Player Matchup

Pele
Pele
LaXmOnStEr214
Pele
Level 87
God Stats
5W - 2L
1,644 SR
Queue Stats
78W - 37L
1,544 Elo+
Party 1
Tiamat
Tiamat
Mwcolts
Tiamat
Level 15
God Stats
3W - 2L
1,695 SR
Queue Stats
104W - 50L
1,569 Elo+
Party 1
Hercules
Hercules
QuePasoFoo
Hercules
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 5L
1,547 Elo+
Party 1
Team Averages
Level 37
1,613 SR
1,553 Elo+

VS

Team Averages
Level 85
1,464 SR
1,455 Elo+
Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
FroSTBite428
Neith
Level 28
God Stats
1W - 1L
1,361 SR
Queue Stats
13W - 12L
1,452 Elo+
Party 2
Amaterasu
Amaterasu
OG FrostKid
Amaterasu
Level 68
God Stats
13W - 9L
1,532 SR
Queue Stats
13W - 15L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 3
11,098
653
7,805
18,843
7,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Mwcolts
Tiamat
16
1 / 5 / 3
10,588
623
13,588
17,383
8,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
QuePasoFoo
Hercules
14
2 / 7 / 3
10,685
629
8,934
28,045
31,365
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
3 / 3 / 10
12,099
712
20,641
15,589
11,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
8 / 2 / 12
12,746
750
23,525
14,576
7,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
OG FrostKid
Amaterasu
19
9 / 1 / 11
13,129
772
13,110
16,333
15,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
5
Kills
20
20
Deaths
6
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
3
10
2.67
W
8
2
12
7
L
2
8
3
0.44
L
Tiamat
Mwcolts
Tiamat
1
5
3
0.5
W
Amaterasu
OG FrostKid
Amaterasu
9
1
11
14.5
L
Hercules
QuePasoFoo
Hercules
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,327
Damage
57,276
64,271
Taken
46,498
47,620
Mitigated
33,968
10,100
Healing
13,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
20,641
1,404
0
5,133
15,589
11,170
1,451
4,723
10,447
67,531
0
W
23,525
11,109
32
3,705
14,576
7,183
759
3,566
10,672
0
58,697
L
7,805
1,109
99
1,428
18,843
7,517
0
5,253
13,443
0
38,949
L
Tiamat
Mwcolts
Tiamat
13,588
938
53
3,661
17,383
8,738
0
7,714
9,426
45,645
0
W
Amaterasu
OG FrostKid
Amaterasu
13,110
4,461
522
4,547
16,333
15,615
326
5,793
10,057
0
45,818
L
Hercules
QuePasoFoo
Hercules
8,934
1,750
0
4,859
28,045
31,365
0
8,006
19,623
1,109
17,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,371
Gold Earned
37,974
167
Minions Killed
216
3
Camps Cleared
13
839,216
Distance Traveled
982,615
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,099
712
99
6
10
312,616
4
W
Neith
12,746
750
64
4
0
282,503
1
L
Pele
11,098
653
60
4
2
275,319
1
L
Tiamat
10,588
623
82
5
1
283,729
5
W
Amaterasu
13,129
772
53
3
3
387,496
1
L
Hercules
10,685
629
25
1
0
280,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role