Player Matchup

Chiron
Chiron
Doublepop
Chiron
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,272 Elo+
Party 2
Thoth
Thoth
VoidBlinking
Thoth
Level 83
God Stats
8W - 0L
1,778 SR
Queue Stats
51W - 24L
1,807 Elo+
Solo
Kuzenbo
Kuzenbo
kazacka
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 26L
1,353 Elo+
Party 2
Team Averages
Level 49
1,593 SR
1,477 Elo+

VS

Team Averages
Level 90
1,624 SR
1,387 Elo+
Loki
Loki
SoggySlopper
Loki
Level 104
God Stats
10W - 12L
1,584 SR
Queue Stats
159W - 152L
1,509 Elo+
Solo
Cerberus
Cerberus
TremendoPinga
Cerberus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,369 Elo+
Party 1
He Bo
He Bo
doctorpapi
He Bo
Level 118
God Stats
0W - 1L
1,788 SR
Queue Stats
1W - 3L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Doublepop
Chiron
13
5 / 1 / 14
9,289
774
13,183
9,960
3,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
16 / 1 / 8
11,245
937
23,143
11,534
4,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
kazacka
Kuzenbo
13
4 / 1 / 14
9,152
763
6,775
10,947
13,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 2
7,415
618
4,518
16,802
6,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
TremendoPinga
Cerberus
11
1 / 5 / 2
8,293
691
8,317
17,705
17,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
12
2 / 11 / 0
8,215
685
9,448
14,575
5,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
25
Kills
3
3
Deaths
25
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
Doublepop
Chiron
5
1
14
12
L
0
9
2
0.11
L
Cerberus
TremendoPinga
Cerberus
1
5
2
0.4
W
16
1
8
20
L
He Bo
2
11
0
0.18
W
Kuzenbo
kazacka
Kuzenbo
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,101
Damage
22,283
32,441
Taken
49,082
22,577
Mitigated
30,251
8,090
Healing
5,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Doublepop
Chiron
13,183
7,452
693
2,991
9,960
3,933
1,195
5,646
4,314
0
23,391
L
4,518
980
0
2,904
16,802
6,819
0
9,698
6,626
0
24,913
L
Cerberus
TremendoPinga
Cerberus
8,317
1,467
0
2,827
17,705
17,573
0
8,943
8,382
15,435
0
W
23,143
983
128
3,500
11,534
4,979
566
7,938
3,596
49,785
0
L
He Bo
9,448
1,070
0
260
14,575
5,859
0
10,091
4,016
31,101
0
W
Kuzenbo
kazacka
Kuzenbo
6,775
2,718
0
778
10,947
13,665
194
4,463
6,484
12,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,686
Gold Earned
23,923
104
Minions Killed
129
5
Camps Cleared
5
672,733
Distance Traveled
584,842
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,289
774
32
3
0
217,466
2
L
Loki
7,415
618
42
4
1
207,074
3
L
Cerberus
8,293
691
36
3
0
210,277
1
W
Thoth
11,245
937
65
5
5
230,169
4
L
He Bo
8,215
685
51
4
4
167,491
0
W
Kuzenbo
9,152
763
7
1
0
225,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role