Player Matchup

Pele
Pele
Daddy Roundd
Pele
Level 68
God Stats
4W - 6L
1,777 SR
Queue Stats
213W - 201L
1,527 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ElMexicano27
Morgan Le Fay
Level 24
God Stats
0W - 2L
1,784 SR
Queue Stats
105W - 119L
1,460 Elo+
Party 2
Janus
Janus
SomeGuyYouKnow1
Janus
Level 67
God Stats
6W - 5L
1,681 SR
Queue Stats
201W - 244L
1,506 Elo+
Solo
Cerberus
Cerberus
Swtchocodrop
Cerberus
Level 149
God Stats
24W - 33L
1,577 SR
Queue Stats
189W - 191L
1,469 Elo+
Solo
Medusa
Medusa
WattsTF
Medusa
Level 89
God Stats
7W - 10L
1,536 SR
Queue Stats
311W - 275L
1,561 Elo+
Party 2
Team Averages
Level 79
1,671 SR
1,505 Elo+

VS

Team Averages
Level 118
1,534 SR
1,616 Elo+
Bakasura
Bakasura
Carlosmarcos22
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 8L
1,744 Elo+
Party 3
Lancelot
Lancelot
Slayajay
Lancelot
Level 138
God Stats
156W - 155L
1,484 SR
Queue Stats
988W - 1,046L
1,446 Elo+
Party 1
Sobek
Sobek
Tortuga6
Sobek
Level 128
God Stats
2W - 1L
1,704 SR
Queue Stats
52W - 23L
1,722 Elo+
Party 3
Erlang Shen
Erlang Shen
WallSlap
Erlang Shen
Level 158
God Stats
1W - 0L
1,481 SR
Queue Stats
46W - 20L
1,726 Elo+
Party 3
Chang'e
Chang'e
WhoYaNewDad
Chang'e
Level 138
God Stats
32W - 41L
1,500 SR
Queue Stats
310W - 332L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,686
371
8,604
14,559
5,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
ElMexicano27
Morgan Le Fay
12
0 / 4 / 1
7,297
405
4,961
10,066
4,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 3 / 0
7,895
439
11,230
11,145
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Swtchocodrop
Cerberus
11
0 / 4 / 2
7,128
396
9,794
19,411
14,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
WattsTF
Medusa
11
1 / 4 / 0
7,165
398
6,482
8,688
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
8 / 1 / 3
9,859
548
17,037
19,467
10,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
Slayajay
Lancelot
14
4 / 0 / 6
9,013
501
7,327
11,496
4,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Tortuga6
Sobek
12
0 / 0 / 7
8,459
470
4,527
12,912
13,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
WallSlap
Erlang Shen
15
5 / 0 / 4
9,622
535
8,060
17,643
11,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
WhoYaNewDad
Chang'e
15
3 / 2 / 4
9,481
527
10,444
13,880
5,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
20
20
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bakasura
8
1
3
9.5
L
1
5
0
0.2
L
Morgan Le Fay
ElMexicano27
Morgan Le Fay
0
4
1
0.13
W
Lancelot
Slayajay
Lancelot
4
0
6
7
L
1
3
0
0.33
L
Cerberus
Swtchocodrop
Cerberus
0
4
2
0.25
W
Sobek
Tortuga6
Sobek
0
0
7
3.5
W
Erlang Shen
WallSlap
Erlang Shen
5
0
4
7
L
Medusa
WattsTF
Medusa
1
4
0
0.25
W
Chang'e
WhoYaNewDad
Chang'e
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,071
Damage
47,395
63,869
Taken
75,398
31,274
Mitigated
44,548
11,184
Healing
42,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
17,037
11,714
0
12,955
19,467
10,014
2,697
6,310
13,157
0
66,970
L
8,604
1,804
0
866
14,559
5,597
0
4,266
10,083
0
51,166
L
Morgan Le Fay
ElMexicano27
Morgan Le Fay
4,961
864
0
268
10,066
4,171
0
1,933
8,133
45,885
0
W
Lancelot
Slayajay
Lancelot
7,327
857
779
5,489
11,496
4,751
1,528
4,683
6,813
0
53,642
L
11,230
921
121
1,926
11,145
4,014
180
4,446
6,699
64,679
0
L
Cerberus
Swtchocodrop
Cerberus
9,794
772
247
6,627
19,411
14,790
0
3,581
13,925
37,100
0
W
Sobek
Tortuga6
Sobek
4,527
709
0
4,198
12,912
13,061
459
3,247
9,639
29,435
0
W
Erlang Shen
WallSlap
Erlang Shen
8,060
3,799
0
12,759
17,643
11,435
1,152
5,468
11,890
0
59,245
L
Medusa
WattsTF
Medusa
6,482
3,086
0
1,129
8,688
2,702
96
745
7,193
0
59,435
W
Chang'e
WhoYaNewDad
Chang'e
10,444
998
1,089
4,901
13,880
5,287
2,165
6,657
7,111
76,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,171
Gold Earned
46,434
423
Minions Killed
472
0
Camps Cleared
0
1,632,395
Distance Traveled
1,741,818
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,859
548
132
7
0
363,999
3
L
Pele
6,686
371
78
4
0
358,054
3
L
Morgan Le Fay
7,297
405
77
4
0
291,191
1
W
Lancelot
9,013
501
92
5
0
396,765
1
L
Janus
7,895
439
114
6
0
343,042
1
L
Cerberus
7,128
396
61
3
0
345,756
4
W
Sobek
8,459
470
31
2
0
342,209
10
W
Erlang Shen
9,622
535
85
5
0
320,749
4
L
Medusa
7,165
398
93
5
0
294,352
1
W
Chang'e
9,481
527
132
7
0
318,096
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role