Player Matchup

Cerberus
Cerberus
Gymbus
Cerberus
Level 121
God Stats
1W - 0L
1,812 SR
Queue Stats
36W - 29L
1,539 Elo+
Party 2
Achilles
Achilles
SketchyNoodles
Achilles
Level 126
God Stats
7W - 7L
1,566 SR
Queue Stats
1,547W - 1,417L
1,591 Elo+
Party 1
Tyr
Tyr
ValeFPS
Tyr
Level 35
God Stats
2W - 0L
1,747 SR
Queue Stats
366W - 302L
1,567 Elo+
Party 1
Chernobog
Chernobog
jwubs
Chernobog
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,447 Elo+
Party 2
Amaterasu
Amaterasu
s0met1mes
Amaterasu
Level 125
God Stats
5W - 4L
1,595 SR
Queue Stats
333W - 284L
1,526 Elo+
Party 1
Team Averages
Level 85
1,644 SR
1,534 Elo+

VS

Team Averages
Level 31
1,552 SR
1,362 Elo+
Rama
Rama
ImJustCraZy00
Rama
Level 64
God Stats
6W - 6L
1,713 SR
Queue Stats
174W - 205L
1,438 Elo+
Party 3
Aphrodite
Aphrodite
KrazyNevano
Aphrodite
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,332 Elo+
Party 3
Hercules
Hercules
SkaleGamer
Hercules
Level 43
God Stats
1W - 3L
1,789 SR
Queue Stats
52W - 58L
1,418 Elo+
Solo
Sol
Sol
firedaddy
Sol
Level 27
God Stats
10W - 9L
1,599 SR
Queue Stats
137W - 171L
1,401 Elo+
Party 3
Lancelot
Lancelot
tragicalz
Lancelot
Level 3
God Stats
0W - 2L
1,158 SR
Queue Stats
0W - 5L
1,222 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gymbus
Cerberus
10
3 / 1 / 8
6,300
573
7,812
10,310
4,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
10
9 / 1 / 4
6,691
608
7,361
8,080
3,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tyr
10
0 / 1 / 2
5,769
524
5,903
7,062
5,075
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
jwubs
Chernobog
9
2 / 2 / 2
5,013
456
4,660
5,308
1,621
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
s0met1mes
Amaterasu
10
3 / 0 / 7
6,405
582
4,671
8,751
5,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
5,608
510
4,595
9,016
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
KrazyNevano
Aphrodite
8
0 / 4 / 1
5,172
470
3,424
7,855
4,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
SkaleGamer
Hercules
8
0 / 1 / 1
5,412
492
3,149
9,454
8,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 5 / 0
5,194
472
9,111
9,447
2,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
tragicalz
Lancelot
7
1 / 5 / 0
5,346
486
1,199
7,465
2,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
17
Kills
4
5
Deaths
18
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Gymbus
Cerberus
3
1
8
7
L
2
3
0
0.67
L
Aphrodite
KrazyNevano
Aphrodite
0
4
1
0.13
L
Hercules
SkaleGamer
Hercules
0
1
1
0.5
W
Achilles
9
1
4
11
W
Tyr
0
1
2
1
L
1
5
0
0.2
W
Chernobog
jwubs
Chernobog
2
2
2
1.5
W
Amaterasu
s0met1mes
Amaterasu
3
0
7
6.5
L
Lancelot
tragicalz
Lancelot
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,407
Damage
21,478
39,511
Taken
43,237
20,156
Mitigated
20,642
10,292
Healing
13,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Gymbus
Cerberus
7,812
1,232
0
2,996
10,310
4,946
0
6,422
3,888
34,952
0
L
4,595
4,313
0
2,417
9,016
2,469
0
108
8,868
0
43,543
L
Aphrodite
KrazyNevano
Aphrodite
3,424
1,189
2,155
2,561
7,855
4,172
0
1,833
5,969
20,164
0
L
Hercules
SkaleGamer
Hercules
3,149
1,642
0
2,558
9,454
8,615
112
0
9,454
0
24,574
W
Achilles
7,361
2,108
0
375
8,080
3,177
0
1,546
6,534
0
36,268
W
Tyr
5,903
1,735
0
2,112
7,062
5,075
0
337
6,487
0
38,078
L
9,111
5,844
0
2,812
9,447
2,956
0
4,211
4,920
32,606
0
W
Chernobog
jwubs
Chernobog
4,660
3,387
0
692
5,308
1,621
0
897
4,411
0
21,672
W
Amaterasu
s0met1mes
Amaterasu
4,671
1,527
1,617
2,500
8,751
5,337
0
3,333
5,386
0
24,858
L
Lancelot
tragicalz
Lancelot
1,199
474
0
1,452
7,465
2,430
0
1,108
6,214
0
17,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,178
Gold Earned
26,732
245
Minions Killed
254
0
Camps Cleared
0
1,119,196
Distance Traveled
961,580
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,300
573
73
7
0
223,721
4
L
Rama
5,608
510
77
7
0
193,228
2
L
Aphrodite
5,172
470
30
3
0
196,824
1
L
Hercules
5,412
492
57
5
0
166,994
0
W
Achilles
6,691
608
59
5
0
240,377
0
W
Tyr
5,769
524
49
4
0
247,099
3
L
Sol
5,194
472
55
5
0
175,677
0
W
Chernobog
5,013
456
27
2
0
187,916
0
W
Amaterasu
6,405
582
37
3
0
220,083
0
L
Lancelot
5,346
486
35
3
0
228,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role