Player Matchup

Nu Wa
Nu Wa
AbrarJA
Nu Wa
Level 58
God Stats
50W - 41L
1,571 SR
Queue Stats
130W - 141L
1,394 Elo+
Party 4
Da Ji
Da Ji
Aunt Dyl
Da Ji
Level 64
God Stats
1W - 3L
1,213 SR
Queue Stats
296W - 318L
1,288 Elo+
Party 1
Odin
Odin
GodItsCrow
Odin
Level 86
God Stats
8W - 7L
1,448 SR
Queue Stats
446W - 427L
1,374 Elo+
Party 4
Cerberus
Cerberus
Silver_Crow21121
Cerberus
Level 28
God Stats
9W - 5L
1,536 SR
Queue Stats
280W - 262L
1,311 Elo+
Party 4
Chernobog
Chernobog
qflo 304
Chernobog
Level 48
God Stats
4W - 3L
1,552 SR
Queue Stats
150W - 147L
1,425 Elo+
Party 1
Team Averages
Level 57
1,464 SR
1,358 Elo+

VS

Team Averages
Level 32
1,397 SR
1,315 Elo+
Loki
Loki
Dralston02
Loki
Level 34
God Stats
0W - 2L
1,309 SR
Queue Stats
12W - 29L
1,237 Elo+
Party 3
Ares
Ares
Hookerbot5000
Ares
Level 27
God Stats
18W - 25L
1,500 SR
Queue Stats
270W - 312L
1,187 Elo+
Party 2
Kukulkan
Kukulkan
NinjaStyle420
Kukulkan
Level 48
God Stats
12W - 20L
1,480 SR
Queue Stats
190W - 222L
1,378 Elo+
Party 2
Neith
Neith
TheHyperSkillz
Neith
Level 29
God Stats
0W - 3L
1,196 SR
Queue Stats
13W - 26L
1,275 Elo+
Party 3
Cthulhu
Cthulhu
stragen78
Cthulhu
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AbrarJA
Nu Wa
16
5 / 0 / 2
10,487
524
10,876
5,148
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
Aunt Dyl
Da Ji
16
7 / 3 / 5
10,604
530
9,278
14,574
6,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 0 / 6
11,827
591
10,755
13,488
12,156
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
2 / 1 / 4
9,749
487
8,954
12,216
12,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
qflo 304
Chernobog
14
2 / 1 / 2
9,026
451
8,074
6,400
2,614
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,832
392
7,506
16,187
5,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 0
7,808
390
2,372
14,973
12,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
NinjaStyle420
Kukulkan
15
0 / 4 / 0
8,736
437
5,359
10,209
4,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 4 / 2
7,503
375
7,933
10,964
5,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Cthulhu
stragen78
Cthulhu
13
1 / 7 / 1
8,218
411
2,038
14,769
14,244
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
21
Kills
4
5
Deaths
21
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AbrarJA
Nu Wa
5
0
2
6
W
Da Ji
Aunt Dyl
Da Ji
7
3
5
3.17
L
2
5
1
0.5
W
5
0
6
8
L
0
1
0
0
L
Kukulkan
NinjaStyle420
Kukulkan
0
4
0
0
W
2
1
4
4
L
1
4
2
0.5
W
Chernobog
qflo 304
Chernobog
2
1
2
3
L
Cthulhu
stragen78
Cthulhu
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,937
Damage
25,208
51,826
Taken
67,102
36,795
Mitigated
43,031
9,022
Healing
11,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AbrarJA
Nu Wa
10,876
3,168
0
449
5,148
2,296
2,333
2,276
2,872
72,909
0
W
Da Ji
Aunt Dyl
Da Ji
9,278
2,403
0
0
14,574
6,900
1,170
1,308
13,242
0
84,735
L
7,506
2,319
0
4,681
16,187
5,973
0
4,430
11,605
0
51,201
W
10,755
1,998
0
1,128
13,488
12,156
77
2,367
11,081
0
82,624
L
2,372
221
2,109
2,849
14,973
12,649
0
4,844
9,915
22,417
0
L
Kukulkan
NinjaStyle420
Kukulkan
5,359
531
0
448
10,209
4,683
0
3,870
6,116
87,310
0
W
8,954
532
0
3,514
12,216
12,829
56
2,320
9,896
42,107
0
L
7,933
3,731
0
1,075
10,964
5,482
0
4,171
6,668
0
51,240
W
Chernobog
qflo 304
Chernobog
8,074
5,324
0
3,931
6,400
2,614
795
1,484
4,916
0
65,164
L
Cthulhu
stragen78
Cthulhu
2,038
784
0
0
14,769
14,244
31
1,667
12,968
31,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,693
Gold Earned
40,097
563
Minions Killed
432
0
Camps Cleared
0
1,879,168
Distance Traveled
1,589,412
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,487
524
110
6
0
355,227
0
W
Da Ji
10,604
530
113
6
0
399,787
1
L
Loki
7,832
392
83
4
0
369,755
2
W
Odin
11,827
591
158
8
0
394,642
5
L
Ares
7,808
390
33
2
0
347,428
2
L
Kukulkan
8,736
437
177
9
0
301,360
2
W
Cerberus
9,749
487
83
4
0
414,351
4
L
Neith
7,503
375
77
4
0
290,732
3
W
Chernobog
9,026
451
99
5
0
315,161
4
L
Cthulhu
8,218
411
62
3
0
280,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role