Player Matchup

Bacchus
Bacchus
CatsMagic
Bacchus
Level 23
God Stats
6W - 3L
1,540 SR
Queue Stats
65W - 63L
1,494 Elo+
Party 1
Ravana
Ravana
Coldprayers
Ravana
Level 80
God Stats
4W - 1L
1,762 SR
Queue Stats
76W - 70L
1,505 Elo+
Party 1
Persephone
Persephone
S7AV
Persephone
Level 141
God Stats
1W - 1L
1,833 SR
Queue Stats
70W - 83L
1,525 Elo+
Solo
Team Averages
Level 81
1,712 SR
1,508 Elo+

VS

Team Averages
Level 113
1,491 SR
1,404 Elo+
Merlin
Merlin
 
Merlin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Dannytjr
Sylvanus
Level 125
God Stats
1W - 1L
1,524 SR
Queue Stats
37W - 44L
1,322 Elo+
Party 2
Neith
Neith
NoNyMuS
Neith
Level 69
God Stats
29W - 55L
1,450 SR
Queue Stats
29W - 55L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CatsMagic
Bacchus
12
2 / 0 / 5
8,284
753
5,745
8,400
10,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
12
4 / 0 / 3
7,823
711
7,218
6,002
5,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
S7AV
Persephone
13
1 / 0 / 6
7,837
712
10,280
5,277
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 0 / 0
7,083
644
5,717
4,198
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Dannytjr
Sylvanus
10
0 / 4 / 0
7,011
637
3,619
13,564
9,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
NoNyMuS
Neith
11
0 / 3 / 0
6,534
594
3,947
7,835
3,309
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
W
Bacchus
CatsMagic
Bacchus
2
0
5
4.5
W
Ravana
4
0
3
5.5
L
Sylvanus
Dannytjr
Sylvanus
0
4
0
0
L
Neith
NoNyMuS
Neith
0
3
0
0
W
Persephone
S7AV
Persephone
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,243
Damage
13,283
19,679
Taken
25,597
18,694
Mitigated
15,450
6,464
Healing
10,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,717
290
0
282
4,198
2,285
0
3,037
1,161
36,000
0
W
Bacchus
CatsMagic
Bacchus
5,745
583
0
1,772
8,400
10,977
0
4,375
4,025
12,721
0
W
Ravana
7,218
2,882
0
2,325
6,002
5,440
0
2,634
3,368
0
23,127
L
Sylvanus
Dannytjr
Sylvanus
3,619
872
3,657
5,841
13,564
9,856
0
8,470
5,094
8,387
0
L
Neith
NoNyMuS
Neith
3,947
2,002
144
947
7,835
3,309
0
4,730
3,105
0
15,059
W
Persephone
S7AV
Persephone
10,280
972
0
2,367
5,277
2,277
0
2,562
2,715
38,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,944
Gold Earned
20,628
125
Minions Killed
119
5
Camps Cleared
6
650,205
Distance Traveled
547,679
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,083
644
83
8
5
197,856
5
W
Bacchus
8,284
753
12
1
0
228,933
2
W
Ravana
7,823
711
37
3
1
224,841
5
L
Sylvanus
7,011
637
18
2
0
164,620
4
L
Neith
6,534
594
18
2
1
185,203
2
W
Persephone
7,837
712
76
7
4
196,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role