Player Matchup

Sun Wukong
Sun Wukong
FumCase2694
Sun Wukong
Level 44
God Stats
1W - 2L
1,488 SR
Queue Stats
49W - 45L
1,395 Elo+
Party 2
Vulcan
Vulcan
Gingerbread72
Vulcan
Level 49
God Stats
4W - 10L
1,714 SR
Queue Stats
15W - 35L
1,285 Elo+
Party 2
Nemesis
Nemesis
Loose Buns8171
Nemesis
Level 122
God Stats
1W - 3L
1,777 SR
Queue Stats
150W - 161L
1,403 Elo+
Party 2
Team Averages
Level 72
1,660 SR
1,361 Elo+

VS

Team Averages
Level 40
1,472 SR
1,284 Elo+
Ganesha
Ganesha
Bubonic_Bruh
Ganesha
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 19L
1,247 Elo+
Party 1
Chernobog
Chernobog
DooDoo_Pood
Chernobog
Level 42
God Stats
2W - 6L
1,500 SR
Queue Stats
19W - 35L
1,247 Elo+
Party 1
Baron Samedi
Baron Samedi
NEOH27
Baron Samedi
Level 49
God Stats
28W - 26L
1,416 SR
Queue Stats
89W - 114L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FumCase2694
Sun Wukong
17
1 / 7 / 11
12,227
679
12,951
27,919
22,608
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
8 / 6 / 7
13,835
769
20,175
15,569
7,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 10 / 6
12,478
693
23,317
27,712
17,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bubonic_Bruh
Ganesha
17
3 / 3 / 14
12,803
711
11,167
24,099
21,259
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
DooDoo_Pood
Chernobog
19
8 / 8 / 9
14,774
821
29,182
21,840
10,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
NEOH27
Baron Samedi
20
12 / 5 / 5
14,978
832
20,189
21,161
12,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
51
16
Kills
23
23
Deaths
16
24
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Bubonic_Bruh
Ganesha
3
3
14
3.33
W
Chernobog
DooDoo_Pood
Chernobog
8
8
9
1.56
L
Sun Wukong
FumCase2694
Sun Wukong
1
7
11
0.93
L
8
6
7
1.92
L
7
10
6
1
W
Baron Samedi
NEOH27
Baron Samedi
12
5
5
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,443
Damage
60,538
71,200
Taken
67,100
47,740
Mitigated
44,270
10,657
Healing
14,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Bubonic_Bruh
Ganesha
11,167
1,649
0
224
24,099
21,259
549
8,585
15,156
35,684
0
W
Chernobog
DooDoo_Pood
Chernobog
29,182
16,735
324
2,817
21,840
10,842
1,863
6,546
14,990
0
76,106
L
Sun Wukong
FumCase2694
Sun Wukong
12,951
3,302
0
6,009
27,919
22,608
20
10,641
17,278
0
43,108
L
20,175
6,342
124
399
15,569
7,349
492
6,369
9,200
50,381
0
L
23,317
11,646
0
4,125
27,712
17,783
0
14,735
12,977
0
45,059
W
Baron Samedi
NEOH27
Baron Samedi
20,189
1,856
4,010
6,965
21,161
12,169
256
5,272
15,671
58,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,540
Gold Earned
42,555
182
Minions Killed
206
9
Camps Cleared
8
917,217
Distance Traveled
869,273
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,803
711
17
1
1
288,831
0
W
Chernobog
14,774
821
92
5
5
292,041
0
L
Sun Wukong
12,227
679
49
3
3
318,507
3
L
Vulcan
13,835
769
88
5
3
317,005
0
L
Nemesis
12,478
693
45
3
3
281,705
2
W
Baron Samedi
14,978
832
97
5
2
288,401
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role