Player Matchup

Cabrakan
Cabrakan
Shmurda My Meat
Cabrakan
Level 119
God Stats
3W - 7L
1,451 SR
Queue Stats
109W - 105L
1,507 Elo+
Party 1
Eset
Eset
StinkyMcDoof
Eset
Level 66
God Stats
3W - 0L
1,705 SR
Queue Stats
50W - 31L
1,507 Elo+
Party 1
Artemis
Artemis
Tig0leBiddys
Artemis
Level 127
God Stats
3W - 1L
1,623 SR
Queue Stats
126W - 100L
1,547 Elo+
Party 1
Team Averages
Level 104
1,593 SR
1,520 Elo+

VS

Team Averages
Level 115
1,393 SR
1,387 Elo+
Baron Samedi
Baron Samedi
Joza blind
Baron Samedi
Level 69
God Stats
55W - 63L
1,474 SR
Queue Stats
620W - 860L
1,434 Elo+
Solo
Yemoja
Yemoja
slickrikdaruler_
Yemoja
Level 157
God Stats
12W - 24L
1,297 SR
Queue Stats
407W - 466L
1,375 Elo+
Solo
Lancelot
Lancelot
veasy
Lancelot
Level 118
God Stats
5W - 6L
1,406 SR
Queue Stats
34W - 34L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
5 / 3 / 7
9,913
708
12,253
12,489
8,526
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 0 / 10
10,420
744
4,823
12,606
16,308
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Tig0leBiddys
Artemis
16
6 / 1 / 5
10,423
745
12,655
10,624
6,620
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Joza blind
Baron Samedi
12
2 / 4 / 2
8,787
628
9,667
9,563
7,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 4 / 3
8,386
599
6,702
17,003
16,262
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Lancelot
veasy
Lancelot
13
2 / 5 / 2
8,934
638
7,242
11,978
5,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
4
4
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Joza blind
Baron Samedi
2
4
2
0.75
W
Cabrakan
5
3
7
2.83
W
2
0
10
7
W
Artemis
Tig0leBiddys
Artemis
6
1
5
8.5
L
0
4
3
0.38
L
Lancelot
veasy
Lancelot
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,731
Damage
23,611
35,719
Taken
38,544
31,454
Mitigated
29,084
9,588
Healing
6,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Joza blind
Baron Samedi
9,667
485
2,120
1,091
9,563
7,065
0
5,139
4,424
29,346
0
W
Cabrakan
12,253
1,626
0
797
12,489
8,526
145
4,737
7,531
34,102
0
W
4,823
735
1,107
4,248
12,606
16,308
440
5,584
6,575
20,375
0
W
Artemis
Tig0leBiddys
Artemis
12,655
7,321
520
2,916
10,624
6,620
2,262
5,377
4,858
0
50,975
L
6,702
739
871
1,291
17,003
16,262
730
7,164
9,839
33,105
0
L
Lancelot
veasy
Lancelot
7,242
802
0
1,152
11,978
5,757
0
5,198
6,780
0
16,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,756
Gold Earned
26,107
147
Minions Killed
126
8
Camps Cleared
5
657,670
Distance Traveled
663,266
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,787
628
50
4
2
211,722
4
W
Cabrakan
9,913
708
44
3
3
200,172
1
W
Eset
10,420
744
19
1
0
231,951
0
W
Artemis
10,423
745
84
6
5
225,547
1
L
Yemoja
8,386
599
57
4
0
199,344
2
L
Lancelot
8,934
638
19
1
3
252,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role