Player Matchup

Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
KP_TheDon
Ares
Level 49
God Stats
6W - 6L
1,638 SR
Queue Stats
148W - 188L
1,354 Elo+
Solo
Pele
Pele
LilBeast07mode
Pele
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,223 Elo+
Solo
Izanami
Izanami
unformed-peach2
Izanami
Level 116
God Stats
107W - 128L
1,416 SR
Queue Stats
126W - 166L
1,325 Elo+
Solo
Team Averages
Level 99
1,511 SR
1,380 Elo+

VS

Team Averages
Level 91
1,469 SR
1,443 Elo+
Izanami
Izanami
FlatColt2921091
Izanami
Level 91
God Stats
5W - 3L
1,723 SR
Queue Stats
16W - 13L
1,530 Elo+
Solo
Sylvanus
Sylvanus
PorporaNovaXion
Sylvanus
Level 47
God Stats
14W - 13L
1,533 SR
Queue Stats
31W - 37L
1,336 Elo+
Solo
Kukulkan
Kukulkan
ZenMartian
Kukulkan
Level 160
God Stats
0W - 2L
1,288 SR
Queue Stats
535W - 564L
1,497 Elo+
Solo
Cabrakan
Cabrakan
superfoodfan420
Cabrakan
Level 68
God Stats
1W - 4L
1,302 SR
Queue Stats
100W - 112L
1,333 Elo+
Solo
Charybdis
Charybdis
xCOFFEEx
Charybdis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 224L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 1 / 4
7,692
549
5,410
9,950
3,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
 
Sol
11
0 / 3 / 5
6,521
466
4,972
6,714
1,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ares
11
2 / 1 / 5
7,087
506
2,737
10,601
7,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
9 / 1 / 2
7,972
569
11,067
11,924
4,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 2 / 3
8,490
606
7,163
9,006
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,543
539
6,387
7,454
2,881
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
12
3 / 3 / 2
8,113
580
5,872
13,198
11,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
ZenMartian
Kukulkan
13
1 / 4 / 1
7,871
562
7,073
10,611
5,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
8
0 / 3 / 0
5,612
401
2,127
7,382
4,378
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charybdis
xCOFFEEx
Charybdis
12
2 / 4 / 0
6,916
494
5,421
11,878
4,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
16
Kills
8
8
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
1
4
4
W
Sol
 
Sol
0
3
5
0.83
L
2
3
2
1
W
Ares
2
1
5
4.5
W
9
1
2
10
L
Sylvanus
3
3
2
1.33
L
Kukulkan
ZenMartian
Kukulkan
1
4
1
0.38
L
Cabrakan
0
3
0
0
W
3
2
3
2.25
L
Charybdis
xCOFFEEx
Charybdis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,349
Damage
26,880
48,195
Taken
50,523
21,158
Mitigated
28,310
10,737
Healing
13,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,410
3,790
0
1,880
9,950
3,947
33
2,157
7,759
0
56,705
W
Sol
 
Sol
4,972
3,003
0
1,816
6,714
1,569
1,590
1,074
5,640
40,458
0
L
6,387
4,451
0
2,509
7,454
2,881
3,150
2,744
4,710
0
67,614
W
Ares
2,737
132
0
2,257
10,601
7,148
0
4,546
5,953
18,444
0
W
11,067
3,384
0
1,597
11,924
4,972
228
5,748
6,028
0
41,705
L
Sylvanus
5,872
2,149
1,004
4,133
13,198
11,758
743
4,441
8,757
28,878
0
L
Kukulkan
ZenMartian
Kukulkan
7,073
1,456
0
1,789
10,611
5,129
104
182
10,429
61,192
0
L
Cabrakan
2,127
153
147
296
7,382
4,378
0
91
7,291
26,575
0
W
7,163
5,698
0
3,187
9,006
3,522
1,020
1,567
7,413
0
60,852
L
Charybdis
xCOFFEEx
Charybdis
5,421
3,075
0
3,367
11,878
4,164
1,152
251
11,627
0
43,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,762
Gold Earned
36,055
354
Minions Killed
401
0
Camps Cleared
0
1,360,767
Distance Traveled
1,045,196
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,692
549
103
7
0
307,133
2
W
Sol
6,521
466
62
4
0
197,921
0
L
Izanami
7,543
539
126
9
0
242,515
0
W
Ares
7,087
506
26
2
0
285,175
1
W
Pele
7,972
569
53
4
0
304,569
0
L
Sylvanus
8,113
580
49
4
0
215,811
2
L
Kukulkan
7,871
562
117
8
0
221,802
2
L
Cabrakan
5,612
401
40
3
0
147,251
0
W
Izanami
8,490
606
110
8
0
265,969
0
L
Charybdis
6,916
494
69
5
0
217,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role