Player Matchup

Loki
Loki
Kylo-Ren-31
Loki
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 84L
1,453 Elo+
Party 2
Skadi
Skadi
Riordann10
Skadi
Level 145
God Stats
3W - 7L
1,703 SR
Queue Stats
9W - 19L
1,413 Elo+
Solo
Neith
Neith
Xercronics
Neith
Level 146
God Stats
1W - 1L
1,732 SR
Queue Stats
62W - 81L
1,419 Elo+
Party 3
Aphrodite
Aphrodite
XoCodeX
Aphrodite
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 92L
1,443 Elo+
Party 3
Poseidon
Poseidon
llBlOoDyDrEaMll
Poseidon
Level 103
God Stats
21W - 21L
1,511 SR
Queue Stats
553W - 571L
1,415 Elo+
Party 2
Team Averages
Level 119
1,589 SR
1,429 Elo+

VS

Team Averages
Level 114
1,487 SR
1,405 Elo+
Guan Yu
Guan Yu
ANTHOLOGUEEK
Guan Yu
Level 141
God Stats
1W - 3L
1,451 SR
Queue Stats
187W - 178L
1,491 Elo+
Solo
Yemoja
Yemoja
Alekale9
Yemoja
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,441 Elo+
Party 4
Merlin
Merlin
Bruceleepogchamp
Merlin
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 240L
1,358 Elo+
Party 1
Neith
Neith
HugoChavez1954
Neith
Level 68
God Stats
8W - 6L
1,518 SR
Queue Stats
19W - 28L
1,331 Elo+
Party 4
Mercury
Mercury
onikazuyi
Mercury
Level 123
God Stats
11W - 11L
1,469 SR
Queue Stats
265W - 314L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,489
449
1,036
6,545
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
10
0 / 0 / 0
5,284
528
3,109
3,815
991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
8
2 / 2 / 0
5,053
505
5,447
7,127
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Aphrodite
XoCodeX
Aphrodite
7
0 / 3 / 2
4,662
466
2,802
6,372
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
10
0 / 1 / 0
5,486
549
1,102
2,438
812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ANTHOLOGUEEK
Guan Yu
10
0 / 0 / 0
5,739
574
2,130
4,672
3,123
Yemoja
Alekale9
Yemoja
8
0 / 0 / 4
5,034
503
2,032
4,368
1,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 3
5,263
526
755
3,142
1,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 2 / 5
5,011
501
5,633
7,114
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
onikazuyi
Mercury
10
5 / 0 / 2
6,191
619
4,007
5,698
2,520
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
8
8
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ANTHOLOGUEEK
Guan Yu
0
0
0
0
W
Yemoja
Alekale9
Yemoja
0
0
4
2
W
1
0
3
2.5
W
2
2
5
2.25
L
0
2
0
0
L
Skadi
0
0
0
0
L
Neith
2
2
0
1
L
Aphrodite
XoCodeX
Aphrodite
0
3
2
0.33
L
Poseidon
0
1
0
0
W
Mercury
onikazuyi
Mercury
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,496
Damage
14,557
26,297
Taken
24,994
8,710
Mitigated
9,989
10,441
Healing
11,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ANTHOLOGUEEK
Guan Yu
2,130
52
45
1,594
4,672
3,123
0
0
4,672
0
33,776
W
Yemoja
Alekale9
Yemoja
2,032
549
3,032
2,018
4,368
1,431
0
653
3,619
11,662
0
W
755
187
0
785
3,142
1,036
0
516
2,626
28,029
0
W
5,633
2,464
0
2,165
7,114
1,879
0
1,638
5,206
0
29,631
L
1,036
195
0
2,831
6,545
1,946
0
160
6,385
0
24,407
L
Skadi
3,109
1,099
0
657
3,815
991
0
0
3,815
0
37,713
L
Neith
5,447
3,068
0
1,903
7,127
2,452
212
1,166
5,961
0
33,377
L
Aphrodite
XoCodeX
Aphrodite
2,802
761
1,507
2,813
6,372
2,509
70
1,401
4,971
20,448
0
L
Poseidon
1,102
41
0
730
2,438
812
0
60
2,378
38,722
0
W
Mercury
onikazuyi
Mercury
4,007
2,328
2
1,848
5,698
2,520
0
683
4,967
0
36,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,974
Gold Earned
27,238
296
Minions Killed
232
0
Camps Cleared
0
912,940
Distance Traveled
931,303
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,739
574
61
6
0
207,887
3
W
Yemoja
5,034
503
14
1
0
172,814
3
W
Merlin
5,263
526
39
4
0
144,662
0
W
Neith
5,011
501
39
4
0
160,580
2
L
Loki
4,489
449
52
5
0
210,692
1
L
Skadi
5,284
528
74
7
0
184,843
4
L
Neith
5,053
505
55
6
0
178,216
1
L
Aphrodite
4,662
466
44
4
0
147,524
2
L
Poseidon
5,486
549
71
7
0
191,665
0
W
Mercury
6,191
619
79
8
0
245,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role