Player Matchup

Sobek
Sobek
 
Sobek
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
DePositive
Agni
Level 145
God Stats
13W - 4L
1,687 SR
Queue Stats
92W - 87L
1,572 Elo+
Party 1
Fenrir
Fenrir
Husaj95
Fenrir
Level 153
God Stats
6W - 4L
1,617 SR
Queue Stats
148W - 100L
1,581 Elo+
Party 1
Team Averages
Level 151
1,601 SR
1,551 Elo+

VS

Team Averages
Level 112
1,512 SR
1,539 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ItsKuken
Achilles
Level 66
God Stats
0W - 3L
1,586 SR
Queue Stats
20W - 16L
1,557 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Karankankan
Ah Muzen Cab
Level 141
God Stats
0W - 1L
1,448 SR
Queue Stats
28W - 25L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
2 / 0 / 10
9,544
795
5,366
14,286
17,170
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
7 / 1 / 5
10,018
835
18,610
10,611
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Husaj95
Fenrir
14
4 / 2 / 9
9,223
769
9,126
13,257
9,229
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
0 / 4 / 3
7,279
607
6,733
8,135
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
ItsKuken
Achilles
13
2 / 3 / 1
8,883
740
6,315
14,971
16,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Karankankan
Ah Muzen Cab
12
1 / 6 / 1
7,536
628
9,667
14,817
6,336
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
13
Kills
3
3
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
0
10
7
L
Yu Huang
 
Yu Huang
0
4
3
0.38
W
7
1
5
9.5
W
Fenrir
Husaj95
Fenrir
4
2
9
4.25
L
Achilles
ItsKuken
Achilles
2
3
1
0.83
L
Ah Muzen Cab
Karankankan
Ah Muzen Cab
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,102
Damage
22,715
38,154
Taken
37,923
30,954
Mitigated
26,360
13,088
Healing
3,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,366
829
1,083
5,379
14,286
17,170
478
2,212
12,074
27,789
0
L
Yu Huang
 
Yu Huang
6,733
208
0
650
8,135
3,331
0
5,898
2,237
24,564
0
W
18,610
1,882
36
4,037
10,611
4,555
1,178
1,873
8,738
48,152
0
W
Fenrir
Husaj95
Fenrir
9,126
1,581
0
2,553
13,257
9,229
1,149
2,920
10,337
0
21,565
L
Achilles
ItsKuken
Achilles
6,315
1,422
0
1,406
14,971
16,693
0
10,456
4,515
0
12,739
L
Ah Muzen Cab
Karankankan
Ah Muzen Cab
9,667
1,991
0
1,648
14,817
6,336
0
7,954
6,863
0
37,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,785
Gold Earned
23,698
171
Minions Killed
117
8
Camps Cleared
4
727,745
Distance Traveled
654,448
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,544
795
54
5
2
252,495
2
L
Yu Huang
7,279
607
38
3
2
197,448
3
W
Agni
10,018
835
86
7
4
242,775
2
W
Fenrir
9,223
769
31
3
2
232,475
1
L
Achilles
8,883
740
25
2
0
235,947
1
L
Ah Muzen Cab
7,536
628
54
5
2
221,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role