Player Matchup

Vamana
Vamana
DaZeDGUMMY
Vamana
Level 148
God Stats
17W - 5L
1,821 SR
Queue Stats
91W - 100L
1,410 Elo+
Party 1
Poseidon
Poseidon
General Baby429
Poseidon
Level 15
God Stats
14W - 18L
1,567 SR
Queue Stats
87W - 111L
1,302 Elo+
Party 1
Skadi
Skadi
xxBloodywolf23xx
Skadi
Level 123
God Stats
15W - 14L
1,500 SR
Queue Stats
284W - 362L
1,308 Elo+
Solo
Team Averages
Level 95
1,630 SR
1,340 Elo+

VS

Team Averages
Level 65
1,513 SR
1,315 Elo+
Charybdis
Charybdis
Cagemaster1000
Charybdis
Level 108
God Stats
19W - 29L
1,516 SR
Queue Stats
398W - 624L
1,297 Elo+
Party 2
Artio
Artio
ImBeastingOnU3
Artio
Level 29
God Stats
17W - 21L
1,553 SR
Queue Stats
187W - 257L
1,371 Elo+
Party 2
Chaac
Chaac
PK9_CauanZ
Chaac
Level 58
God Stats
3W - 3L
1,468 SR
Queue Stats
85W - 149L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DaZeDGUMMY
Vamana
18
3 / 4 / 6
15,337
697
34,513
42,360
38,590
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
18
4 / 11 / 2
13,887
631
20,734
20,765
7,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 9 / 3
13,027
592
26,434
28,939
12,293
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cagemaster1000
Charybdis
20
11 / 5 / 8
16,497
750
33,978
26,616
14,235
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 1 / 18
14,995
682
14,708
36,409
56,930
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
20
12 / 4 / 10
16,891
768
32,764
42,070
41,008
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
8
Kills
24
24
Deaths
10
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Cagemaster1000
Charybdis
11
5
8
3
L
Vamana
DaZeDGUMMY
Vamana
3
4
6
1.5
L
Poseidon
4
11
2
0.45
W
1
1
18
10
W
Chaac
12
4
10
4.25
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,681
Damage
81,450
92,064
Taken
105,095
58,639
Mitigated
112,173
17,198
Healing
33,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Cagemaster1000
Charybdis
33,978
18,668
0
3,761
26,616
14,235
2,555
3,966
22,650
0
108,990
L
Vamana
DaZeDGUMMY
Vamana
34,513
17,387
1,586
10,594
42,360
38,590
63
7,901
33,822
0
61,568
L
Poseidon
20,734
3,988
0
0
20,765
7,756
550
2,846
17,919
55,419
0
W
14,708
2,278
4,016
12,354
36,409
56,930
564
7,880
28,529
34,986
0
W
Chaac
32,764
5,217
0
12,958
42,070
41,008
293
10,563
31,507
0
83,355
L
26,434
13,310
22
4,996
28,939
12,293
589
3,685
25,065
0
75,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,251
Gold Earned
48,383
214
Minions Killed
228
6
Camps Cleared
9
1,050,174
Distance Traveled
1,180,491
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
16,497
750
104
5
2
330,526
0
L
Vamana
15,337
697
45
2
1
395,217
1
L
Poseidon
13,887
631
77
4
5
301,237
0
W
Artio
14,995
682
32
1
2
429,332
4
W
Chaac
16,891
768
92
4
5
420,633
4
L
Skadi
13,027
592
92
4
0
353,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role