Player Matchup

Guan Yu
Guan Yu
Beowolf205
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,274 Elo+
Party 1
Kuzenbo
Kuzenbo
TallPlant
Kuzenbo
Level 61
God Stats
43W - 32L
1,592 SR
Queue Stats
546W - 526L
1,416 Elo+
Party 1
Kukulkan
Kukulkan
Way To Go Buddy
Kukulkan
Level 94
God Stats
5W - 4L
1,696 SR
Queue Stats
105W - 91L
1,676 Elo+
Party 1
Team Averages
Level 60
1,596 SR
1,455 Elo+

VS

Team Averages
Level 91
1,431 SR
1,358 Elo+
Chaac
Chaac
Iamvii
Chaac
Level 68
God Stats
6W - 10L
1,380 SR
Queue Stats
65W - 104L
1,322 Elo+
Party 2
Ah Puch
Ah Puch
RealSynnerG
Ah Puch
Level 109
God Stats
57W - 58L
1,450 SR
Queue Stats
73W - 100L
1,374 Elo+
Party 2
Anubis
Anubis
TheRedEyedFrog
Anubis
Level 97
God Stats
10W - 16L
1,464 SR
Queue Stats
52W - 63L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Beowolf205
Guan Yu
14
0 / 2 / 2
10,175
599
1,601
14,107
14,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
TallPlant
Kuzenbo
14
0 / 1 / 2
9,032
531
7,964
19,104
35,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
16
2 / 0 / 0
10,270
604
15,259
7,504
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Iamvii
Chaac
16
1 / 1 / 2
10,557
621
9,639
20,257
22,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
RealSynnerG
Ah Puch
16
0 / 0 / 3
10,282
605
15,413
7,021
3,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 1 / 1
10,703
630
11,394
14,856
8,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
2
Kills
3
3
Deaths
2
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Beowolf205
Guan Yu
0
2
2
0.5
W
Chaac
Iamvii
Chaac
1
1
2
2
W
Ah Puch
RealSynnerG
Ah Puch
0
0
3
1.5
L
Kuzenbo
TallPlant
Kuzenbo
0
1
2
1
W
2
1
1
2.5
L
Kukulkan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,824
Damage
36,446
40,715
Taken
42,134
54,617
Mitigated
33,330
7,208
Healing
22,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Beowolf205
Guan Yu
1,601
89
2,690
3,387
14,107
14,990
0
9,620
4,487
0
7,916
W
Chaac
Iamvii
Chaac
9,639
614
627
9,358
20,257
22,139
527
9,132
11,125
0
41,293
W
Ah Puch
RealSynnerG
Ah Puch
15,413
497
432
2,640
7,021
3,027
1,503
4,867
2,154
54,824
0
L
Kuzenbo
TallPlant
Kuzenbo
7,964
3,513
0
588
19,104
35,937
0
14,649
4,455
19,089
0
W
11,394
951
632
8,370
14,856
8,164
763
10,516
4,340
62,966
0
L
Kukulkan
15,259
100
0
543
7,504
3,690
0
2,538
4,966
57,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,477
Gold Earned
31,542
139
Minions Killed
230
2
Camps Cleared
12
889,594
Distance Traveled
951,556
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,175
599
11
1
0
266,572
1
W
Chaac
10,557
621
52
3
2
369,067
4
W
Ah Puch
10,282
605
91
5
6
319,198
3
L
Kuzenbo
9,032
531
18
1
1
300,198
1
W
Anubis
10,703
630
87
5
4
263,291
4
L
Kukulkan
10,270
604
110
6
1
322,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role