Player Matchup

Bellona
Bellona
Jah_hubi
Bellona
Level 82
God Stats
12W - 10L
1,405 SR
Queue Stats
95W - 75L
1,331 Elo+
Party 1
Sol
Sol
da_heu
Sol
Level 160
God Stats
5W - 5L
1,497 SR
Queue Stats
269W - 208L
1,531 Elo+
Party 1
Set
Set
westwood2606
Set
Level 87
God Stats
2W - 1L
1,645 SR
Queue Stats
44W - 30L
1,575 Elo+
Solo
Team Averages
Level 110
1,516 SR
1,479 Elo+

VS

Team Averages
Level 71
1,524 SR
1,326 Elo+
Loki
Loki
Borja_i_carles07
Loki
Level 24
God Stats
3W - 4L
1,572 SR
Queue Stats
7W - 24L
1,207 Elo+
Party 2
Nox
Nox
Josh7916
Nox
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 60L
1,506 Elo+
Solo
Danzaburou
Danzaburou
guillru2103
Danzaburou
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jah_hubi
Bellona
13
3 / 2 / 4
8,818
735
5,599
12,984
13,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
da_heu
Sol
15
5 / 0 / 3
9,272
773
11,275
10,604
4,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 1 / 6
8,556
713
7,908
8,194
5,899
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
7,206
601
3,955
8,956
3,674
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 0 / 1
8,611
718
10,180
7,696
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
guillru2103
Danzaburou
11
0 / 5 / 2
7,264
605
7,029
11,711
5,525
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
9
Kills
3
3
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Bellona
Jah_hubi
Bellona
3
2
4
2.5
L
2
0
1
2.5
W
Sol
da_heu
Sol
5
0
3
6.5
L
Danzaburou
guillru2103
Danzaburou
0
5
2
0.2
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,782
Damage
21,164
31,782
Taken
28,363
23,965
Mitigated
13,022
13,085
Healing
2,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,955
798
0
0
8,956
3,674
0
3,025
5,931
0
10,620
W
Bellona
Jah_hubi
Bellona
5,599
1,197
476
3,966
12,984
13,921
590
4,958
8,026
0
18,035
L
10,180
667
0
1,340
7,696
3,823
0
3,710
3,986
40,397
0
W
Sol
da_heu
Sol
11,275
1,607
0
6,552
10,604
4,145
1,634
1,809
8,795
49,387
0
L
Danzaburou
guillru2103
Danzaburou
7,029
2,591
0
1,316
11,711
5,525
0
4,930
6,781
0
23,460
W
7,908
2,576
0
2,091
8,194
5,899
268
3,939
4,255
0
37,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,646
Gold Earned
23,081
160
Minions Killed
117
7
Camps Cleared
5
695,021
Distance Traveled
640,179
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,206
601
17
1
1
191,843
1
W
Bellona
8,818
735
33
3
0
219,993
0
L
Nox
8,611
718
65
5
3
241,313
3
W
Sol
9,272
773
75
6
4
247,050
4
L
Danzaburou
7,264
605
35
3
1
207,023
1
W
Set
8,556
713
52
4
3
227,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role