Player Matchup

Medusa
Medusa
Silver IV
Galactique-Tiiti
Medusa
Silver IV
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,320 MMR
Party 1
Artio
Artio
Bronze V
YAKUP-KOC
Artio
Bronze V
Level 155
God Stats
1W - 1L
1,279 SR
Queue Stats
4W - 7L
1,246 MMR
Party 1
Zeus
Zeus
Silver II
xeroc00l2
Zeus
Silver II
Level 134
God Stats
3W - 3L
1,523 SR
Queue Stats
6W - 9L
1,410 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 146
1,434 SR
1,325 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,511 SR
1,286 MMR
Ares
Ares
Bronze II
LowcastheKing
Ares
Bronze II
Level 105
God Stats
1W - 5L
1,518 SR
Queue Stats
19W - 55L
1,047 MMR
Solo
Skadi
Skadi
Silver V
SDosiS1
Skadi
Silver V
Level 68
God Stats
0W - 2L
1,437 SR
Queue Stats
5W - 13L
1,223 MMR
Solo
Merlin
Merlin
Gold V
Shaiiiz
Merlin
Gold V
Level 148
God Stats
3W - 2L
1,577 SR
Queue Stats
15W - 14L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 2
14,172
746
26,679
17,057
9,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
YAKUP-KOC
Artio
18
1 / 2 / 7
13,387
705
9,751
27,157
35,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
17
3 / 2 / 5
12,350
650
23,027
10,865
5,576
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
HadesUllrKumbhakarnaYmirBacchus

VS

Bans
Ah Muzen CabLokiAtlasGaneshaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 2
13,032
686
11,874
31,604
40,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
SDosiS1
Skadi
17
2 / 5 / 2
11,844
623
10,814
19,409
8,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Shaiiiz
Merlin
17
0 / 2 / 4
11,499
605
18,953
18,603
9,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
13
Kills
5
5
Deaths
13
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
1
2
10
L
3
6
2
0.67
L
Skadi
SDosiS1
Skadi
2
5
2
0.6
L
Merlin
Shaiiiz
Merlin
0
2
4
1
W
Artio
YAKUP-KOC
Artio
1
2
7
2.25
W
Zeus
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,457
Damage
41,641
55,079
Taken
69,616
51,012
Mitigated
59,049
20,709
Healing
10,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,679
10,833
0
3,640
17,057
9,491
2,142
11,607
5,450
0
76,784
L
11,874
659
261
3,775
31,604
40,109
288
14,840
16,764
21,554
0
L
Skadi
SDosiS1
Skadi
10,814
4,367
40
2,577
19,409
8,945
0
9,173
10,236
0
50,927
L
Merlin
Shaiiiz
Merlin
18,953
681
52
3,530
18,603
9,995
538
9,299
9,304
67,965
0
W
Artio
YAKUP-KOC
Artio
9,751
931
2,137
10,422
27,157
35,945
80
11,871
14,620
29,833
0
W
Zeus
23,027
1,550
976
3,534
10,865
5,576
339
7,737
3,128
60,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,909
Gold Earned
36,375
222
Minions Killed
188
11
Camps Cleared
5
1,070,306
Distance Traveled
981,910
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,172
746
99
5
8
364,348
4
L
Ares
13,032
686
16
1
1
334,590
6
L
Skadi
11,844
623
62
3
1
310,190
2
L
Merlin
11,499
605
110
6
3
337,130
3
W
Artio
13,387
705
26
1
1
372,256
3
W
Zeus
12,350
650
97
5
2
333,702
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role