Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ChuchoBlastSola
Chaac
Level 65
God Stats
13W - 6L
1,637 SR
Queue Stats
127W - 106L
1,531 Elo+
Solo
Cerberus
Cerberus
JUGG3RNAAUT
Cerberus
Level 158
God Stats
8W - 8L
1,458 SR
Queue Stats
261W - 270L
1,420 Elo+
Solo
Fenrir
Fenrir
MbAZAP
Fenrir
Level 129
God Stats
0W - 2L
1,555 SR
Queue Stats
1W - 5L
1,321 Elo+
Party 1
Neith
Neith
beyilll
Neith
Level 8
God Stats
0W - 2L
1,358 SR
Queue Stats
0W - 2L
1,257 Elo+
Party 1
Team Averages
Level 76
1,502 SR
1,406 Elo+

VS

Team Averages
Level 111
1,580 SR
1,569 Elo+
Ao Kuang
Ao Kuang
ApolloMehari
Ao Kuang
Level 86
God Stats
20W - 11L
1,801 SR
Queue Stats
27W - 20L
1,594 Elo+
Party 2
Tiamat
Tiamat
MøffinMan
Tiamat
Level 86
God Stats
2W - 0L
1,842 SR
Queue Stats
20W - 13L
1,580 Elo+
Party 2
Shiva
Shiva
Ruslenek
Shiva
Level 119
God Stats
1W - 0L
1,405 SR
Queue Stats
20W - 11L
1,642 Elo+
Party 2
Aphrodite
Aphrodite
VarmPaiMedBacon
Aphrodite
Level 125
God Stats
2W - 1L
1,522 SR
Queue Stats
5W - 2L
1,623 Elo+
Party 2
Charybdis
Charybdis
mauSolar
Charybdis
Level 140
God Stats
1W - 1L
1,331 SR
Queue Stats
37W - 44L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 9 / 4
8,925
687
14,689
14,079
5,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 5 / 1
8,249
635
6,244
18,195
14,150
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cerberus
JUGG3RNAAUT
Cerberus
14
0 / 2 / 3
8,067
621
4,768
11,787
10,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
MbAZAP
Fenrir
18
9 / 5 / 1
10,663
820
12,432
17,672
12,294
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Neith
beyilll
Neith
13
1 / 3 / 1
7,969
613
2,390
8,748
4,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ApolloMehari
Ao Kuang
19
16 / 2 / 3
11,503
885
21,421
16,201
8,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
MøffinMan
Tiamat
17
0 / 2 / 10
9,853
758
9,065
9,076
5,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Ruslenek
Shiva
17
5 / 1 / 12
10,747
827
14,100
19,481
23,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
VarmPaiMedBacon
Aphrodite
16
1 / 4 / 14
9,431
725
8,524
12,717
11,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
mauSolar
Charybdis
15
2 / 5 / 8
9,090
699
6,602
14,101
6,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
14
Kills
24
24
Deaths
14
10
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
9
4
0.56
W
Ao Kuang
ApolloMehari
Ao Kuang
16
2
3
8.75
L
1
5
1
0.3
L
Cerberus
JUGG3RNAAUT
Cerberus
0
2
3
0.75
L
Fenrir
MbAZAP
Fenrir
9
5
1
1.9
W
Tiamat
MøffinMan
Tiamat
0
2
10
2.5
W
Shiva
Ruslenek
Shiva
5
1
12
11
W
Aphrodite
VarmPaiMedBacon
Aphrodite
1
4
14
2
L
Neith
beyilll
Neith
1
3
1
0.5
W
Charybdis
mauSolar
Charybdis
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,523
Damage
59,712
70,481
Taken
71,576
47,779
Mitigated
56,346
10,935
Healing
30,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
14,689
4,135
0
250
14,079
5,914
0
6,480
7,599
35,180
0
W
Ao Kuang
ApolloMehari
Ao Kuang
21,421
6,116
0
8,576
16,201
8,532
948
3,925
12,230
48,716
0
L
6,244
738
42
2,744
18,195
14,150
0
11,804
6,391
0
24,579
L
Cerberus
JUGG3RNAAUT
Cerberus
4,768
243
0
3,649
11,787
10,708
0
5,663
6,124
12,851
0
L
Fenrir
MbAZAP
Fenrir
12,432
1,933
60
3,870
17,672
12,294
0
9,418
8,254
0
28,805
W
Tiamat
MøffinMan
Tiamat
9,065
838
0
2,764
9,076
5,889
3,176
2,171
6,905
41,861
0
W
Shiva
Ruslenek
Shiva
14,100
2,217
678
3,400
19,481
23,905
115
6,768
12,346
70
36,262
W
Aphrodite
VarmPaiMedBacon
Aphrodite
8,524
1,985
7,230
6,721
12,717
11,041
314
3,843
8,540
29,900
0
L
Neith
beyilll
Neith
2,390
716
0
320
8,748
4,713
0
5,715
3,033
0
11,108
W
Charybdis
mauSolar
Charybdis
6,602
2,453
0
1,612
14,101
6,979
1,857
2,750
11,351
0
26,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,873
Gold Earned
50,624
190
Minions Killed
286
0
Camps Cleared
0
968,364
Distance Traveled
1,332,389
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,925
687
31
2
0
180,596
1
W
Ao Kuang
11,503
885
56
4
0
267,720
1
L
Chaac
8,249
635
57
4
0
216,794
0
L
Cerberus
8,067
621
35
3
0
174,173
0
L
Fenrir
10,663
820
44
3
0
242,154
0
W
Tiamat
9,853
758
96
7
0
260,251
1
W
Shiva
10,747
827
40
3
0
295,731
0
W
Aphrodite
9,431
725
53
4
0
261,912
2
L
Neith
7,969
613
23
2
0
154,647
0
W
Charybdis
9,090
699
41
3
0
246,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role