Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Billtron2001
Yemoja
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 180L
1,349 Elo+
Solo
Janus
Janus
Nebula117
Janus
Level 108
God Stats
1W - 4L
1,406 SR
Queue Stats
118W - 112L
1,399 Elo+
Party 2
Ah Puch
Ah Puch
ttwister11
Ah Puch
Level 105
God Stats
4W - 2L
1,905 SR
Queue Stats
208W - 195L
1,315 Elo+
Solo
Cthulhu
Cthulhu
xXDr_Manhattan58
Cthulhu
Level 141
God Stats
3W - 3L
1,536 SR
Queue Stats
228W - 279L
1,335 Elo+
Solo
Team Averages
Level 105
1,569 SR
1,380 Elo+

VS

Team Averages
Level 130
1,585 SR
1,415 Elo+
Set
Set
DementedStone1
Set
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,568 Elo+
Solo
Yemoja
Yemoja
Prometej1990
Yemoja
Level 125
God Stats
3W - 1L
1,935 SR
Queue Stats
161W - 169L
1,380 Elo+
Solo
Bacchus
Bacchus
Ratatatanaaas
Bacchus
Level 147
God Stats
4W - 5L
1,714 SR
Queue Stats
227W - 232L
1,374 Elo+
Party 1
Bastet
Bastet
eltotolpqtp
Bastet
Level 160
God Stats
8W - 5L
1,466 SR
Queue Stats
466W - 496L
1,342 Elo+
Party 1
Merlin
Merlin
tha_t8ke0va
Merlin
Level 155
God Stats
2W - 1L
1,311 SR
Queue Stats
205W - 198L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
2 / 3 / 1
8,198
745
8,369
10,054
5,651
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
14
0 / 2 / 1
7,137
649
3,221
8,499
7,749
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Nebula117
Janus
15
2 / 3 / 1
8,065
733
7,350
7,553
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
ttwister11
Ah Puch
15
1 / 1 / 3
7,663
697
8,615
8,530
3,985
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 3 / 3
7,121
647
7,009
9,047
5,870
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
7,614
692
5,127
9,471
6,528
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
15
0 / 0 / 6
7,698
700
4,847
8,700
5,739
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
15
5 / 1 / 5
8,780
798
11,097
15,200
22,007
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
14
2 / 1 / 6
7,934
721
10,028
8,251
4,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
16
3 / 1 / 7
8,723
793
9,224
7,810
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
5
Kills
12
12
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
3
1
0.83
L
Yemoja
0
2
1
0.25
W
2
3
4
1.33
L
Janus
Nebula117
Janus
2
3
1
0.83
W
Yemoja
0
0
6
3
W
Bacchus
5
1
5
7.5
W
Bastet
2
1
6
5
W
Merlin
3
1
7
6.5
L
Ah Puch
ttwister11
Ah Puch
1
1
3
2.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,564
Damage
40,323
43,683
Taken
49,432
26,659
Mitigated
43,068
19,137
Healing
25,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
8,369
2,661
969
3,113
10,054
5,651
0
5,117
4,937
0
18,040
L
Yemoja
3,221
846
1,810
932
8,499
7,749
0
4,734
3,765
8,961
0
W
5,127
1,431
736
760
9,471
6,528
0
6,383
3,088
0
8,492
L
Janus
Nebula117
Janus
7,350
500
1,145
1,586
7,553
3,404
0
4,876
2,677
18,602
0
W
Yemoja
4,847
714
6,172
2,265
8,700
5,739
782
5,193
3,507
20,144
0
W
Bacchus
11,097
841
2,704
5,481
15,200
22,007
155
6,139
9,061
21,800
0
W
Bastet
10,028
1,225
665
2,655
8,251
4,368
56
3,465
4,786
0
16,475
W
Merlin
9,224
391
2,100
1,915
7,810
4,426
668
5,015
2,795
20,111
0
L
Ah Puch
ttwister11
Ah Puch
8,615
436
2,621
4,037
8,530
3,985
0
5,141
3,389
20,868
0
L
7,009
50
906
2,018
9,047
5,870
0
5,300
3,747
12,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,184
Gold Earned
40,749
118
Minions Killed
146
0
Camps Cleared
0
942,504
Distance Traveled
1,125,708
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,198
745
26
2
0
177,656
1
L
Yemoja
7,137
649
14
1
0
178,424
0
W
Set
7,614
692
9
1
0
201,067
0
L
Janus
8,065
733
45
4
0
190,240
0
W
Yemoja
7,698
700
73
7
0
219,080
2
W
Bacchus
8,780
798
11
1
0
232,826
0
W
Bastet
7,934
721
11
1
0
274,784
1
W
Merlin
8,723
793
42
4
0
197,951
0
L
Ah Puch
7,663
697
23
2
0
237,029
1
L
Cthulhu
7,121
647
10
1
0
159,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role