Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
DiamondAuspex
Athena
Level 103
God Stats
3W - 4L
1,693 SR
Queue Stats
23W - 26L
1,422 Elo+
Party 2
Pele
Pele
DiamondTachyon
Pele
Level 95
God Stats
7W - 5L
1,716 SR
Queue Stats
34W - 40L
1,393 Elo+
Party 2
Rama
Rama
Eman2052
Rama
Level 160
God Stats
1W - 0L
1,469 SR
Queue Stats
77W - 76L
1,500 Elo+
Party 1
Bellona
Bellona
Ragnarok703
Bellona
Level 147
God Stats
3W - 1L
1,721 SR
Queue Stats
66W - 69L
1,427 Elo+
Party 1
Team Averages
Level 132
1,620 SR
1,448 Elo+

VS

Team Averages
Level 110
1,560 SR
1,433 Elo+
Neith
Neith
DarkNinja_343
Neith
Level 85
God Stats
12W - 19L
1,378 SR
Queue Stats
176W - 184L
1,413 Elo+
Solo
Ao Kuang
Ao Kuang
KrypticOne1
Ao Kuang
Level 159
God Stats
14W - 8L
1,710 SR
Queue Stats
366W - 365L
1,417 Elo+
Solo
Chronos
Chronos
PsYcHoXkInG01
Chronos
Level 128
God Stats
2W - 4L
1,682 SR
Queue Stats
55W - 65L
1,412 Elo+
Solo
Ullr
Ullr
titan17ggg
Ullr
Level 111
God Stats
245W - 252L
1,543 SR
Queue Stats
434W - 478L
1,464 Elo+
Solo
Guan Yu
Guan Yu
zHyperVenom
Guan Yu
Level 68
God Stats
1W - 2L
1,487 SR
Queue Stats
122W - 104L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
4 / 2 / 2
7,450
573
11,818
8,095
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 1 / 2
7,600
585
4,810
7,936
5,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 5 / 3
7,022
540
4,576
12,031
4,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
10
0 / 1 / 1
5,962
459
3,029
5,844
1,983
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Ragnarok703
Bellona
12
1 / 1 / 2
7,326
564
7,655
10,614
9,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,274
483
5,411
8,984
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
KrypticOne1
Ao Kuang
12
6 / 3 / 2
7,699
592
6,481
13,927
5,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
13
3 / 2 / 4
7,608
585
8,169
15,679
6,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

1
0 / 1 / 0
4,140
318
0
893
187
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
zHyperVenom
Guan Yu
12
0 / 1 / 1
6,815
524
3,239
9,548
8,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
9
Kills
9
10
Deaths
9
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
2
2
2.5
L
0
2
1
0.25
W
3
1
2
4
W
1
5
3
0.5
W
Rama
0
1
1
0.5
L
Ao Kuang
KrypticOne1
Ao Kuang
6
3
2
2.33
L
Chronos
3
2
4
2.5
W
Bellona
Ragnarok703
Bellona
1
1
2
2
L
0
1
0
0
L
Guan Yu
zHyperVenom
Guan Yu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,888
Damage
23,300
44,520
Taken
49,031
26,113
Mitigated
24,936
12,206
Healing
16,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
11,818
957
79
2,480
8,095
3,726
270
4,966
3,129
49,324
0
L
5,411
1,852
0
2,788
8,984
3,729
187
2,480
6,504
0
46,635
W
4,810
787
61
3,084
7,936
5,723
91
1,249
6,687
24,426
0
W
4,576
1,081
0
1,137
12,031
4,994
1,045
4,526
7,505
0
50,902
W
Rama
3,029
2,692
0
2,208
5,844
1,983
888
1,253
4,591
0
31,628
L
Ao Kuang
KrypticOne1
Ao Kuang
6,481
1,836
0
5,157
13,927
5,914
0
3,295
10,632
46,999
0
L
Chronos
8,169
2,805
0
5,150
15,679
6,566
1,146
8,491
7,188
53,200
0
W
Bellona
Ragnarok703
Bellona
7,655
2,843
0
3,157
10,614
9,687
786
2,656
7,958
33
50,326
L
0
0
0
0
893
187
0
0
893
0
258
L
Guan Yu
zHyperVenom
Guan Yu
3,239
635
98
3,049
9,548
8,540
112
2,362
7,186
0
37,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,360
Gold Earned
32,536
323
Minions Killed
307
0
Camps Cleared
0
1,283,515
Distance Traveled
992,014
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,450
573
72
6
0
244,889
4
L
Neith
6,274
483
75
6
0
223,071
3
W
Athena
7,600
585
37
3
0
284,779
2
W
Pele
7,022
540
74
6
0
259,721
0
W
Rama
5,962
459
48
4
0
216,932
5
L
Ao Kuang
7,699
592
85
7
0
261,843
2
L
Chronos
7,608
585
81
6
0
245,857
2
W
Bellona
7,326
564
92
7
0
277,194
2
L
Ullr
4,140
318
1
0
0
17,303
0
L
Guan Yu
6,815
524
65
5
0
243,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role