Player Matchup

Hel
Hel
 
Hel
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Chilay
Cernunnos
Level 24
God Stats
52W - 52L
1,582 SR
Queue Stats
109W - 122L
1,489 Elo+
Party 1
Da Ji
Da Ji
MrFuwaFuwa
Da Ji
Level 21
God Stats
42W - 29L
1,339 SR
Queue Stats
114W - 112L
1,456 Elo+
Party 3
Thanatos
Thanatos
Prophet666Elijah
Thanatos
Level 44
God Stats
1W - 5L
1,125 SR
Queue Stats
4W - 10L
1,376 Elo+
Solo
Jormungandr
Jormungandr
Typical Envy
Jormungandr
Level 88
God Stats
2W - 1L
1,916 SR
Queue Stats
147W - 153L
1,468 Elo+
Party 1
Team Averages
Level 53
1,492 SR
1,458 Elo+

VS

Team Averages
Level 44
1,549 SR
1,502 Elo+
Hercules
Hercules
BobaSpaghetti
Hercules
Level 117
God Stats
3W - 5L
1,391 SR
Queue Stats
55W - 60L
1,518 Elo+
Party 2
Terra
Terra
CoverofNight
Terra
Level 27
God Stats
3W - 0L
1,683 SR
Queue Stats
28W - 37L
1,506 Elo+
Party 2
Hachiman
Hachiman
Gama998
Hachiman
Level 14
God Stats
7W - 5L
1,521 SR
Queue Stats
21W - 27L
1,489 Elo+
Party 2
Fenrir
Fenrir
Kermiie
Fenrir
Level 14
God Stats
9W - 11L
1,613 SR
Queue Stats
25W - 30L
1,509 Elo+
Party 2
Merlin
Merlin
Lazurish
Merlin
Level 46
God Stats
95W - 105L
1,537 SR
Queue Stats
226W - 254L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 4 / 2
7,669
1,096
6,571
8,546
3,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Chilay
Cernunnos
13
0 / 1 / 3
7,364
1,052
9,555
10,648
5,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
13
1 / 1 / 3
7,570
1,081
4,791
4,984
2,536
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 1 / 1
7,281
1,040
1,763
1,612
771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
Typical Envy
Jormungandr
13
1 / 3 / 2
8,497
1,214
9,830
12,195
12,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Team 1 Tickets

290

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BobaSpaghetti
Hercules
13
3 / 0 / 4
8,397
1,200
4,627
8,020
7,389
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 2 / 7
8,197
1,171
3,668
11,282
13,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Gama998
Hachiman
14
5 / 0 / 5
8,824
1,261
11,204
7,447
3,296
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Kermiie
Fenrir
14
2 / 1 / 7
8,383
1,198
5,502
5,601
3,675
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Lazurish
Merlin
14
0 / 1 / 7
8,108
1,158
10,041
3,317
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
4
Kills
10
10
Deaths
4
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
4
2
0.5
W
Hercules
BobaSpaghetti
Hercules
3
0
4
5
L
Cernunnos
Chilay
Cernunnos
0
1
3
1.5
W
0
2
7
1.75
W
Hachiman
Gama998
Hachiman
5
0
5
7.5
W
Fenrir
Kermiie
Fenrir
2
1
7
5.5
W
Merlin
Lazurish
Merlin
0
1
7
3.5
L
Da Ji
1
1
3
2.5
L
1
1
1
1.5
L
Jormungandr
Typical Envy
Jormungandr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,510
Damage
35,042
37,985
Taken
35,667
24,880
Mitigated
29,509
9,982
Healing
6,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,571
589
3,753
2,256
8,546
3,802
0
3,172
5,374
18,724
0
W
Hercules
BobaSpaghetti
Hercules
4,627
476
0
1,176
8,020
7,389
0
3,563
4,457
0
10,532
L
Cernunnos
Chilay
Cernunnos
9,555
5,672
0
1,473
10,648
5,063
0
4,000
6,648
0
22,003
W
3,668
613
1,386
1,807
11,282
13,435
0
4,671
6,611
6,592
0
W
Hachiman
Gama998
Hachiman
11,204
9,198
0
1,854
7,447
3,296
0
3,374
4,073
0
18,709
W
Fenrir
Kermiie
Fenrir
5,502
1,284
0
294
5,601
3,675
0
3,241
2,360
226
11,678
W
Merlin
Lazurish
Merlin
10,041
562
0
0
3,317
1,714
0
1,552
1,765
48,302
0
L
Da Ji
4,791
1,151
0
14
4,984
2,536
0
2,402
2,582
0
6,011
L
1,763
210
0
1,151
1,612
771
0
1,010
602
0
4,554
L
Jormungandr
Typical Envy
Jormungandr
9,830
2,255
144
1,191
12,195
12,708
0
3,218
8,977
38,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,381
Gold Earned
41,909
142
Minions Killed
142
4
Camps Cleared
8
697,909
Distance Traveled
748,572
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,669
1,096
35
5
0
148,902
0
W
Hercules
8,397
1,200
11
2
1
165,958
2
L
Cernunnos
7,364
1,052
29
4
1
148,948
1
W
Terra
8,197
1,171
3
0
0
141,454
0
W
Hachiman
8,824
1,261
21
3
4
148,978
0
W
Fenrir
8,383
1,198
12
2
3
156,364
1
W
Merlin
8,108
1,158
95
14
0
135,818
3
L
Da Ji
7,570
1,081
5
1
2
152,965
0
L
Thanatos
7,281
1,040
3
0
0
108,871
2
L
Jormungandr
8,497
1,214
70
10
1
138,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role