Player Matchup

Hachiman
Hachiman
BootyyEater
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 118L
1,467 Elo+
Party 1
Chang'e
Chang'e
WILD COYOT3
Chang'e
Level 98
God Stats
1W - 2L
1,490 SR
Queue Stats
49W - 57L
1,427 Elo+
Party 1
Ganesha
Ganesha
l Oblivion l
Ganesha
Level 157
God Stats
1W - 3L
1,452 SR
Queue Stats
213W - 203L
1,486 Elo+
Party 1
Team Averages
Level 93
1,481 SR
1,460 Elo+

VS

Team Averages
Level 74
1,470 SR
1,376 Elo+
Cernunnos
Cernunnos
Big_Spookz
Cernunnos
Level 50
God Stats
3W - 2L
1,657 SR
Queue Stats
20W - 29L
1,318 Elo+
Solo
Nu Wa
Nu Wa
Diego0920
Nu Wa
Level 136
God Stats
2W - 7L
1,379 SR
Queue Stats
252W - 323L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
Eveekeen
Gilgamesh
Level 37
God Stats
9W - 4L
1,373 SR
Queue Stats
32W - 42L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BootyyEater
Hachiman
13
1 / 4 / 4
9,219
615
11,160
13,307
5,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
WILD COYOT3
Chang'e
13
4 / 3 / 1
9,739
649
13,976
17,878
6,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
l Oblivion l
Ganesha
14
0 / 2 / 4
9,021
601
10,339
18,382
18,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Big_Spookz
Cernunnos
16
4 / 2 / 4
11,035
736
20,768
14,454
6,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Diego0920
Nu Wa
16
2 / 2 / 7
10,643
710
15,777
10,446
4,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Eveekeen
Gilgamesh
14
3 / 1 / 5
10,406
694
7,555
20,292
14,910
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
5
Kills
9
9
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Big_Spookz
Cernunnos
4
2
4
3
L
Hachiman
BootyyEater
Hachiman
1
4
4
0.75
W
Nu Wa
Diego0920
Nu Wa
2
2
7
2.75
W
Gilgamesh
Eveekeen
Gilgamesh
3
1
5
5.5
L
Chang'e
WILD COYOT3
Chang'e
4
3
1
1.5
L
Ganesha
l Oblivion l
Ganesha
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,475
Damage
44,100
49,567
Taken
45,192
30,923
Mitigated
25,354
15,064
Healing
9,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Big_Spookz
Cernunnos
20,768
10,889
0
3,426
14,454
6,401
1,714
8,262
5,831
0
57,955
L
Hachiman
BootyyEater
Hachiman
11,160
4,961
649
2,333
13,307
5,963
0
4,240
8,625
0
35,017
W
Nu Wa
Diego0920
Nu Wa
15,777
4,427
0
2,132
10,446
4,043
384
5,663
4,663
52,575
0
W
Gilgamesh
Eveekeen
Gilgamesh
7,555
1,481
1,075
2,391
20,292
14,910
391
10,187
9,661
0
15,840
L
Chang'e
WILD COYOT3
Chang'e
13,976
595
3,556
5,883
17,878
6,134
0
6,444
10,896
42,167
0
L
Ganesha
l Oblivion l
Ganesha
10,339
778
913
1,730
18,382
18,826
0
3,970
14,024
36,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,979
Gold Earned
32,084
191
Minions Killed
171
5
Camps Cleared
8
832,359
Distance Traveled
803,287
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,035
736
83
6
2
261,646
2
L
Hachiman
9,219
615
85
6
3
265,732
4
W
Nu Wa
10,643
710
79
5
4
240,111
0
W
Gilgamesh
10,406
694
9
1
2
301,530
0
L
Chang'e
9,739
649
88
6
2
280,902
1
L
Ganesha
9,021
601
18
1
0
285,725
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role