Player Matchup

Scylla
Scylla
 
Scylla
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ABigHairyMonkey
Amaterasu
Level 127
God Stats
1W - 4L
1,390 SR
Queue Stats
36W - 32L
1,541 Elo+
Solo
Susano
Susano
HORTNS
Susano
Level 76
God Stats
7W - 12L
1,558 SR
Queue Stats
81W - 88L
1,548 Elo+
Solo
Ra
Ra
Mywifeangersme87
Ra
Level 159
God Stats
1W - 3L
1,470 SR
Queue Stats
117W - 122L
1,588 Elo+
Solo
Ao Kuang
Ao Kuang
anarkin
Ao Kuang
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 66L
1,426 Elo+
Solo
Team Averages
Level 105
1,484 SR
1,520 Elo+

VS

Team Averages
Level 103
1,504 SR
1,478 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Pro4ctiv plus
Terra
Level 109
God Stats
8W - 3L
1,498 SR
Queue Stats
13W - 15L
1,461 Elo+
Party 1
Ah Puch
Ah Puch
QCxGreeNKracK
Ah Puch
Level 81
God Stats
5W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Rama
Rama
spundunkin
Rama
Level 156
God Stats
1W - 0L
1,522 SR
Queue Stats
28W - 34L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
0 / 7 / 2
9,439
858
93
11,405
3,704
Amaterasu
ABigHairyMonkey
Amaterasu
17
2 / 6 / 5
11,226
1,021
9,347
23,584
23,454
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
HORTNS
Susano
16
0 / 7 / 6
10,147
922
16,172
19,398
8,086
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 0 / 4
12,163
1,106
15,770
11,442
6,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
anarkin
Ao Kuang
16
2 / 6 / 4
11,014
1,001
13,169
18,209
9,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

156

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
12 / 2 / 14
13,956
1,269
29,463
20,987
20,140
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
 
Anubis
18
8 / 1 / 10
12,066
1,097
19,183
7,820
4,319
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 2 / 18
11,165
1,015
8,131
13,565
15,082
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
16
1 / 0 / 6
9,859
896
4,393
2,174
846
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
3 / 3 / 17
11,390
1,035
16,767
14,971
8,044
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
91
8
Kills
26
26
Deaths
8
21
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
7
2
0.14
W
Sun Wukong
 
Sun Wukong
12
2
14
9.5
W
Anubis
 
Anubis
8
1
10
13
L
Amaterasu
ABigHairyMonkey
Amaterasu
2
6
5
0.75
L
Susano
HORTNS
Susano
0
7
6
0.43
L
4
0
4
6
W
2
2
18
5.5
W
Ah Puch
1
0
6
4
L
Ao Kuang
anarkin
Ao Kuang
2
6
4
0.67
W
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,551
Damage
77,937
84,038
Taken
59,517
50,598
Mitigated
48,431
9,785
Healing
15,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
93
93
0
0
11,405
3,704
0
2,925
8,480
1,420
0
W
Sun Wukong
 
Sun Wukong
29,463
10,009
0
6,737
20,987
20,140
0
8,932
12,055
0
45,028
W
Anubis
 
Anubis
19,183
351
0
1,347
7,820
4,319
0
3,109
4,711
50,194
0
L
Amaterasu
ABigHairyMonkey
Amaterasu
9,347
5,203
0
1,869
23,584
23,454
0
6,996
16,588
0
32,960
L
Susano
HORTNS
Susano
16,172
3,208
0
0
19,398
8,086
0
8,573
10,825
0
32,977
L
15,770
966
3,585
2,356
11,442
6,110
0
5,818
5,624
58,150
0
W
8,131
539
2,922
2,967
13,565
15,082
0
7,960
5,605
23,562
0
W
Ah Puch
4,393
260
120
253
2,174
846
0
1,084
1,090
7,259
0
L
Ao Kuang
anarkin
Ao Kuang
13,169
4,362
0
1,975
18,209
9,244
0
7,395
10,814
22,492
3,270
W
16,767
13,329
0
1,567
14,971
8,044
0
6,399
8,572
0
36,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,989
Gold Earned
58,436
216
Minions Killed
197
6
Camps Cleared
8
936,645
Distance Traveled
900,028
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,439
858
4
0
0
88,820
0
W
Sun Wukong
13,956
1,269
35
3
2
223,328
0
W
Anubis
12,066
1,097
81
7
1
199,923
0
L
Amaterasu
11,226
1,021
52
5
1
206,100
0
L
Susano
10,147
922
28
3
2
211,311
0
L
Ra
12,163
1,106
102
9
2
218,172
0
W
Terra
11,165
1,015
27
2
1
187,407
0
W
Ah Puch
9,859
896
8
1
1
112,657
1
L
Ao Kuang
11,014
1,001
30
3
1
212,242
0
W
Rama
11,390
1,035
46
4
3
176,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role