincipalXPC
Thanatos
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,829 Elo+
Solo
Ravana
Ravana
XxKEINOBOSSxX
Ravana
Level 120
God Stats
6W - 2L
1,663 SR
Queue Stats
138W - 155L
1,423 Elo+
Solo
Sol
Sol
abrahamcb
Sol
Level 118
God Stats
6W - 5L
1,628 SR
Queue Stats
141W - 151L
1,447 Elo+
Solo
Izanami
Izanami
fqbubble
Izanami
Level 51
God Stats
3W - 6L
1,059 SR
Queue Stats
5W - 7L
1,177 Elo+
Party 2
Ares
Ares
mmlo1233
Ares
Level 18
God Stats
1W - 0L
1,228 SR
Queue Stats
5W - 6L
1,190 Elo+
Party 2
Team Averages
Level 69
1,416 SR
1,413 Elo+

VS

Team Averages
Level 51
1,430 SR
1,301 Elo+
Kumbhakarna
Kumbhakarna
Candriel
Kumbhakarna
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,160 Elo+
Party 1
Nemesis
Nemesis
LordFriendly
Nemesis
Level 66
God Stats
13W - 22L
1,443 SR
Queue Stats
97W - 122L
1,402 Elo+
Party 3
Bellona
Bellona
NeroHeroDeBruuh
Bellona
Level 23
God Stats
3W - 7L
1,501 SR
Queue Stats
152W - 189L
1,376 Elo+
Party 3
Danzaburou
Danzaburou
OLaoire
Danzaburou
Level 21
God Stats
0W - 2L
1,247 SR
Queue Stats
0W - 3L
1,160 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Stofloy
Tsukuyomi
Level 75
God Stats
11W - 12L
1,457 SR
Queue Stats
238W - 248L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
PrincipalXPC
Thanatos
16
7 / 0 / 2
10,273
642
12,164
9,818
5,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 3 / 2
8,518
532
2,552
8,333
3,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 4 / 1
9,349
584
7,256
15,514
6,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
fqbubble
Izanami
12
1 / 4 / 2
7,373
461
5,276
12,524
4,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
13
2 / 2 / 4
8,180
511
6,088
10,549
7,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Candriel
Kumbhakarna
12
3 / 2 / 5
7,958
497
6,152
12,667
11,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
LordFriendly
Nemesis
9
1 / 2 / 4
6,477
405
3,373
7,605
2,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 2 / 0
6,274
392
2,818
6,958
4,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
OLaoire
Danzaburou
12
4 / 4 / 3
7,866
492
12,549
11,114
4,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Stofloy
Tsukuyomi
13
4 / 5 / 1
7,786
487
11,316
11,537
6,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
15
Kills
13
13
Deaths
15
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Candriel
Kumbhakarna
3
2
5
2.75
L
Nemesis
LordFriendly
Nemesis
1
2
4
1.5
L
1
2
0
0.5
L
Danzaburou
OLaoire
Danzaburou
4
4
3
1.38
W
Thanatos
PrincipalXPC
Thanatos
7
0
2
8
L
Tsukuyomi
Stofloy
Tsukuyomi
4
5
1
0.9
W
1
3
2
0.67
W
4
4
1
1.13
W
Izanami
fqbubble
Izanami
1
4
2
0.5
W
Ares
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,336
Damage
36,208
56,738
Taken
49,881
27,365
Mitigated
29,791
31,773
Healing
8,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Candriel
Kumbhakarna
6,152
1,263
0
1,433
12,667
11,362
232
3,308
9,359
34,519
0
L
Nemesis
LordFriendly
Nemesis
3,373
1,615
0
850
7,605
2,270
0
73
7,532
0
36,502
L
2,818
762
0
2,072
6,958
4,877
0
0
6,958
0
26,980
L
Danzaburou
OLaoire
Danzaburou
12,549
7,190
0
2,758
11,114
4,623
1,280
2,837
8,277
0
52,951
W
Thanatos
PrincipalXPC
Thanatos
12,164
4,087
0
13,945
9,818
5,541
0
349
9,469
0
76,978
L
Tsukuyomi
Stofloy
Tsukuyomi
11,316
3,678
0
1,815
11,537
6,659
0
6,179
5,358
0
52,206
W
2,552
526
0
837
8,333
3,538
882
666
7,615
0
70,665
W
7,256
3,100
0
9,517
15,514
6,016
585
89
14,599
60,386
8,203
W
Izanami
fqbubble
Izanami
5,276
4,046
298
5,715
12,524
4,959
546
3,423
9,101
0
59,744
W
Ares
6,088
1,205
0
1,461
10,549
7,311
248
1,698
8,851
14,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,693
Gold Earned
36,361
485
Minions Killed
325
0
Camps Cleared
0
1,396,623
Distance Traveled
1,276,405
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,958
497
50
3
0
278,469
4
L
Nemesis
6,477
405
65
4
0
228,295
2
L
Bellona
6,274
392
55
3
0
208,725
1
L
Danzaburou
7,866
492
73
5
0
270,853
0
W
Thanatos
10,273
642
141
9
0
292,370
4
L
Tsukuyomi
7,786
487
82
5
0
290,063
2
W
Ravana
8,518
532
110
7
0
283,230
3
W
Sol
9,349
584
117
7
0
276,751
0
W
Izanami
7,373
461
100
6
0
242,074
0
W
Ares
8,180
511
17
1
0
302,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role