Player Matchup

Achilles
Achilles
Silver IV
 
Achilles
Silver IV
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artemis
Artemis
Silver III
Samplegrandma
Artemis
Silver III
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
88W - 140L
994 MMR
Solo
Hera
Hera
Silver II
ShreksThighSweat
Hera
Silver II
Level 64
God Stats
2W - 3L
1,378 SR
Queue Stats
22W - 46L
1,038 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 81
1,459 SR
1,177 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,566 SR
1,266 MMR
Ne Zha
Ne Zha
Gold V
 
Ne Zha
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Silver III
Blackwylde999
Nox
Silver III
Level 109
God Stats
5W - 14L
1,675 SR
Queue Stats
92W - 175L
899 MMR
Solo
Horus
Horus
Silver I
ItsssMonty
Horus
Silver I
Level 101
God Stats
8W - 7L
1,523 SR
Queue Stats
14W - 19L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 4 / 0
7,683
698
5,195
10,780
9,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
10
0 / 5 / 2
6,722
611
4,242
9,998
2,821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 5 / 1
6,203
564
5,271
7,023
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AtlasAh Muzen CabBaron SamediAphroditeThoth

VS

Bans
KuzenboScyllaPoseidonPersephoneJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
7 / 0 / 7
9,019
820
13,508
10,469
5,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 1 / 9
8,131
739
6,046
5,214
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
12
4 / 1 / 9
8,287
753
5,762
10,792
12,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
14
14
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
4
0
0.5
W
Ne Zha
 
Ne Zha
7
0
7
10.5
W
3
1
9
7.5
W
Horus
4
1
9
8.5
L
Artemis
0
5
2
0.2
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,708
Damage
25,316
27,801
Taken
26,475
14,572
Mitigated
20,023
4,060
Healing
12,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,195
1,037
0
1,985
10,780
9,893
0
2,405
7,917
0
12,052
W
Ne Zha
 
Ne Zha
13,508
3,803
0
3,469
10,469
5,081
406
2,614
7,855
0
46,695
W
6,046
501
0
1,326
5,214
2,437
1,106
1,063
4,151
24,971
0
W
Horus
5,762
2,433
2,957
4,433
10,792
12,505
265
2,106
8,686
0
19,078
L
Artemis
4,242
1,127
0
1,075
9,998
2,821
0
1,282
8,438
0
17,542
L
5,271
1,874
0
1,000
7,023
1,858
0
2,152
4,639
17,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,608
Gold Earned
25,437
86
Minions Killed
134
1
Camps Cleared
8
495,779
Distance Traveled
599,402
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,683
698
15
1
1
185,266
1
W
Ne Zha
9,019
820
69
6
4
217,974
2
W
Nox
8,131
739
44
4
2
191,079
0
W
Horus
8,287
753
21
2
2
190,349
1
L
Artemis
6,722
611
30
3
0
163,194
2
L
Hera
6,203
564
41
4
0
147,319
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role