Player Matchup

Shiva
Shiva
Platinum I
Antrull
Shiva
Platinum I
Level 157
God Stats
14W - 10L
1,665 SR
Queue Stats
329W - 331L
2,035 MMR
Party 1
Merlin
Merlin
Gold III
SweetTea1956
Merlin
Gold III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,731 MMR
Party 1
Geb
Geb
Gold IV
malinkakris
Geb
Gold IV
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,628 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 109
1,555 SR
1,798 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,446 SR
1,668 MMR
Medusa
Medusa
Platinum V
 
Medusa
Platinum V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Platinum I
Bustermaggee
Cabrakan
Platinum I
Level 140
God Stats
0W - 3L
1,245 SR
Queue Stats
163W - 154L
1,936 MMR
Party 2
Gilgamesh
Gilgamesh
Gold V
TheLastSZurvivor
Gilgamesh
Gold V
Level 137
God Stats
23W - 16L
1,594 SR
Queue Stats
92W - 101L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Antrull
Shiva
14
2 / 1 / 6
9,748
750
14,145
12,910
12,770
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
15
6 / 3 / 2
10,225
787
14,999
8,830
4,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 1 / 8
9,797
754
6,667
14,958
19,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
AchillesBaba YagaFenrirAh Muzen CabPersephone

VS

Bans
AresScyllaHorusBaron SamediHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 3 / 2
8,853
681
13,100
11,537
5,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Bustermaggee
Cabrakan
12
0 / 3 / 4
7,952
612
8,286
15,816
19,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
13
2 / 2 / 0
8,382
645
5,135
15,340
16,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
8
Kills
5
5
Deaths
8
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
3
2
1.33
W
Shiva
Antrull
Shiva
2
1
6
5
L
Cabrakan
Bustermaggee
Cabrakan
0
3
4
0.67
W
Merlin
6
3
2
2.33
L
Gilgamesh
2
2
0
1
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,811
Damage
26,521
36,698
Taken
42,693
36,205
Mitigated
42,071
9,006
Healing
5,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,100
5,488
0
483
11,537
5,993
0
6,703
4,442
0
43,914
W
Shiva
Antrull
Shiva
14,145
1,716
1,065
4,237
12,910
12,770
794
3,159
9,368
0
30,716
L
Cabrakan
Bustermaggee
Cabrakan
8,286
1,605
743
3,708
15,816
19,520
0
7,118
8,280
15,271
0
W
Merlin
14,999
708
98
1,365
8,830
4,255
1,460
2,561
5,940
48,201
0
L
Gilgamesh
5,135
960
0
516
15,340
16,558
0
6,804
8,083
0
28,933
W
6,667
919
0
2,241
14,958
19,180
188
2,278
12,332
15,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,770
Gold Earned
25,187
152
Minions Killed
141
7
Camps Cleared
6
800,144
Distance Traveled
731,466
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,853
681
70
5
3
259,499
2
W
Shiva
9,748
750
39
3
3
280,921
6
L
Cabrakan
7,952
612
22
2
0
232,234
1
W
Merlin
10,225
787
102
8
3
242,128
0
L
Gilgamesh
8,382
645
49
4
3
239,733
2
W
Geb
9,797
754
11
1
1
277,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role