Player Matchup

Chaac
Chaac
Gurolisso2
Chaac
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Medusa
Medusa
Negr094
Medusa
Level 45
God Stats
4W - 8L
1,264 SR
Queue Stats
189W - 334L
1,395 Elo+
Solo
Ra
Ra
sonblade1603
Ra
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 42L
1,366 Elo+
Solo
Team Averages
Level 56
1,421 SR
1,420 Elo+

VS

Team Averages
Level 72
1,575 SR
1,496 Elo+
Zhong Kui
Zhong Kui
Thebigosman
Zhong Kui
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
juanMAXIMUS
Gilgamesh
Level 131
God Stats
1W - 1L
1,724 SR
Queue Stats
15W - 27L
1,487 Elo+
Party 1
Hachiman
Hachiman
tyaanN
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
7 / 2 / 4
10,090
721
11,541
11,660
9,862
Medusa
Negr094
Medusa
15
2 / 1 / 9
10,128
723
7,017
7,205
3,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 3 / 8
9,358
668
5,586
5,325
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Thebigosman
Zhong Kui
13
2 / 2 / 3
8,726
623
7,434
11,366
8,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
juanMAXIMUS
Gilgamesh
12
3 / 5 / 3
8,640
617
8,580
13,665
8,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
tyaanN
Hachiman
12
1 / 4 / 4
8,627
616
4,668
9,736
4,804
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
11
Kills
6
6
Deaths
11
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
7
2
4
4.5
W
Medusa
Negr094
Medusa
2
1
9
6.5
L
Zhong Kui
Thebigosman
Zhong Kui
2
2
3
1.75
L
Gilgamesh
juanMAXIMUS
Gilgamesh
3
5
3
0.9
W
2
3
8
2
L
Hachiman
tyaanN
Hachiman
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,144
Damage
20,682
24,190
Taken
34,767
15,253
Mitigated
21,816
5,349
Healing
3,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
11,541
900
0
2,401
11,660
9,862
729
4,771
6,889
0
27,386
W
Medusa
Negr094
Medusa
7,017
3,203
0
835
7,205
3,486
1,167
1,721
5,484
0
38,668
L
Zhong Kui
Thebigosman
Zhong Kui
7,434
701
131
1,730
11,366
8,392
0
2,058
9,308
23,594
0
L
Gilgamesh
juanMAXIMUS
Gilgamesh
8,580
2,416
0
924
13,665
8,620
0
2,465
11,200
0
31,884
W
5,586
342
1,103
1,010
5,325
1,905
546
1,334
3,991
27,888
0
L
Hachiman
tyaanN
Hachiman
4,668
1,685
0
538
9,736
4,804
0
1,368
8,368
0
15,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,576
Gold Earned
25,993
162
Minions Killed
109
6
Camps Cleared
4
714,382
Distance Traveled
648,764
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,090
721
37
3
1
254,643
2
W
Medusa
10,128
723
72
5
4
250,219
0
L
Zhong Kui
8,726
623
45
3
2
223,964
0
L
Gilgamesh
8,640
617
45
3
2
234,851
2
W
Ra
9,358
668
53
4
1
209,520
4
L
Hachiman
8,627
616
19
1
0
189,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role