Player Matchup

Ymir
Ymir
 
Ymir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AHSenpai
Jing Wei
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,607 Elo+
Party 1
The Morrigan
The Morrigan
Alienpredator97
The Morrigan
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,755 Elo+
Party 1
Cerberus
Cerberus
DatDude2Cool4U
Cerberus
Level 102
God Stats
1W - 0L
1,661 SR
Queue Stats
24W - 17L
1,617 Elo+
Party 1
Ao Kuang
Ao Kuang
mravrgejoe1429
Ao Kuang
Level 124
God Stats
3W - 1L
1,252 SR
Queue Stats
55W - 52L
1,548 Elo+
Solo
Team Averages
Level 99
1,483 SR
1,605 Elo+

VS

Team Averages
Level 139
1,483 SR
1,504 Elo+
Baba Yaga
Baba Yaga
GrimStar47
Baba Yaga
Level 156
God Stats
2W - 4L
1,533 SR
Queue Stats
282W - 290L
1,564 Elo+
Solo
Tiamat
Tiamat
LordKaiczarV
Tiamat
Level 123
God Stats
0W - 1L
1,129 SR
Queue Stats
1W - 3L
1,544 Elo+
Party 2
Fenrir
Fenrir
Velueta
Fenrir
Level 160
God Stats
1W - 3L
1,627 SR
Queue Stats
139W - 153L
1,446 Elo+
Solo
Kumbhakarna
Kumbhakarna
austinator948
Kumbhakarna
Level 108
God Stats
0W - 1L
1,624 SR
Queue Stats
1W - 3L
1,544 Elo+
Party 2
Zhong Kui
Zhong Kui
somestonedguy
Zhong Kui
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 72L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
2 / 3 / 21
10,699
713
8,811
25,885
27,173
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
AHSenpai
Jing Wei
18
3 / 6 / 16
11,245
750
23,735
18,411
10,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
Alienpredator97
The Morrigan
18
10 / 4 / 13
11,703
780
12,342
12,133
7,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
19
6 / 6 / 23
12,497
833
15,484
29,245
43,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
20
12 / 3 / 16
13,580
905
22,733
31,859
38,831
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
GrimStar47
Baba Yaga
20
8 / 6 / 9
12,129
809
23,345
17,893
9,866
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
16
2 / 9 / 4
9,765
651
13,970
18,477
12,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Velueta
Fenrir
16
2 / 6 / 5
9,587
639
12,414
20,490
16,816
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
austinator948
Kumbhakarna
17
2 / 6 / 10
9,766
651
6,069
21,483
24,569
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
somestonedguy
Zhong Kui
20
7 / 7 / 6
11,730
782
20,881
23,275
19,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
55
33
Kills
21
22
Deaths
34
89
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
3
21
4.17
W
Jing Wei
AHSenpai
Jing Wei
3
6
16
1.83
W
The Morrigan
Alienpredator97
The Morrigan
10
4
13
4.13
W
Cerberus
6
6
23
2.92
L
Baba Yaga
GrimStar47
Baba Yaga
8
6
9
2.08
L
Tiamat
2
9
4
0.44
L
Fenrir
Velueta
Fenrir
2
6
5
0.75
L
Kumbhakarna
austinator948
Kumbhakarna
2
6
10
1.17
W
Ao Kuang
12
3
16
6.67
L
Zhong Kui
somestonedguy
Zhong Kui
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,105
Damage
76,679
117,533
Taken
101,618
127,439
Mitigated
83,341
56,025
Healing
26,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,811
1,004
4,220
8,400
25,885
27,173
272
13,712
12,173
22,732
0
W
Jing Wei
AHSenpai
Jing Wei
23,735
17,014
2,604
3,892
18,411
10,475
5,166
14,701
3,710
0
50,049
W
The Morrigan
Alienpredator97
The Morrigan
12,342
2,217
1,467
3,369
12,133
7,069
955
8,436
3,697
22,313
4,585
W
Cerberus
15,484
1,426
729
6,288
29,245
43,891
324
13,029
16,216
32,933
0
L
Baba Yaga
GrimStar47
Baba Yaga
23,345
768
1,019
3,881
17,893
9,866
390
8,794
8,554
45,439
0
L
Tiamat
13,970
652
632
2,034
18,477
12,641
0
11,037
6,891
24,414
0
L
Fenrir
Velueta
Fenrir
12,414
2,007
1,718
5,330
20,490
16,816
496
9,359
10,353
0
20,598
L
Kumbhakarna
austinator948
Kumbhakarna
6,069
204
749
1,998
21,483
24,569
34
10,894
10,589
17,381
0
W
Ao Kuang
22,733
5,119
7,607
17,449
31,859
38,831
1,174
14,387
17,472
28,372
0
L
Zhong Kui
somestonedguy
Zhong Kui
20,881
1,423
1,372
8,103
23,275
19,449
1,792
13,286
9,268
42,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,724
Gold Earned
52,977
176
Minions Killed
136
0
Camps Cleared
0
1,395,552
Distance Traveled
1,285,574
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,699
713
23
2
0
281,035
2
W
Jing Wei
11,245
750
61
4
0
270,171
0
W
The Morrigan
11,703
780
29
2
0
259,427
0
W
Cerberus
12,497
833
50
3
0
283,380
0
L
Baba Yaga
12,129
809
39
3
0
255,116
1
L
Tiamat
9,765
651
27
2
0
229,902
1
L
Fenrir
9,587
639
16
1
0
295,785
3
L
Kumbhakarna
9,766
651
7
0
0
270,539
2
W
Ao Kuang
13,580
905
13
1
0
301,539
11
L
Zhong Kui
11,730
782
47
3
0
234,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role