Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Bobawitz
Thor
Level 121
God Stats
2W - 0L
1,439 SR
Queue Stats
66W - 36L
1,712 Elo+
Party 1
Kuzenbo
Kuzenbo
Im Big D0M
Kuzenbo
Level 80
God Stats
2W - 0L
1,741 SR
Queue Stats
47W - 20L
1,697 Elo+
Party 1
Team Averages
Level 109
1,560 SR
1,636 Elo+

VS

Team Averages
Level 104
1,499 SR
1,493 Elo+
Medusa
Medusa
HeX Snipe
Medusa
Level 101
God Stats
18W - 13L
1,626 SR
Queue Stats
154W - 171L
1,483 Elo+
Solo
Mulan
Mulan
Nomo_007
Mulan
Level 60
God Stats
5W - 7L
1,385 SR
Queue Stats
16W - 20L
1,409 Elo+
Solo
Janus
Janus
SSS_sebi
Janus
Level 152
God Stats
3W - 6L
1,486 SR
Queue Stats
57W - 65L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
4 / 2 / 3
7,161
716
6,654
5,263
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
11
2 / 1 / 5
6,853
685
8,598
8,373
3,981
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Im Big D0M
Kuzenbo
10
2 / 0 / 5
7,455
746
3,655
7,968
9,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HeX Snipe
Medusa
10
0 / 3 / 3
6,219
622
4,077
5,356
2,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mulan
Nomo_007
Mulan
9
1 / 5 / 1
6,243
624
4,864
10,331
9,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
SSS_sebi
Janus
12
2 / 0 / 1
7,363
736
8,656
5,037
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
8
Kills
3
3
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
2
3
2.75
W
Thor
2
1
5
4.5
L
Medusa
HeX Snipe
Medusa
0
3
3
0.5
W
Kuzenbo
Im Big D0M
Kuzenbo
2
0
5
4.5
L
Mulan
Nomo_007
Mulan
1
5
1
0.3
L
Janus
SSS_sebi
Janus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,907
Damage
17,597
21,604
Taken
20,724
16,610
Mitigated
13,329
4,899
Healing
1,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,654
872
1,485
1,542
5,263
2,999
0
2,035
2,993
19,846
0
W
Thor
8,598
1,819
0
826
8,373
3,981
0
2,960
5,008
0
29,430
L
Medusa
HeX Snipe
Medusa
4,077
1,049
0
284
5,356
2,555
0
2,985
2,371
0
12,424
W
Kuzenbo
Im Big D0M
Kuzenbo
3,655
1,712
0
1,046
7,968
9,630
0
3,335
4,201
13,281
0
L
Mulan
Nomo_007
Mulan
4,864
773
0
736
10,331
9,172
0
6,417
3,914
0
8,462
L
Janus
SSS_sebi
Janus
8,656
100
0
930
5,037
1,602
29
1,186
3,851
39,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,469
Gold Earned
19,825
106
Minions Killed
113
5
Camps Cleared
5
552,078
Distance Traveled
533,442
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,161
716
50
5
3
168,291
1
W
Thor
6,853
685
38
4
2
188,810
4
L
Medusa
6,219
622
16
2
2
183,096
3
W
Kuzenbo
7,455
746
18
2
0
194,977
0
L
Mulan
6,243
624
14
1
1
136,299
0
L
Janus
7,363
736
83
8
2
214,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role