Player Matchup

Ymir
Ymir
 
Ymir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DabbingBeast559
Geb
Level 141
God Stats
2W - 4L
1,338 SR
Queue Stats
69W - 80L
1,440 Elo+
Solo
Eset
Eset
GrimZombie420
Eset
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 63L
1,473 Elo+
Solo
Odin
Odin
Humnoid_Tsunami
Odin
Level 141
God Stats
11W - 11L
1,404 SR
Queue Stats
755W - 804L
1,481 Elo+
Solo
Chaac
Chaac
TUFFkid88
Chaac
Level 105
God Stats
1W - 0L
1,697 SR
Queue Stats
104W - 102L
1,517 Elo+
Solo
Team Averages
Level 129
1,488 SR
1,482 Elo+

VS

Team Averages
Level 112
1,498 SR
1,532 Elo+
Erlang Shen
Erlang Shen
Akelds
Erlang Shen
Level 143
God Stats
4W - 6L
1,265 SR
Queue Stats
336W - 319L
1,547 Elo+
Solo
Freya
Freya
Darkangel9236
Freya
Level 78
God Stats
0W - 1L
1,919 SR
Queue Stats
8W - 5L
1,775 Elo+
Solo
Medusa
Medusa
JoseRafael-23
Medusa
Level 129
God Stats
0W - 7L
1,093 SR
Queue Stats
383W - 399L
1,448 Elo+
Solo
Pele
Pele
KIKROCKZ
Pele
Level 68
God Stats
1W - 1L
1,724 SR
Queue Stats
25W - 31L
1,441 Elo+
Solo
Danzaburou
Danzaburou
Lumpy805
Danzaburou
Level 141
God Stats
3W - 2L
1,490 SR
Queue Stats
205W - 231L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
0 / 1 / 12
9,805
754
6,189
15,777
19,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
0 / 3 / 15
10,003
769
12,398
22,011
29,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
9 / 3 / 5
11,110
855
9,968
12,276
7,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 3 / 10
8,603
662
4,192
20,803
20,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
TUFFkid88
Chaac
17
6 / 2 / 8
10,290
792
18,407
14,207
15,934
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Akelds
Erlang Shen
15
1 / 3 / 11
8,630
664
9,440
13,157
16,599
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
5 / 2 / 5
9,905
762
23,833
12,199
7,349
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 2
8,689
668
10,775
10,832
6,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Pele
15
4 / 4 / 6
9,016
694
9,844
11,901
6,919
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Lumpy805
Danzaburou
15
0 / 2 / 10
8,704
670
12,911
11,737
9,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
46
15
Kills
12
12
Deaths
16
50
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
12
6
L
Erlang Shen
Akelds
Erlang Shen
1
3
11
2.17
W
0
3
15
2.5
L
5
2
5
3.75
W
9
3
5
3.83
W
0
3
10
1.67
L
2
5
2
0.6
L
Pele
4
4
6
1.75
L
Danzaburou
Lumpy805
Danzaburou
0
2
10
2.5
W
Chaac
TUFFkid88
Chaac
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,154
Damage
66,803
85,074
Taken
59,826
93,016
Mitigated
45,981
37,557
Healing
23,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,189
343
1,700
2,953
15,777
19,860
755
4,730
11,047
19,148
0
L
Erlang Shen
Akelds
Erlang Shen
9,440
3,404
1,660
3,698
13,157
16,599
27
7,106
6,051
0
12,759
W
12,398
536
3,070
4,916
22,011
29,536
1,312
6,887
15,124
26,068
0
L
23,833
7,779
2,630
6,038
12,199
7,349
462
6,053
6,146
37,975
0
W
9,968
623
3,876
3,215
12,276
7,443
1,199
1,719
10,557
24,524
0
W
4,192
1,307
2,508
6,919
20,803
20,243
1,610
6,892
13,911
0
12,259
L
10,775
5,339
619
1,215
10,832
6,003
0
4,971
5,861
0
24,637
L
Pele
9,844
1,433
1,465
1,743
11,901
6,919
236
5,699
6,202
0
20,443
L
Danzaburou
Lumpy805
Danzaburou
12,911
4,464
599
4,269
11,737
9,111
1,152
4,726
7,011
0
25,026
W
Chaac
TUFFkid88
Chaac
18,407
2,183
3,633
4,767
14,207
15,934
2,414
3,605
10,602
0
35,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,811
Gold Earned
44,944
136
Minions Killed
125
0
Camps Cleared
0
1,065,110
Distance Traveled
1,097,981
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,805
754
28
2
0
236,807
0
L
Erlang Shen
8,630
664
9
1
0
248,195
0
W
Geb
10,003
769
19
1
0
231,601
1
L
Freya
9,905
762
31
2
0
207,961
0
W
Eset
11,110
855
42
3
0
170,628
0
W
Odin
8,603
662
19
1
0
202,748
0
L
Medusa
8,689
668
30
2
0
174,272
0
L
Pele
9,016
694
27
2
0
238,404
0
L
Danzaburou
8,704
670
28
2
0
229,149
3
W
Chaac
10,290
792
28
2
0
223,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role