Player Matchup

Mulan
Mulan
EbonySketchE
Mulan
Level 105
God Stats
1W - 2L
1,645 SR
Queue Stats
98W - 114L
1,637 Elo+
Solo
Geb
Geb
LordGodziuPL
Geb
Level 49
God Stats
9W - 1L
2,017 SR
Queue Stats
45W - 62L
1,476 Elo+
Party 1
Olorun
Olorun
pocisker23
Olorun
Level 66
God Stats
2W - 1L
1,837 SR
Queue Stats
22W - 35L
1,461 Elo+
Party 1
Team Averages
Level 73
1,833 SR
1,525 Elo+

VS

Team Averages
Level 90
1,496 SR
1,471 Elo+
Chaac
Chaac
Alosn
Chaac
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 35L
1,466 Elo+
Party 2
Neith
Neith
DAVIDEX1337
Neith
Level 68
God Stats
28W - 27L
1,543 SR
Queue Stats
45W - 53L
1,472 Elo+
Party 2
Eset
Eset
Mishulici
Eset
Level 158
God Stats
10W - 9L
1,446 SR
Queue Stats
162W - 183L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
7,441
572
4,174
17,532
20,410
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 1
8,406
647
4,718
17,758
16,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Olorun
pocisker23
Olorun
12
0 / 4 / 2
7,934
610
10,550
9,519
4,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Alosn
Chaac
15
6 / 0 / 8
9,947
765
13,649
11,467
10,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 2 / 10
8,797
677
8,680
8,126
3,650
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
14
8 / 0 / 6
9,955
766
14,704
7,375
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
14
14
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
Alosn
Chaac
6
0
8
10
W
0
2
10
2.5
L
1
6
0
0.17
L
1
4
1
0.38
W
Eset
8
0
6
11
L
Olorun
pocisker23
Olorun
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,442
Damage
37,033
44,809
Taken
26,968
41,686
Mitigated
17,565
5,345
Healing
9,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Alosn
Chaac
13,649
4,100
44
4,997
11,467
10,517
969
5,999
5,468
0
32,474
W
8,680
3,337
0
2,142
8,126
3,650
1,176
4,856
3,270
0
36,003
L
4,174
111
0
194
17,532
20,410
0
5,340
11,807
0
14,017
L
4,718
650
0
2,222
17,758
16,715
0
6,020
11,398
15,821
0
W
Eset
14,704
1,290
977
1,724
7,375
3,398
703
3,503
3,872
40,574
0
L
Olorun
pocisker23
Olorun
10,550
6,419
653
2,276
9,519
4,561
0
3,886
5,514
38,040
4,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,781
Gold Earned
28,699
114
Minions Killed
139
4
Camps Cleared
7
631,208
Distance Traveled
705,125
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,947
765
37
3
1
241,115
0
W
Neith
8,797
677
59
5
5
219,328
0
L
Mulan
7,441
572
17
1
1
208,897
4
L
Geb
8,406
647
21
2
0
205,779
9
W
Eset
9,955
766
43
3
1
244,682
2
L
Olorun
7,934
610
76
6
3
216,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role