Player Matchup

Jormungandr
Jormungandr
Aldo-Apache2
Jormungandr
Level 160
God Stats
30W - 21L
1,674 SR
Queue Stats
1,008W - 734L
1,678 Elo+
Party 1
Ra
Ra
Insecateub
Ra
Level 160
God Stats
41W - 21L
1,709 SR
Queue Stats
325W - 174L
1,703 Elo+
Party 1
Zeus
Zeus
lMugen__
Zeus
Level 157
God Stats
4W - 0L
2,041 SR
Queue Stats
1,016W - 524L
1,716 Elo+
Party 1
Nike
Nike
sword934
Nike
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 74L
1,685 Elo+
Party 1
Ullr
Ullr
xFaycaal
Ullr
Level 160
God Stats
31W - 41L
1,566 SR
Queue Stats
698W - 598L
1,672 Elo+
Party 1
Team Averages
Level 157
1,698 SR
1,691 Elo+

VS

Team Averages
Level 136
1,638 SR
1,646 Elo+
Chronos
Chronos
A_MCR02
Chronos
Level 89
God Stats
36W - 25L
1,727 SR
Queue Stats
344W - 317L
1,628 Elo+
Party 3
Mercury
Mercury
Haf3rbr3
Mercury
Level 134
God Stats
8W - 7L
1,633 SR
Queue Stats
305W - 262L
1,661 Elo+
Party 2
Mulan
Mulan
S1NNL05
Mulan
Level 151
God Stats
20W - 16L
1,701 SR
Queue Stats
272W - 258L
1,603 Elo+
Party 2
Atlas
Atlas
TheSpaceBadger
Atlas
Level 160
God Stats
42W - 26L
1,668 SR
Queue Stats
577W - 491L
1,656 Elo+
Solo
Rama
Rama
wsrabh5tui
Rama
Level 146
God Stats
1W - 3L
1,460 SR
Queue Stats
244W - 216L
1,680 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aldo-Apache2
Jormungandr
13
0 / 0 / 2
7,664
590
9,196
10,316
11,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
2 / 0 / 6
7,532
579
5,173
9,027
3,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
13
4 / 1 / 2
7,877
606
8,918
7,154
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
11
3 / 2 / 3
6,990
538
4,161
10,717
7,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ullr
13
2 / 1 / 3
7,487
576
6,808
9,110
3,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
A_MCR02
Chronos
13
1 / 1 / 0
7,077
544
4,540
11,200
4,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
Haf3rbr3
Mercury
10
1 / 3 / 1
6,230
479
3,004
9,687
3,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
S1NNL05
Mulan
11
0 / 2 / 0
6,044
465
4,959
14,468
10,990
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 2 / 1
6,026
464
6,487
8,949
4,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 3 / 3
6,725
517
7,353
10,658
3,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
11
Kills
4
4
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
A_MCR02
Chronos
1
1
0
1
W
Jormungandr
Aldo-Apache2
Jormungandr
0
0
2
1
L
Mercury
Haf3rbr3
Mercury
1
3
1
0.5
W
2
0
6
5
L
Mulan
S1NNL05
Mulan
0
2
0
0
L
2
2
1
1.25
W
Zeus
4
1
2
5
W
Nike
3
2
3
2.25
L
0
3
3
0.5
W
Ullr
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,256
Damage
26,343
46,324
Taken
54,962
29,533
Mitigated
27,737
14,298
Healing
19,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
A_MCR02
Chronos
4,540
2,481
0
4,489
11,200
4,804
32
7,837
3,363
65,282
0
W
Jormungandr
Aldo-Apache2
Jormungandr
9,196
3,626
0
2,884
10,316
11,585
471
834
9,482
61,388
0
L
Mercury
Haf3rbr3
Mercury
3,004
1,326
0
511
9,687
3,423
0
2,372
7,315
0
48,131
W
5,173
1,019
1,513
6,257
9,027
3,946
114
2,846
6,181
61,017
0
L
Mulan
S1NNL05
Mulan
4,959
325
0
6,368
14,468
10,990
0
8,637
5,831
0
40,546
L
6,487
2,371
0
2,882
8,949
4,839
0
4,082
4,867
32,235
0
W
Zeus
8,918
2,021
0
1,438
7,154
3,281
154
3,811
3,343
62,365
0
W
Nike
4,161
600
0
1,754
10,717
7,088
0
2,128
8,589
0
19,797
L
7,353
6,725
0
5,054
10,658
3,681
0
359
10,299
0
57,677
W
Ullr
6,808
2,886
0
452
9,110
3,633
1,386
1,408
7,702
0
61,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,550
Gold Earned
32,102
453
Minions Killed
403
0
Camps Cleared
0
1,327,089
Distance Traveled
1,330,547
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,077
544
115
9
0
264,589
6
W
Jormungandr
7,664
590
104
8
0
241,337
2
L
Mercury
6,230
479
79
6
0
329,734
1
W
Ra
7,532
579
112
9
0
289,742
1
L
Mulan
6,044
465
68
5
0
236,989
3
L
Atlas
6,026
464
39
3
0
274,193
3
W
Zeus
7,877
606
109
8
0
254,015
1
W
Nike
6,990
538
23
2
0
286,119
5
L
Rama
6,725
517
102
8
0
225,042
3
W
Ullr
7,487
576
105
8
0
255,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role