Player Matchup

Sun Wukong
Sun Wukong
Gold I
 
Sun Wukong
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
 
Zhong Kui
Gold II
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold III
 
Nemesis
Gold III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold IV
ZaBwt
Geb
Gold IV
Level 129
God Stats
3W - 1L
1,851 SR
Queue Stats
39W - 39L
1,549 MMR
Solo
Chernobog
Chernobog
Gold II
ZapZý
Chernobog
Gold II
Level 103
God Stats
5W - 5L
1,513 SR
Queue Stats
84W - 85L
1,626 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,573 SR
1,535 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,614 SR
1,569 MMR
Tsukuyomi
Tsukuyomi
Silver II
 
Tsukuyomi
Silver II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Discordia
Discordia
Gold IV
CmdrKodi13
Discordia
Gold IV
Level 102
God Stats
3W - 2L
1,795 SR
Queue Stats
8W - 5L
1,676 MMR
Party 2
Ares
Ares
Silver I
KronaRagnarok
Ares
Silver I
Level 85
God Stats
3W - 1L
1,922 SR
Queue Stats
9W - 13L
1,599 MMR
Solo
Xbalanque
Xbalanque
Gold V
SourGlo
Xbalanque
Gold V
Level 147
God Stats
3W - 5L
1,541 SR
Queue Stats
315W - 315L
1,400 MMR
Party 1
Lancelot
Lancelot
Gold I
syhmbols
Lancelot
Gold I
Level 98
God Stats
0W - 1L
1,313 SR
Queue Stats
286W - 281L
1,669 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
4 / 0 / 2
13,038
652
10,128
17,196
13,790
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
 
Zhong Kui
18
6 / 0 / 4
11,878
594
13,556
10,222
8,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
 
Nemesis
17
1 / 2 / 4
10,984
549
3,869
17,461
7,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
ZaBwt
Geb
14
3 / 0 / 8
10,107
505
4,804
15,640
16,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
ZapZý
Chernobog
18
3 / 3 / 2
11,539
577
8,767
17,215
8,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KaliKing ArthurKhepriFreya

VS

Bans
Hou YiYu HuangEsetMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
0 / 2 / 0
8,553
428
6,587
13,343
6,384
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
CmdrKodi13
Discordia
14
0 / 2 / 0
8,365
418
4,183
7,479
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 5 / 1
8,117
406
7,822
14,958
13,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
SourGlo
Xbalanque
16
1 / 4 / 2
9,600
480
12,672
12,297
4,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
syhmbols
Lancelot
14
2 / 4 / 0
8,498
425
5,299
11,334
5,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
17
Kills
5
5
Deaths
17
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
2
5
W
Zhong Kui
 
Zhong Kui
6
0
4
8
W
Nemesis
 
Nemesis
1
2
4
1.5
L
Tsukuyomi
 
Tsukuyomi
0
2
0
0
L
Discordia
CmdrKodi13
Discordia
0
2
0
0
L
2
5
1
0.5
L
Xbalanque
SourGlo
Xbalanque
1
4
2
0.5
W
Geb
ZaBwt
Geb
3
0
8
7
W
Chernobog
ZapZý
Chernobog
3
3
2
1.33
L
Lancelot
syhmbols
Lancelot
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,124
Damage
36,563
77,734
Taken
59,411
54,899
Mitigated
32,405
34,820
Healing
17,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,128
1,660
0
11,401
17,196
13,790
0
581
16,615
0
119,875
W
Zhong Kui
 
Zhong Kui
13,556
2,670
0
5,975
10,222
8,927
869
5,478
4,744
98,902
0
W
Nemesis
 
Nemesis
3,869
1,149
0
8,504
17,461
7,927
0
3,480
13,981
0
99,132
L
Tsukuyomi
 
Tsukuyomi
6,587
1,231
0
6,154
13,343
6,384
0
2,042
11,301
0
67,762
L
Discordia
CmdrKodi13
Discordia
4,183
882
0
875
7,479
2,814
0
3,743
3,736
69,578
0
L
7,822
1,029
1,635
1,802
14,958
13,348
0
6,263
8,695
22,946
0
L
Xbalanque
SourGlo
Xbalanque
12,672
7,786
0
2,793
12,297
4,688
794
3,801
8,496
0
90,515
W
Geb
ZaBwt
Geb
4,804
553
0
2,530
15,640
16,161
0
6,018
9,622
20,372
0
W
Chernobog
ZapZý
Chernobog
8,767
5,627
0
6,410
17,215
8,094
2,340
2,455
14,760
0
113,363
L
Lancelot
syhmbols
Lancelot
5,299
1,055
0
3,894
11,334
5,171
27
2,828
8,506
0
55,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,546
Gold Earned
43,133
664
Minions Killed
538
0
Camps Cleared
0
2,004,711
Distance Traveled
1,701,291
35
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,038
652
190
10
0
381,765
2
W
Zhong Kui
11,878
594
147
7
0
402,595
6
W
Nemesis
10,984
549
142
7
0
472,020
12
L
Tsukuyomi
8,553
428
126
6
0
328,251
4
L
Discordia
8,365
418
136
7
0
306,804
4
L
Ares
8,117
406
30
2
0
372,914
17
L
Xbalanque
9,600
480
156
8
0
324,301
3
W
Geb
10,107
505
25
1
0
387,904
4
W
Chernobog
11,539
577
160
8
0
360,427
11
L
Lancelot
8,498
425
90
5
0
369,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role