Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
DebbieDyatlov
Nike
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 30L
1,321 Elo+
Solo
Cthulhu
Cthulhu
NeutronCz
Cthulhu
Level 29
God Stats
3W - 0L
1,939 SR
Queue Stats
21W - 18L
1,480 Elo+
Party 1
Skadi
Skadi
Siepower
Skadi
Level 94
God Stats
1W - 1L
1,449 SR
Queue Stats
6W - 4L
1,405 Elo+
Party 1
Team Averages
Level 116
1,577 SR
1,441 Elo+

VS

Team Averages
Level 74
1,560 SR
1,498 Elo+
Poseidon
Poseidon
DBAKANE
Poseidon
Level 153
God Stats
2W - 3L
1,599 SR
Queue Stats
201W - 230L
1,459 Elo+
Solo
Merlin
Merlin
JanosikNH
Merlin
Level 160
God Stats
18W - 11L
1,701 SR
Queue Stats
715W - 724L
1,531 Elo+
Solo
Sun Wukong
Sun Wukong
Wooziemitsmite
Sun Wukong
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Anubis
Anubis
Zorigx
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Geb
Geb
xShiiroh
Geb
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
9 / 5 / 22
11,143
857
14,364
18,879
18,515
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sol
 
Sol
19
7 / 3 / 26
10,941
842
15,578
11,905
5,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
5 / 3 / 22
10,232
787
14,568
12,843
17,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cthulhu
NeutronCz
Cthulhu
18
4 / 4 / 25
10,588
814
13,680
15,499
17,936
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
Siepower
Skadi
19
14 / 2 / 18
11,627
894
18,920
12,655
6,403
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DBAKANE
Poseidon
16
3 / 8 / 4
9,593
738
12,327
12,158
6,606
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
JanosikNH
Merlin
16
1 / 8 / 9
9,115
701
9,117
13,386
6,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Wooziemitsmite
Sun Wukong
17
6 / 8 / 5
10,222
786
14,838
20,323
18,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
Zorigx
Anubis
15
3 / 8 / 7
8,918
686
13,046
15,809
10,059
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 7 / 12
9,792
753
4,926
19,263
21,210
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
52
39
Kills
15
17
Deaths
39
113
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
5
22
4
W
Sol
 
Sol
7
3
26
6.67
L
Poseidon
DBAKANE
Poseidon
3
8
4
0.63
W
5
3
22
5.33
L
Merlin
JanosikNH
Merlin
1
8
9
0.69
W
Cthulhu
NeutronCz
Cthulhu
4
4
25
4.13
W
Skadi
Siepower
Skadi
14
2
18
11.5
L
Sun Wukong
Wooziemitsmite
Sun Wukong
6
8
5
1.06
L
Anubis
Zorigx
Anubis
3
8
7
0.81
L
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,110
Damage
54,254
71,781
Taken
80,939
66,025
Mitigated
63,436
27,685
Healing
13,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
14,364
3,271
501
2,798
18,879
18,515
136
6,594
12,285
209
20,751
W
Sol
 
Sol
15,578
6,754
966
4,788
11,905
5,604
4,521
7,747
4,158
31,953
0
L
Poseidon
DBAKANE
Poseidon
12,327
1,280
511
366
12,158
6,606
0
3,011
9,147
25,471
0
W
14,568
1,627
2,532
2,020
12,843
17,567
377
8,338
4,505
0
23,214
L
Merlin
JanosikNH
Merlin
9,117
760
936
1,590
13,386
6,984
0
5,242
8,144
22,440
0
W
Cthulhu
NeutronCz
Cthulhu
13,680
1,762
4,109
4,507
15,499
17,936
64
8,825
6,674
29,484
0
W
Skadi
Siepower
Skadi
18,920
11,129
1,259
4,205
12,655
6,403
2,709
7,912
4,743
0
43,899
L
Sun Wukong
Wooziemitsmite
Sun Wukong
14,838
2,909
188
4,231
20,323
18,577
0
5,820
14,503
0
23,137
L
Anubis
Zorigx
Anubis
13,046
635
533
3,799
15,809
10,059
0
7,202
8,607
21,629
0
L
4,926
378
91
757
19,263
21,210
0
8,121
11,142
10,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,531
Gold Earned
47,640
133
Minions Killed
116
0
Camps Cleared
0
1,188,102
Distance Traveled
1,028,660
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,143
857
13
1
0
231,363
1
W
Sol
10,941
842
30
2
0
216,733
0
L
Poseidon
9,593
738
37
3
0
194,701
1
W
Nike
10,232
787
8
1
0
249,785
2
L
Merlin
9,115
701
36
3
0
200,629
4
W
Cthulhu
10,588
814
32
2
0
262,628
0
W
Skadi
11,627
894
50
4
0
227,593
0
L
Sun Wukong
10,222
786
20
2
0
237,963
1
L
Anubis
8,918
686
17
1
0
175,912
1
L
Geb
9,792
753
6
0
0
219,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role