Player Matchup

Ymir
Ymir
BeardedWonder0
Ymir
Level 146
God Stats
0W - 1L
1,299 SR
Queue Stats
4W - 7L
1,453 Elo+
Party 2
Charybdis
Charybdis
BlazingEpicness
Charybdis
Level 42
God Stats
0W - 1L
1,390 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Cosmic_Aneyhys
Merlin
Level 108
God Stats
6W - 9L
1,522 SR
Queue Stats
515W - 558L
1,475 Elo+
Party 3
Nike
Nike
Devotedsixecho
Nike
Level 142
God Stats
2W - 2L
1,504 SR
Queue Stats
10W - 7L
1,552 Elo+
Party 2
Baron Samedi
Baron Samedi
DivineAppollo
Baron Samedi
Level 86
God Stats
6W - 8L
1,339 SR
Queue Stats
189W - 194L
1,431 Elo+
Party 3
Team Averages
Level 105
1,411 SR
1,482 Elo+

VS

Team Averages
Level 95
1,522 SR
1,467 Elo+
Nox
Nox
A WET POPTART
Nox
Level 123
God Stats
29W - 27L
1,474 SR
Queue Stats
154W - 151L
1,405 Elo+
Solo
Erlang Shen
Erlang Shen
Geny_Titoz
Erlang Shen
Level 106
God Stats
26W - 21L
1,625 SR
Queue Stats
445W - 412L
1,513 Elo+
Party 1
Izanami
Izanami
Mal0Blanc0
Izanami
Level 39
God Stats
2W - 3L
1,438 SR
Queue Stats
85W - 92L
1,488 Elo+
Solo
Arachne
Arachne
TheHunterRed
Arachne
Level 105
God Stats
14W - 11L
1,565 SR
Queue Stats
170W - 168L
1,435 Elo+
Party 1
Ares
Ares
didizouk95
Ares
Level 101
God Stats
7W - 11L
1,507 SR
Queue Stats
202W - 193L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,317
486
3,336
10,251
5,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
BlazingEpicness
Charybdis
10
0 / 2 / 0
5,754
443
3,731
7,760
2,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 1 / 1
6,682
514
3,598
5,446
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 2 / 1
5,893
453
3,678
11,811
8,161
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
DivineAppollo
Baron Samedi
12
2 / 4 / 2
7,320
563
9,926
11,096
7,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 4
7,275
560
5,792
4,961
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Geny_Titoz
Erlang Shen
14
6 / 1 / 3
8,350
642
10,116
11,413
6,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
Mal0Blanc0
Izanami
14
2 / 0 / 0
8,030
618
4,376
6,014
2,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
TheHunterRed
Arachne
12
2 / 2 / 2
6,914
532
3,517
8,950
3,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 2 / 3
6,409
493
5,190
12,208
9,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
12
12
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
1
3
1
0.5
L
Charybdis
BlazingEpicness
Charybdis
0
2
0
0
L
0
1
1
0.5
L
2
2
1
1.25
L
Baron Samedi
DivineAppollo
Baron Samedi
2
4
2
0.75
W
Erlang Shen
Geny_Titoz
Erlang Shen
6
1
3
7.5
W
Izanami
Mal0Blanc0
Izanami
2
0
0
2
W
Arachne
TheHunterRed
Arachne
2
2
2
1.5
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,269
Damage
28,991
46,364
Taken
43,546
25,433
Mitigated
24,272
13,723
Healing
15,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,792
355
0
1,292
4,961
2,317
153
2,489
2,419
49,611
0
L
3,336
1,278
0
3,967
10,251
5,260
0
2,645
7,606
46,612
0
L
Charybdis
BlazingEpicness
Charybdis
3,731
2,867
0
3,236
7,760
2,496
0
1,620
6,140
0
32,662
L
3,598
301
0
1,061
5,446
2,401
0
2,817
2,629
53,750
0
L
3,678
426
105
2,376
11,811
8,161
0
2,728
9,083
849
26,208
L
Baron Samedi
DivineAppollo
Baron Samedi
9,926
1,840
491
2,487
11,096
7,115
138
1,172
9,924
55,031
0
W
Erlang Shen
Geny_Titoz
Erlang Shen
10,116
5,082
0
6,281
11,413
6,359
0
3,160
8,161
0
69,693
W
Izanami
Mal0Blanc0
Izanami
4,376
2,477
0
2,861
6,014
2,219
1,977
527
5,487
0
78,421
W
Arachne
TheHunterRed
Arachne
3,517
2,812
0
2,406
8,950
3,492
0
5,185
3,369
0
36,065
W
5,190
122
353
1,860
12,208
9,885
54
5,077
7,060
21,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,966
Gold Earned
36,978
399
Minions Killed
415
0
Camps Cleared
0
1,193,800
Distance Traveled
1,272,920
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,275
560
77
6
0
250,137
5
L
Ymir
6,317
486
74
6
0
246,987
4
L
Charybdis
5,754
443
55
4
0
225,731
2
L
Merlin
6,682
514
99
8
0
236,222
4
L
Nike
5,893
453
40
3
0
275,538
4
L
Baron Samedi
7,320
563
131
10
0
209,322
5
W
Erlang Shen
8,350
642
111
9
0
282,058
2
W
Izanami
8,030
618
144
11
0
241,843
7
W
Arachne
6,914
532
63
5
0
250,444
6
W
Ares
6,409
493
20
2
0
248,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role