Player Matchup

Hachiman
Hachiman
BIGRACK30
Hachiman
Level 113
God Stats
30W - 24L
1,599 SR
Queue Stats
287W - 240L
1,585 Elo+
Party 1
Baba Yaga
Baba Yaga
Destruction1297
Baba Yaga
Level 156
God Stats
36W - 20L
1,620 SR
Queue Stats
1,328W - 955L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
FjarkJon
Cthulhu
Level 29
God Stats
39W - 41L
1,365 SR
Queue Stats
119W - 192L
1,303 Elo+
Party 1
Team Averages
Level 99
1,528 SR
1,446 Elo+

VS

Team Averages
Level 50
1,449 SR
1,246 Elo+
Neith
Neith
Im Just MVP
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,181 Elo+
Party 2
Hercules
Hercules
InsanityIVII0
Hercules
Level 109
God Stats
11W - 15L
1,499 SR
Queue Stats
68W - 102L
1,298 Elo+
Party 2
Ra
Ra
TRuSTxNoNEx420
Ra
Level 30
God Stats
8W - 15L
1,348 SR
Queue Stats
55W - 93L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BIGRACK30
Hachiman
13
5 / 0 / 5
8,232
823
10,930
4,912
2,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
Destruction1297
Baba Yaga
13
5 / 0 / 4
7,985
799
9,549
3,861
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
FjarkJon
Cthulhu
9
0 / 2 / 6
6,994
699
2,592
8,868
6,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,252
625
3,308
9,697
3,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
InsanityIVII0
Hercules
9
0 / 2 / 2
5,770
577
4,528
10,997
8,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 1
5,925
593
3,232
7,227
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
2
2
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BIGRACK30
Hachiman
5
0
5
7.5
W
Baba Yaga
Destruction1297
Baba Yaga
5
0
4
7
W
Cthulhu
FjarkJon
Cthulhu
0
2
6
1.5
L
2
4
0
0.5
L
Hercules
InsanityIVII0
Hercules
0
2
2
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,071
Damage
11,068
17,641
Taken
27,921
10,768
Mitigated
14,902
4,248
Healing
2,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BIGRACK30
Hachiman
10,930
7,130
322
789
4,912
2,335
1,682
1,236
3,377
0
31,198
W
Baba Yaga
Destruction1297
Baba Yaga
9,549
174
0
1,351
3,861
1,718
348
1,196
2,563
39,142
0
W
Cthulhu
FjarkJon
Cthulhu
2,592
150
181
1,605
8,868
6,715
120
1,067
7,481
8,100
0
L
3,308
1,805
0
404
9,697
3,960
0
4,598
5,099
0
15,664
L
Hercules
InsanityIVII0
Hercules
4,528
1,639
0
1,406
10,997
8,286
0
3,442
7,555
0
10,277
L
3,232
380
543
605
7,227
2,656
0
4,195
3,032
14,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,211
Gold Earned
17,947
117
Minions Killed
70
7
Camps Cleared
2
554,644
Distance Traveled
437,903
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,232
823
49
5
2
175,821
2
W
Baba Yaga
7,985
799
59
6
4
196,374
5
W
Cthulhu
6,994
699
9
1
1
182,449
2
L
Neith
6,252
625
29
3
0
147,946
0
L
Hercules
5,770
577
6
1
1
166,615
4
L
Ra
5,925
593
35
4
1
123,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role